Player Matchup

Nu Wa
Nu Wa
AmnesinK
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 18L
1,574 Elo+
Party 1
Thanatos
Thanatos
Hakita
Thanatos
Level 149
God Stats
4W - 3L
1,553 SR
Queue Stats
102W - 73L
1,646 Elo+
Party 1
Jing Wei
Jing Wei
Méphistoh
Jing Wei
Level 128
God Stats
2W - 1L
1,144 SR
Queue Stats
73W - 45L
1,750 Elo+
Party 1
Kukulkan
Kukulkan
atozen
Kukulkan
Level 155
God Stats
1W - 0L
1,732 SR
Queue Stats
57W - 35L
1,593 Elo+
Party 1
Charybdis
Charybdis
erthia
Charybdis
Level 160
God Stats
1W - 1L
1,608 SR
Queue Stats
136W - 47L
1,698 Elo+
Party 1
Team Averages
Level 124
1,507 SR
1,652 Elo+

VS

Team Averages
Level 74
1,521 SR
1,437 Elo+
Osiris
Osiris
 
Osiris
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
PriD3 GamerZz
Hades
Level 147
God Stats
8W - 2L
1,607 SR
Queue Stats
300W - 323L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
Yardie2002
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,462 Elo+
Party 3
Achilles
Achilles
debooy020
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AmnesinK
Nu Wa
15
4 / 5 / 16
9,712
809
12,868
10,483
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Hakita
Thanatos
19
11 / 5 / 20
11,199
933
24,577
15,999
7,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Méphistoh
Jing Wei
16
3 / 3 / 23
9,782
815
11,865
12,193
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
atozen
Kukulkan
18
7 / 3 / 20
11,193
933
19,059
11,954
5,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
erthia
Charybdis
18
12 / 4 / 17
11,572
964
23,748
11,751
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 8 / 7
8,072
673
5,032
17,223
14,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
 
Merlin
13
2 / 8 / 4
7,981
665
7,363
12,711
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 8 / 6
10,794
900
18,276
22,108
16,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Yardie2002
Cthulhu
15
1 / 7 / 10
8,424
702
9,485
20,295
23,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
debooy020
Achilles
17
7 / 6 / 8
9,969
831
10,296
29,116
28,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
54
37
Kills
19
20
Deaths
37
96
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
8
7
0.56
L
Merlin
 
Merlin
2
8
4
0.5
W
Nu Wa
AmnesinK
Nu Wa
4
5
16
2.4
W
Thanatos
Hakita
Thanatos
11
5
20
4.2
W
Jing Wei
Méphistoh
Jing Wei
3
3
23
4.83
L
8
8
6
1.38
L
Cthulhu
Yardie2002
Cthulhu
1
7
10
0.86
W
Kukulkan
atozen
Kukulkan
7
3
20
5.67
L
Achilles
debooy020
Achilles
7
6
8
1.83
W
Charybdis
erthia
Charybdis
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,117
Damage
50,452
62,380
Taken
101,453
27,866
Mitigated
87,418
30,439
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,032
1,089
1,415
1,219
17,223
14,367
308
5,121
12,102
0
9,673
L
Merlin
 
Merlin
7,363
1,125
0
428
12,711
4,341
0
4,500
8,211
18,303
0
W
Nu Wa
AmnesinK
Nu Wa
12,868
3,787
551
1,786
10,483
4,390
1,313
5,924
4,559
19,349
0
W
Thanatos
Hakita
Thanatos
24,577
5,823
630
13,031
15,999
7,184
1,019
7,891
8,108
0
35,746
W
Jing Wei
Méphistoh
Jing Wei
11,865
6,205
947
2,755
12,193
5,381
1,317
8,262
3,931
0
21,734
L
18,276
463
2,157
6,156
22,108
16,813
478
5,227
16,881
35,231
0
L
Cthulhu
Yardie2002
Cthulhu
9,485
389
339
605
20,295
23,286
216
7,959
12,336
17,345
0
W
Kukulkan
atozen
Kukulkan
19,059
3,476
1,498
3,365
11,954
5,711
1,574
4,809
7,145
45,292
0
L
Achilles
debooy020
Achilles
10,296
1,096
1,206
8,287
29,116
28,611
644
9,120
19,996
0
19,206
W
Charybdis
erthia
Charybdis
23,748
11,868
2,554
3,322
11,751
5,200
2,764
8,238
3,513
0
37,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,458
Gold Earned
45,240
132
Minions Killed
102
0
Camps Cleared
0
1,110,378
Distance Traveled
921,402
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,072
673
9
1
0
191,572
1
L
Merlin
7,981
665
20
2
0
164,138
0
W
Nu Wa
9,712
809
7
1
0
191,914
1
W
Thanatos
11,199
933
13
1
0
248,142
2
W
Jing Wei
9,782
815
19
2
0
250,408
2
L
Hades
10,794
900
40
3
0
180,117
3
L
Cthulhu
8,424
702
24
2
0
188,229
0
W
Kukulkan
11,193
933
74
6
0
213,591
3
L
Achilles
9,969
831
9
1
0
197,346
1
W
Charybdis
11,572
964
19
2
0
206,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role