Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
KebabSh0pDave
Thanatos
Level 142
God Stats
19W - 7L
1,615 SR
Queue Stats
139W - 116L
1,553 Elo+
Party 3
Kukulkan
Kukulkan
Muzzer2002
Kukulkan
Level 126
God Stats
1W - 0L
1,717 SR
Queue Stats
42W - 35L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
SJIwan
Jing Wei
Level 149
God Stats
3W - 2L
1,345 SR
Queue Stats
136W - 113L
1,560 Elo+
Party 3
Hades
Hades
just0nearth
Hades
Level 106
God Stats
4W - 5L
1,269 SR
Queue Stats
110W - 117L
1,533 Elo+
Party 2
Team Averages
Level 136
1,489 SR
1,532 Elo+

VS

Team Averages
Level 46
1,558 SR
1,702 Elo+
Anhur
Anhur
Acsaoia
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,721 Elo+
Party 1
Atlas
Atlas
Gallane
Atlas
Level 16
God Stats
2W - 1L
1,703 SR
Queue Stats
47W - 29L
1,849 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Stabmehariryu
Kumbhakarna
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 80L
1,609 Elo+
Party 1
Ullr
Ullr
lFISPEAK
Ullr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 19L
1,790 Elo+
Party 1
Awilix
Awilix
vowlsey24
Awilix
Level 125
God Stats
34W - 30L
1,585 SR
Queue Stats
875W - 865L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 1 / 5
8,391
466
6,583
13,480
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
KebabSh0pDave
Thanatos
16
5 / 2 / 1
9,502
528
7,207
14,872
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Muzzer2002
Kukulkan
13
0 / 4 / 4
7,895
439
11,382
10,950
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SJIwan
Jing Wei
17
1 / 3 / 0
9,806
545
7,368
14,549
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 3
10,703
595
16,669
20,624
11,419
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Acsaoia
Anhur
16
0 / 2 / 1
10,047
558
5,802
11,248
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
Gallane
Atlas
15
1 / 2 / 1
9,285
516
8,176
10,221
6,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Stabmehariryu
Kumbhakarna
13
1 / 1 / 5
8,702
483
6,813
22,756
18,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
14
2 / 4 / 5
9,057
503
12,645
18,037
7,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
vowlsey24
Awilix
17
7 / 1 / 2
10,169
565
11,893
13,922
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
10
Kills
11
12
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
5
2.5
L
Anhur
Acsaoia
Anhur
0
2
1
0.25
L
Atlas
Gallane
Atlas
1
2
1
0.75
W
Thanatos
KebabSh0pDave
Thanatos
5
2
1
2.75
W
Kukulkan
Muzzer2002
Kukulkan
0
4
4
0.5
W
Jing Wei
SJIwan
Jing Wei
1
3
0
0.33
L
Kumbhakarna
Stabmehariryu
Kumbhakarna
1
1
5
3.5
W
4
2
3
2.75
L
Ullr
2
4
5
1.13
L
Awilix
vowlsey24
Awilix
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
45,329
74,475
Taken
76,184
40,105
Mitigated
44,327
43,528
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,583
1,959
1,993
7,085
13,480
10,871
0
1,609
11,871
175
24,345
L
Anhur
Acsaoia
Anhur
5,802
3,773
0
3,320
11,248
4,438
756
713
10,535
0
95,867
L
Atlas
Gallane
Atlas
8,176
3,696
0
3,598
10,221
6,707
0
4,966
5,255
72,064
0
W
Thanatos
KebabSh0pDave
Thanatos
7,207
2,083
0
14,044
14,872
7,892
0
326
14,546
0
80,170
W
Kukulkan
Muzzer2002
Kukulkan
11,382
1,374
0
1,327
10,950
4,782
0
2,086
8,864
72,180
0
W
Jing Wei
SJIwan
Jing Wei
7,368
4,635
0
6,758
14,549
5,141
1,450
282
14,267
0
99,206
L
Kumbhakarna
Stabmehariryu
Kumbhakarna
6,813
1,427
3,272
5,700
22,756
18,466
0
10,855
11,901
25,306
2,604
W
16,669
3,535
234
12,087
20,624
11,419
0
10,381
10,243
84,093
0
L
Ullr
12,645
5,306
0
2,288
18,037
7,804
0
8,428
9,609
0
91,831
L
Awilix
vowlsey24
Awilix
11,893
4,311
0
573
13,922
6,912
59
3,264
10,658
0
88,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
47,260
591
Minions Killed
614
0
Camps Cleared
0
1,698,058
Distance Traveled
1,705,873
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,391
466
26
1
0
373,442
7
L
Anhur
10,047
558
180
10
0
303,478
7
L
Atlas
9,285
516
124
7
0
262,478
2
W
Thanatos
9,502
528
116
6
0
389,381
3
W
Kukulkan
7,895
439
127
7
0
334,515
7
W
Jing Wei
9,806
545
168
9
0
304,853
5
L
Kumbhakarna
8,702
483
38
2
0
385,911
5
W
Hades
10,703
595
154
9
0
295,867
2
L
Ullr
9,057
503
140
8
0
321,593
4
L
Awilix
10,169
565
132
7
0
432,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role