Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Sauce_Kiid23
Hera
Level 145
God Stats
1W - 3L
1,535 SR
Queue Stats
268W - 186L
1,682 Elo+
Party 1
Hun Batz
Hun Batz
alejozq
Hun Batz
Level 69
God Stats
1W - 0L
1,258 SR
Queue Stats
93W - 120L
1,367 Elo+
Solo
Team Averages
Level 125
1,431 SR
1,516 Elo+

VS

Team Averages
Level 94
1,450 SR
1,474 Elo+
Terra
Terra
Bunnyburn
Terra
Level 89
God Stats
4W - 10L
1,424 SR
Queue Stats
36W - 48L
1,417 Elo+
Solo
Chang'e
Chang'e
Clownflict
Chang'e
Level 108
God Stats
4W - 8L
1,481 SR
Queue Stats
244W - 273L
1,566 Elo+
Solo
Ullr
Ullr
ImprovinDestiny
Ullr
Level 85
God Stats
2W - 3L
1,446 SR
Queue Stats
3W - 6L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
0 / 2 / 8
10,912
606
8,662
19,400
22,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 2
12,850
714
24,655
10,439
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
alejozq
Hun Batz
16
2 / 3 / 4
11,123
618
12,069
16,830
7,640
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bunnyburn
Terra
17
1 / 2 / 7
12,313
684
13,801
23,703
21,698
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Clownflict
Chang'e
15
5 / 3 / 2
11,040
613
8,739
14,225
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 4 / 4
11,386
633
12,029
19,296
9,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
8
8
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
8
2
L
Terra
Bunnyburn
Terra
1
2
7
2.25
L
Chang'e
Clownflict
Chang'e
5
3
2
2
L
2
4
4
1
W
7
3
2
2.67
W
Hun Batz
alejozq
Hun Batz
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,386
Damage
34,569
46,669
Taken
57,224
34,888
Mitigated
37,823
3,928
Healing
24,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,662
1,949
890
2,111
19,400
22,935
589
9,180
10,220
24,045
0
L
Terra
Bunnyburn
Terra
13,801
1,685
3,296
9,857
23,703
21,698
0
11,837
11,866
52,265
0
L
Chang'e
Clownflict
Chang'e
8,739
1,144
5,137
4,667
14,225
6,919
0
10,396
3,829
26,357
0
L
12,029
6,132
0
1,616
19,296
9,206
184
11,670
7,626
0
52,933
W
24,655
6,034
0
707
10,439
4,313
896
5,507
4,932
66,722
0
W
Hun Batz
alejozq
Hun Batz
12,069
2,367
0
220
16,830
7,640
945
8,266
8,564
0
50,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
34,739
195
Minions Killed
190
7
Camps Cleared
8
963,556
Distance Traveled
851,381
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,912
606
28
2
0
336,437
1
L
Terra
12,313
684
65
4
2
335,875
2
L
Chang'e
11,040
613
44
2
2
244,246
6
L
Ullr
11,386
633
81
5
4
271,260
1
W
Hera
12,850
714
92
5
1
311,367
4
W
Hun Batz
11,123
618
75
4
6
315,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role