Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
IrishDragon5935
Hera
Level 122
God Stats
14W - 14L
1,605 SR
Queue Stats
476W - 406L
1,548 Elo+
Party 2
Ganesha
Ganesha
xXLEAKSXx
Ganesha
Level 128
God Stats
27W - 19L
1,529 SR
Queue Stats
477W - 494L
1,437 Elo+
Party 2
Team Averages
Level 122
1,545 SR
1,495 Elo+

VS

Team Averages
Level 51
1,334 SR
1,360 Elo+
Ymir
Ymir
AJ HERNANDEZ 23
Ymir
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 1
Neith
Neith
CMBXIV
Neith
Level 61
God Stats
9W - 13L
1,470 SR
Queue Stats
33W - 51L
1,441 Elo+
Party 1
Merlin
Merlin
TazerBlazer1
Merlin
Level 87
God Stats
0W - 2L
1,254 SR
Queue Stats
84W - 127L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 2 / 6
8,540
712
4,573
8,887
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
10 / 1 / 4
9,954
830
16,586
5,928
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
xXLEAKSXx
Ganesha
14
0 / 1 / 13
9,460
788
5,891
11,982
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,408
534
2,065
13,205
9,901
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
CMBXIV
Neith
12
1 / 3 / 3
7,842
654
5,283
10,589
4,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
12
2 / 4 / 1
8,164
680
6,146
9,209
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
6
3.5
L
0
7
1
0.07
L
Neith
CMBXIV
Neith
1
3
3
0.83
W
10
1
4
12
L
Merlin
2
4
1
0.63
W
Ganesha
xXLEAKSXx
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
13,494
26,797
Taken
33,003
22,363
Mitigated
16,872
5,816
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,573
1,537
0
1,702
8,887
4,366
977
2,811
4,866
0
31,636
L
2,065
299
0
0
13,205
9,901
0
6,680
6,525
5,463
0
L
Neith
CMBXIV
Neith
5,283
2,883
0
2,042
10,589
4,043
0
8,836
1,753
0
25,373
W
16,586
3,934
0
999
5,928
3,017
479
2,646
3,282
47,814
0
L
Merlin
6,146
547
332
947
9,209
2,928
0
7,065
2,144
29,256
0
W
Ganesha
xXLEAKSXx
Ganesha
5,891
179
0
3,115
11,982
14,980
461
3,676
8,306
22,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
22,414
145
Minions Killed
98
9
Camps Cleared
2
670,047
Distance Traveled
521,116
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,540
712
61
5
7
225,956
0
L
Ymir
6,408
534
2
0
0
163,169
1
L
Neith
7,842
654
37
3
1
185,634
0
W
Hera
9,954
830
78
7
2
229,128
4
L
Merlin
8,164
680
59
5
1
172,313
0
W
Ganesha
9,460
788
6
1
0
214,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role