Player Matchup

Tiamat
Tiamat
StrawHatNick
Tiamat
Level 55
God Stats
4W - 3L
1,448 SR
Queue Stats
16W - 27L
1,316 Elo+
Party 2
Horus
Horus
VinsmokeTas
Horus
Level 62
God Stats
4W - 3L
1,460 SR
Queue Stats
17W - 29L
1,305 Elo+
Party 2
Ishtar
Ishtar
ZakRs2
Ishtar
Level 13
God Stats
9W - 2L
1,760 SR
Queue Stats
9W - 2L
1,756 Elo+
Party 2
Team Averages
Level 43
1,556 SR
1,459 Elo+

VS

Team Averages
Level 56
1,501 SR
1,412 Elo+
Cernunnos
Cernunnos
EliWars
Cernunnos
Level 26
God Stats
3W - 2L
1,717 SR
Queue Stats
12W - 23L
1,334 Elo+
Party 1
Ra
Ra
NeZoXxxxx
Ra
Level 103
God Stats
4W - 4L
1,492 SR
Queue Stats
121W - 121L
1,528 Elo+
Solo
Hercules
Hercules
TJPimpfboy
Hercules
Level 40
God Stats
0W - 2L
1,295 SR
Queue Stats
34W - 56L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 0 / 4
7,629
763
8,511
4,571
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 7
8,005
801
4,585
10,271
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
ZakRs2
Ishtar
12
2 / 1 / 5
6,984
698
10,294
9,293
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EliWars
Cernunnos
10
0 / 3 / 1
6,165
617
4,892
8,436
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
6,481
648
6,641
7,095
2,834
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
TJPimpfboy
Hercules
10
0 / 3 / 0
6,226
623
3,297
10,926
7,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
EliWars
Cernunnos
0
3
1
0.17
L
1
3
0
0.33
W
Tiamat
5
0
4
7
L
Hercules
TJPimpfboy
Hercules
0
3
0
0
W
2
0
7
5.5
W
Ishtar
ZakRs2
Ishtar
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
14,830
24,135
Taken
26,457
17,519
Mitigated
13,895
9,649
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
EliWars
Cernunnos
4,892
1,628
0
1,537
8,436
3,578
0
2,666
5,770
0
14,649
L
6,641
824
951
1,951
7,095
2,834
0
2,414
4,681
26,380
0
W
Tiamat
8,511
143
58
1,666
4,571
3,493
0
1,602
2,969
33,161
0
L
Hercules
TJPimpfboy
Hercules
3,297
539
198
1,208
10,926
7,483
0
3,627
7,299
0
12,938
W
4,585
1,868
1,922
3,822
10,271
9,740
96
3,188
7,083
0
12,072
W
Ishtar
ZakRs2
Ishtar
10,294
5,165
0
2,181
9,293
4,286
204
2,377
6,916
0
27,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
18,872
118
Minions Killed
93
6
Camps Cleared
2
557,660
Distance Traveled
523,105
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,165
617
30
3
0
174,055
2
L
Ra
6,481
648
45
5
2
170,491
1
W
Tiamat
7,629
763
59
6
4
190,894
2
L
Hercules
6,226
623
18
2
0
178,559
5
W
Horus
8,005
801
17
2
1
191,895
2
W
Ishtar
6,984
698
42
4
1
174,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role