Player Matchup

Osiris
Osiris
MoogleMage
Osiris
Level 66
God Stats
0W - 1L
1,705 SR
Queue Stats
65W - 57L
1,535 Elo+
Party 1
Nox
Nox
TechnicalMoonYT
Nox
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,505 Elo+
Party 1
Mercury
Mercury
soggy_bacon_
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,472 Elo+
Party 1
Team Averages
Level 90
1,568 SR
1,504 Elo+

VS

Team Averages
Level 137
1,505 SR
1,563 Elo+
Bacchus
Bacchus
MeJuanSmoke
Bacchus
Level 139
God Stats
3W - 2L
1,588 SR
Queue Stats
44W - 36L
1,581 Elo+
Party 2
Mulan
Mulan
Shiesty_Gremlin
Mulan
Level 149
God Stats
1W - 0L
1,565 SR
Queue Stats
38W - 23L
1,636 Elo+
Party 2
Vulcan
Vulcan
ZackonthisOne
Vulcan
Level 123
God Stats
3W - 1L
1,363 SR
Queue Stats
26W - 28L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MoogleMage
Osiris
11
1 / 1 / 0
6,358
636
6,038
11,693
9,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 1
6,062
606
3,000
7,037
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
soggy_bacon_
Mercury
9
0 / 4 / 1
5,785
579
3,853
6,876
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MeJuanSmoke
Bacchus
13
4 / 0 / 6
8,396
840
5,929
4,551
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 6
7,372
737
7,745
8,127
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 0 / 5
7,865
787
6,530
5,918
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
MeJuanSmoke
Bacchus
4
0
6
7
L
Osiris
MoogleMage
Osiris
1
1
0
1
W
3
1
6
6
L
0
5
1
0.1
W
3
0
5
5.5
L
Mercury
soggy_bacon_
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,891
Damage
20,204
25,606
Taken
18,596
15,861
Mitigated
14,225
3,953
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
MeJuanSmoke
Bacchus
5,929
435
565
2,123
4,551
4,069
573
790
3,761
13,954
0
L
Osiris
MoogleMage
Osiris
6,038
1,713
0
3,107
11,693
9,609
0
4,536
6,551
0
24,054
W
7,745
1,775
0
2,463
8,127
7,335
590
1,441
6,686
0
15,346
L
3,000
104
0
346
7,037
3,208
0
4,053
2,699
16,438
0
W
6,530
1,652
0
1,909
5,918
2,821
200
935
4,983
37,292
0
L
Mercury
soggy_bacon_
Mercury
3,853
1,281
0
500
6,876
3,044
0
3,975
2,626
0
10,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,205
Gold Earned
23,633
91
Minions Killed
109
3
Camps Cleared
7
538,873
Distance Traveled
594,067
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,396
840
16
2
1
205,226
2
L
Osiris
6,358
636
42
4
2
195,245
1
W
Mulan
7,372
737
21
2
1
188,427
1
L
Nox
6,062
606
38
4
0
163,564
0
W
Vulcan
7,865
787
72
7
5
200,414
3
L
Mercury
5,785
579
11
1
1
180,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role