Player Matchup

Yemoja
Yemoja
Charli haper
Yemoja
Level 4
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 13L
971 Elo+
Party 2
Hercules
Hercules
Jakahn01
Hercules
Level 148
God Stats
76W - 76L
1,555 SR
Queue Stats
1,162W - 1,417L
1,475 Elo+
Solo
Ah Puch
Ah Puch
WateryMelonns
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 20L
902 Elo+
Party 2
Team Averages
Level 73
1,442 SR
1,116 Elo+

VS

Team Averages
Level 59
1,572 SR
1,277 Elo+
Izanami
Izanami
HIT_MAN_1313
Izanami
Level 55
God Stats
3W - 1L
1,545 SR
Queue Stats
7W - 15L
1,202 Elo+
Party 1
Cthulhu
Cthulhu
Rogue Quohog
Cthulhu
Level 113
God Stats
72W - 69L
1,513 SR
Queue Stats
305W - 373L
1,412 Elo+
Solo
Anubis
Anubis
TheGargoyIe
Anubis
Level 8
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 5L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 2 / 7
10,811
676
4,200
12,025
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Jakahn01
Hercules
17
11 / 1 / 0
12,383
774
20,998
23,733
16,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
14
1 / 3 / 6
9,966
623
9,285
12,900
5,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HIT_MAN_1313
Izanami
16
2 / 3 / 2
10,247
640
19,127
17,837
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Rogue Quohog
Cthulhu
11
2 / 0 / 0
9,377
586
9,201
8,374
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
13
1 / 9 / 1
8,989
562
8,471
16,460
7,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
6
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
7
1.75
L
Izanami
HIT_MAN_1313
Izanami
2
3
2
1
W
Hercules
Jakahn01
Hercules
11
1
0
11
L
Cthulhu
Rogue Quohog
Cthulhu
2
0
0
2
L
Anubis
1
9
1
0.17
W
Ah Puch
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,483
Damage
36,799
48,658
Taken
42,671
33,428
Mitigated
22,036
16,254
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,200
1,234
1,639
1,825
12,025
12,046
834
3,084
8,597
21,372
0
L
Izanami
HIT_MAN_1313
Izanami
19,127
15,924
0
4,222
17,837
8,006
0
6,822
11,015
0
62,369
W
Hercules
Jakahn01
Hercules
20,998
6,141
205
9,724
23,733
16,150
103
8,480
14,626
0
57,840
L
Cthulhu
Rogue Quohog
Cthulhu
9,201
909
98
1,084
8,374
6,201
0
2,789
5,585
17,912
0
L
Anubis
8,471
1,243
0
3,490
16,460
7,829
72
4,256
12,204
17,470
0
W
Ah Puch
9,285
1,262
190
2,671
12,900
5,232
1,624
5,746
6,971
31,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
28,613
148
Minions Killed
174
8
Camps Cleared
5
771,550
Distance Traveled
639,491
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,811
676
35
2
0
220,280
1
L
Izanami
10,247
640
134
8
3
245,349
0
W
Hercules
12,383
774
75
5
8
329,885
1
L
Cthulhu
9,377
586
25
2
0
196,637
2
L
Anubis
8,989
562
15
1
2
197,505
0
W
Ah Puch
9,966
623
38
2
0
221,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role