Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
MschesBit
Discordia
Level 143
God Stats
2W - 6L
1,428 SR
Queue Stats
459W - 501L
1,522 Elo+
Solo
Lancelot
Lancelot
ammarayad85
Lancelot
Level 152
God Stats
4W - 14L
1,260 SR
Queue Stats
520W - 756L
1,342 Elo+
Party 2
Team Averages
Level 141
1,396 SR
1,455 Elo+

VS

Team Averages
Level 103
1,608 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DoctorSawbones
Eset
Level 104
God Stats
8W - 2L
1,645 SR
Queue Stats
111W - 100L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
ShredsMS
Sun Wukong
Level 62
God Stats
5W - 2L
1,680 SR
Queue Stats
97W - 117L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 5 / 0
6,852
623
4,055
10,873
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
MschesBit
Discordia
12
1 / 1 / 0
7,171
652
6,922
7,274
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
ammarayad85
Lancelot
10
0 / 3 / 1
6,583
598
3,054
12,008
7,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 1 / 6
7,941
722
6,996
10,001
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 5
8,052
732
11,012
4,743
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ShredsMS
Sun Wukong
13
4 / 0 / 5
8,134
739
8,812
9,757
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
0
0
W
Bastet
 
Bastet
2
1
6
5
W
3
0
5
5.5
L
Discordia
MschesBit
Discordia
1
1
0
1
W
Sun Wukong
ShredsMS
Sun Wukong
4
0
5
6.5
L
Lancelot
ammarayad85
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,031
Damage
26,820
30,155
Taken
24,501
17,022
Mitigated
17,336
5,288
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,055
377
0
1,552
10,873
6,987
0
5,102
5,573
0
11,520
W
Bastet
 
Bastet
6,996
1,184
0
3,247
10,001
4,266
509
3,093
6,908
0
36,761
W
11,012
1,539
101
1,763
4,743
2,105
408
1,629
3,114
27,609
0
L
Discordia
MschesBit
Discordia
6,922
514
0
230
7,274
2,433
0
1,474
5,585
30,048
0
W
Sun Wukong
ShredsMS
Sun Wukong
8,812
1,422
0
1,515
9,757
10,965
481
2,763
6,994
149
18,376
L
Lancelot
ammarayad85
Lancelot
3,054
470
0
3,506
12,008
7,602
0
4,698
6,927
0
14,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,606
Gold Earned
24,127
107
Minions Killed
139
2
Camps Cleared
9
612,443
Distance Traveled
693,161
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,852
623
24
2
0
199,240
1
W
Bastet
7,941
722
66
6
3
248,017
1
W
Eset
8,052
732
56
5
6
214,166
4
L
Discordia
7,171
652
65
6
1
201,742
4
W
Sun Wukong
8,134
739
17
2
0
230,978
1
L
Lancelot
6,583
598
18
2
1
211,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role