Player Matchup

Ishtar
Ishtar
KingArci
Ishtar
Level 115
God Stats
2W - 6L
1,126 SR
Queue Stats
122W - 149L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
popmol
Baron Samedi
Level 88
God Stats
7W - 11L
1,189 SR
Queue Stats
137W - 175L
1,387 Elo+
Party 2
Osiris
Osiris
rj200
Osiris
Level 29
God Stats
4W - 5L
1,682 SR
Queue Stats
34W - 69L
1,301 Elo+
Party 2
Team Averages
Level 77
1,332 SR
1,362 Elo+

VS

Team Averages
Level 30
1,476 SR
1,303 Elo+
Olorun
Olorun
TonySoprano88
Olorun
Level 26
God Stats
1W - 0L
1,427 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 1
Mulan
Mulan
Vodnick
Mulan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,432 Elo+
Party 1
Medusa
Medusa
debooy020
Medusa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KingArci
Ishtar
17
7 / 7 / 8
12,670
745
24,911
19,084
8,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
popmol
Baron Samedi
16
6 / 4 / 10
12,423
731
14,769
17,536
9,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
rj200
Osiris
16
4 / 9 / 10
12,026
707
10,783
24,296
25,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 15
12,215
719
11,803
18,330
9,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Vodnick
Mulan
17
7 / 6 / 11
13,220
778
20,599
23,972
15,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
debooy020
Medusa
18
8 / 5 / 10
13,676
804
21,360
15,031
6,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
17
Kills
20
20
Deaths
17
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ishtar
KingArci
Ishtar
7
7
8
1.57
W
5
6
15
2.08
W
Mulan
Vodnick
Mulan
7
6
11
2.08
W
Medusa
debooy020
Medusa
8
5
10
2.6
L
Baron Samedi
popmol
Baron Samedi
6
4
10
2.75
L
Osiris
rj200
Osiris
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,463
Damage
53,762
60,916
Taken
57,333
43,303
Mitigated
31,013
14,386
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
KingArci
Ishtar
24,911
14,553
0
4,343
19,084
8,243
832
2,543
16,541
0
71,759
W
11,803
5,916
601
5,238
18,330
9,191
880
8,061
10,269
33,520
3,078
W
Mulan
Vodnick
Mulan
20,599
2,871
0
6,068
23,972
15,498
421
5,380
18,592
46
39,012
W
Medusa
debooy020
Medusa
21,360
10,666
892
2,343
15,031
6,324
1,495
1,820
13,211
0
55,984
L
Baron Samedi
popmol
Baron Samedi
14,769
1,607
2,042
5,178
17,536
9,857
0
4,178
13,358
42,554
0
L
Osiris
rj200
Osiris
10,783
5,440
1,003
1,820
24,296
25,203
0
4,542
19,754
0
31,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
39,111
183
Minions Killed
165
8
Camps Cleared
5
827,921
Distance Traveled
840,135
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,670
745
83
5
3
278,435
5
W
Olorun
12,215
719
63
4
2
272,821
1
W
Mulan
13,220
778
41
2
1
275,129
3
W
Medusa
13,676
804
61
4
2
292,185
3
L
Baron Samedi
12,423
731
58
3
2
265,691
2
L
Osiris
12,026
707
42
2
3
283,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role