Player Matchup

He Bo
He Bo
Dark_yokai_raid
He Bo
Level 117
God Stats
0W - 1L
1,759 SR
Queue Stats
123W - 155L
1,337 Elo+
Party 2
Aphrodite
Aphrodite
TRN toaster
Aphrodite
Level 86
God Stats
2W - 3L
1,533 SR
Queue Stats
587W - 661L
1,385 Elo+
Solo
Nemesis
Nemesis
ThatOneGuy5863
Nemesis
Level 69
God Stats
11W - 10L
1,544 SR
Queue Stats
113W - 109L
1,484 Elo+
Party 4
Terra
Terra
VKNG rize
Terra
Level 69
God Stats
0W - 2L
1,318 SR
Queue Stats
201W - 222L
1,374 Elo+
Party 4
Cu Chulainn
Cu Chulainn
likeaboss26909
Cu Chulainn
Level 107
God Stats
5W - 7L
1,333 SR
Queue Stats
54W - 71L
1,279 Elo+
Party 2
Team Averages
Level 90
1,497 SR
1,372 Elo+

VS

Team Averages
Level 94
1,462 SR
1,420 Elo+
Skadi
Skadi
Don_Tiagao
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MaemoBun
Nu Wa
Level 127
God Stats
136W - 107L
1,538 SR
Queue Stats
835W - 908L
1,346 Elo+
Solo
Bellona
Bellona
NITRO NUGGET197
Bellona
Level 94
God Stats
25W - 25L
1,490 SR
Queue Stats
372W - 425L
1,409 Elo+
Party 3
Pele
Pele
Ultramm3857
Pele
Level 58
God Stats
1W - 1L
1,284 SR
Queue Stats
145W - 168L
1,346 Elo+
Party 3
Bacchus
Bacchus
guardianOFworld
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
10,138
507
12,292
11,645
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TRN toaster
Aphrodite
12
0 / 3 / 0
8,287
414
6,366
21,666
8,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 4 / 1
9,339
467
16,767
20,763
8,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
VKNG rize
Terra
12
0 / 4 / 2
7,428
371
3,649
14,173
14,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
likeaboss26909
Cu Chulainn
13
0 / 5 / 2
7,682
384
7,948
20,092
15,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 0 / 5
8,448
422
12,452
13,020
6,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
MaemoBun
Nu Wa
18
5 / 2 / 6
11,175
559
12,520
10,132
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 0 / 3
11,882
594
16,930
19,969
20,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 6
8,842
442
7,680
20,576
8,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 0 / 4
10,071
504
14,343
15,862
22,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
19
19
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Skadi
1
0
5
3.5
W
Nu Wa
MaemoBun
Nu Wa
5
2
6
4
W
8
0
3
9.5
L
Aphrodite
TRN toaster
Aphrodite
0
3
0
0
L
6
4
1
1.63
W
0
7
6
0.43
L
Terra
VKNG rize
Terra
0
4
2
0.25
W
5
0
4
7
L
Cu Chulainn
likeaboss26909
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,022
Damage
63,925
88,339
Taken
79,559
51,255
Mitigated
62,410
30,989
Healing
26,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,292
778
0
3,206
11,645
4,066
24
4,156
7,154
91,084
0
W
Skadi
12,452
6,132
0
4,688
13,020
6,347
741
2,499
10,521
0
59,339
W
Nu Wa
MaemoBun
Nu Wa
12,520
2,201
170
3,572
10,132
3,902
2,106
5,251
4,546
80,100
0
W
16,930
6,642
0
9,091
19,969
20,655
574
4,550
14,614
0
86,787
L
Aphrodite
TRN toaster
Aphrodite
6,366
1,059
5,387
11,300
21,666
8,701
270
8,880
12,678
58,423
0
L
16,767
9,218
0
3,424
20,763
8,478
0
4,715
15,825
0
82,093
W
7,680
2,028
0
5,962
20,576
8,545
0
3,274
17,004
0
67,542
L
Terra
VKNG rize
Terra
3,649
973
516
3,856
14,173
14,915
0
1,660
12,379
24,580
0
W
14,343
2,831
0
3,176
15,862
22,961
495
5,508
10,296
43,553
0
L
Cu Chulainn
likeaboss26909
Cu Chulainn
7,948
1,464
0
3,300
20,092
15,095
363
6,544
13,440
301
40,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,874
Gold Earned
50,418
456
Minions Killed
499
0
Camps Cleared
0
1,737,394
Distance Traveled
1,881,473
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,138
507
157
8
0
375,925
2
W
Skadi
8,448
422
82
4
0
321,898
2
W
Nu Wa
11,175
559
141
7
0
344,820
5
W
Bellona
11,882
594
148
7
0
412,179
2
L
Aphrodite
8,287
414
76
4
0
298,192
2
L
Nemesis
9,339
467
103
5
0
376,750
2
W
Pele
8,842
442
87
4
0
416,608
0
L
Terra
7,428
371
52
3
0
308,500
0
W
Bacchus
10,071
504
41
2
0
385,968
2
L
Cu Chulainn
7,682
384
68
3
0
378,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role