Player Matchup

Ymir
Ymir
CobraKing4884
Ymir
Level 63
God Stats
21W - 41L
1,376 SR
Queue Stats
129W - 256L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
End Hate8219
Kukulkan
Level 104
God Stats
55W - 99L
1,424 SR
Queue Stats
553W - 904L
1,208 Elo+
Party 1
Chernobog
Chernobog
Got Gurth8038
Chernobog
Level 127
God Stats
7W - 3L
1,742 SR
Queue Stats
259W - 477L
1,260 Elo+
Party 1
Team Averages
Level 98
1,514 SR
1,259 Elo+

VS

Team Averages
Level 88
1,765 SR
1,845 Elo+
Cthulhu
Cthulhu
Boldmadgun
Cthulhu
Level 144
God Stats
10W - 8L
1,493 SR
Queue Stats
214W - 107L
1,805 Elo+
Party 2
Izanami
Izanami
Sir Alucardx
Izanami
Level 16
God Stats
23W - 2L
2,042 SR
Queue Stats
118W - 12L
2,054 Elo+
Party 2
Sol
Sol
zbennyy
Sol
Level 103
God Stats
16W - 3L
1,760 SR
Queue Stats
53W - 24L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
9,263
618
4,145
18,305
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
End Hate8219
Kukulkan
15
1 / 3 / 2
10,084
672
15,165
9,489
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Got Gurth8038
Chernobog
12
1 / 2 / 3
8,777
585
6,207
8,274
3,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boldmadgun
Cthulhu
14
2 / 2 / 8
11,048
737
8,747
15,402
18,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Sir Alucardx
Izanami
16
5 / 0 / 3
11,051
737
11,257
12,098
5,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
15
3 / 2 / 7
10,239
683
8,365
7,713
4,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boldmadgun
Cthulhu
2
2
8
3
L
2
5
1
0.5
L
Kukulkan
End Hate8219
Kukulkan
1
3
2
0.67
L
Chernobog
Got Gurth8038
Chernobog
1
2
3
1.25
W
Izanami
Sir Alucardx
Izanami
5
0
3
6.5
W
Sol
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
28,369
36,068
Taken
35,213
24,320
Mitigated
28,295
5,704
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boldmadgun
Cthulhu
8,747
463
122
4,590
15,402
18,164
133
8,450
6,952
23,593
0
L
4,145
337
374
2,737
18,305
15,521
0
7,897
10,408
15,943
0
L
Kukulkan
End Hate8219
Kukulkan
15,165
1,173
0
1,292
9,489
4,908
0
5,516
3,973
61,235
0
L
Chernobog
Got Gurth8038
Chernobog
6,207
3,550
0
1,301
8,274
3,891
0
3,986
4,288
0
27,313
W
Izanami
Sir Alucardx
Izanami
11,257
9,753
0
3,895
12,098
5,982
2,214
5,498
6,600
0
68,157
W
Sol
8,365
3,407
0
1,812
7,713
4,149
1,440
5,546
2,167
21,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
32,338
157
Minions Killed
169
6
Camps Cleared
6
675,164
Distance Traveled
780,180
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,048
737
23
2
0
279,481
1
L
Ymir
9,263
618
29
2
3
242,934
1
L
Kukulkan
10,084
672
90
6
2
252,014
0
L
Chernobog
8,777
585
38
3
1
180,216
0
W
Izanami
11,051
737
117
8
6
258,016
2
W
Sol
10,239
683
29
2
0
242,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role