Player Matchup

Mercury
Mercury
AirBearXD
Mercury
Level 149
God Stats
15W - 8L
1,641 SR
Queue Stats
24W - 17L
1,503 Elo+
Solo
Atlas
Atlas
Buckeyes Fan6
Atlas
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
155W - 154L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
Camp Then Move
Baron Samedi
Level 83
God Stats
4W - 2L
1,689 SR
Queue Stats
65W - 63L
1,404 Elo+
Party 1
Shiva
Shiva
MrMillians
Shiva
Level 52
God Stats
47W - 34L
1,750 SR
Queue Stats
257W - 261L
1,452 Elo+
Party 1
Chang'e
Chang'e
hourly_valley5
Chang'e
Level 58
God Stats
4W - 4L
1,495 SR
Queue Stats
167W - 170L
1,543 Elo+
Solo
Team Averages
Level 89
1,615 SR
1,460 Elo+

VS

Team Averages
Level 95
1,565 SR
1,499 Elo+
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Papa OG93
Chronos
Level 64
God Stats
20W - 27L
1,356 SR
Queue Stats
372W - 383L
1,485 Elo+
Solo
Tyr
Tyr
PrincessBe4405
Tyr
Level 63
God Stats
7W - 7L
1,597 SR
Queue Stats
484W - 487L
1,485 Elo+
Solo
Hun Batz
Hun Batz
RELL_M4N
Hun Batz
Level 102
God Stats
36W - 21L
1,678 SR
Queue Stats
808W - 865L
1,536 Elo+
Solo
Jormungandr
Jormungandr
samiisam2
Jormungandr
Level 96
God Stats
2W - 1L
1,695 SR
Queue Stats
14W - 16L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AirBearXD
Mercury
14
2 / 1 / 6
8,558
1,070
8,925
8,201
3,933
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 6
9,725
1,216
4,685
7,217
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Camp Then Move
Baron Samedi
14
1 / 1 / 9
8,543
1,068
7,652
6,845
3,238
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
14
3 / 3 / 6
8,671
1,084
8,855
13,498
11,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 7
8,607
1,076
10,488
8,351
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

313

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 0 / 3
9,019
1,127
9,140
8,389
3,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
Papa OG93
Chronos
13
0 / 5 / 3
7,832
979
8,076
10,468
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
8,242
1,030
13,102
11,941
9,627
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
RELL_M4N
Hun Batz
13
3 / 0 / 2
8,775
1,097
6,778
4,367
1,820
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
samiisam2
Jormungandr
12
0 / 3 / 2
8,067
1,008
3,509
9,767
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
11
Kills
6
6
Deaths
11
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
3
2.5
W
Mercury
AirBearXD
Mercury
2
1
6
5
W
3
0
6
6
W
Baron Samedi
Camp Then Move
Baron Samedi
1
1
9
5.5
W
Shiva
3
3
6
2
L
Chronos
Papa OG93
Chronos
0
5
3
0.3
L
2
3
3
1.17
L
Hun Batz
RELL_M4N
Hun Batz
3
0
2
4
W
2
1
7
5.5
L
Jormungandr
samiisam2
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
40,605
44,112
Taken
44,932
27,834
Mitigated
29,504
17,841
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,140
3,961
654
1,668
8,389
3,908
0
4,230
4,159
0
46,511
W
Mercury
AirBearXD
Mercury
8,925
3,897
0
231
8,201
3,933
0
1,684
6,517
0
13,987
W
4,685
1,639
0
2,719
7,217
5,502
0
3,123
3,882
20,352
0
W
Baron Samedi
Camp Then Move
Baron Samedi
7,652
1,374
1,662
1,811
6,845
3,238
0
1,212
5,601
23,308
0
W
Shiva
8,855
1,088
636
2,045
13,498
11,851
0
2,985
10,297
0
19,844
L
Chronos
Papa OG93
Chronos
8,076
2,271
0
68
10,468
4,592
0
4,987
5,481
15,374
0
L
13,102
915
0
650
11,941
9,627
0
6,988
4,953
0
17,119
L
Hun Batz
RELL_M4N
Hun Batz
6,778
189
0
0
4,367
1,820
0
2,229
2,138
0
19,384
W
10,488
839
4,978
3,759
8,351
3,310
0
2,031
6,230
26,400
0
L
Jormungandr
samiisam2
Jormungandr
3,509
565
214
939
9,767
9,557
0
4,391
5,376
9,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
41,935
159
Minions Killed
151
5
Camps Cleared
7
849,179
Distance Traveled
720,436
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,019
1,127
83
10
4
138,625
0
W
Mercury
8,558
1,070
18
2
2
195,458
0
W
Atlas
9,725
1,216
22
3
0
168,325
0
W
Baron Samedi
8,543
1,068
48
6
1
147,488
0
W
Shiva
8,671
1,084
29
4
0
165,469
0
L
Chronos
7,832
979
26
3
0
139,604
0
L
Tyr
8,242
1,030
9
1
2
180,954
1
L
Hun Batz
8,775
1,097
21
3
1
183,795
0
W
Chang'e
8,607
1,076
42
5
2
172,439
0
L
Jormungandr
8,067
1,008
12
2
0
77,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role