Player Matchup

Jing Wei
Jing Wei
PaiPai7u7
Jing Wei
Level 129
God Stats
0W - 1L
1,833 SR
Queue Stats
205W - 212L
1,473 Elo+
Solo
Bakasura
Bakasura
Relaene
Bakasura
Level 131
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 13L
1,438 Elo+
Solo
Achilles
Achilles
Trippy28
Achilles
Level 89
God Stats
83W - 82L
1,559 SR
Queue Stats
459W - 448L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
frostfirejay
Baba Yaga
Level 115
God Stats
5W - 3L
1,783 SR
Queue Stats
1,012W - 982L
1,524 Elo+
Solo
Sylvanus
Sylvanus
setioniz
Sylvanus
Level 81
God Stats
8W - 6L
1,489 SR
Queue Stats
68W - 86L
1,469 Elo+
Solo
Team Averages
Level 109
1,679 SR
1,484 Elo+

VS

Team Averages
Level 107
1,541 SR
1,486 Elo+
Bacchus
Bacchus
Jpdixon7
Bacchus
Level 109
God Stats
11W - 10L
1,587 SR
Queue Stats
402W - 417L
1,492 Elo+
Solo
Janus
Janus
Machenegun
Janus
Level 101
God Stats
16W - 14L
1,607 SR
Queue Stats
308W - 319L
1,467 Elo+
Solo
Mulan
Mulan
UndeadRaptor580
Mulan
Level 100
God Stats
3W - 2L
1,444 SR
Queue Stats
121W - 126L
1,500 Elo+
Party 1
Medusa
Medusa
ViizousFox
Medusa
Level 125
God Stats
5W - 5L
1,510 SR
Queue Stats
44W - 41L
1,476 Elo+
Party 1
Arachne
Arachne
pinkgòddess
Arachne
Level 101
God Stats
15W - 16L
1,558 SR
Queue Stats
210W - 224L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PaiPai7u7
Jing Wei
7
0 / 2 / 2
4,025
575
2,979
3,728
1,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Relaene
Bakasura
5
0 / 1 / 1
3,804
543
1,104
4,470
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Trippy28
Achilles
8
2 / 1 / 0
4,595
656
4,040
8,007
3,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
frostfirejay
Baba Yaga
8
0 / 1 / 0
4,436
634
943
3,022
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
setioniz
Sylvanus
7
2 / 2 / 0
4,493
642
2,648
5,129
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jpdixon7
Bacchus
7
0 / 1 / 3
4,511
644
1,793
5,336
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
9
4 / 0 / 0
5,182
740
2,617
3,181
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,349
621
3,749
5,753
2,143
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
ViizousFox
Medusa
7
1 / 1 / 1
4,287
612
2,775
3,599
1,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
pinkgòddess
Arachne
8
1 / 0 / 0
4,523
646
1,061
4,323
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jpdixon7
Bacchus
0
1
3
1.5
W
Janus
4
0
0
4
L
Jing Wei
PaiPai7u7
Jing Wei
0
2
2
0.5
L
Bakasura
Relaene
Bakasura
0
1
1
0.5
L
Achilles
Trippy28
Achilles
2
1
0
2
W
0
2
0
0
W
Medusa
ViizousFox
Medusa
1
1
1
1.5
L
Baba Yaga
frostfirejay
Baba Yaga
0
1
0
0
W
Arachne
pinkgòddess
Arachne
1
0
0
1
L
Sylvanus
setioniz
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,714
Damage
11,995
24,356
Taken
22,192
10,112
Mitigated
8,605
7,659
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jpdixon7
Bacchus
1,793
226
0
2,087
5,336
3,058
0
1,249
4,087
10,419
0
W
Janus
2,617
604
0
842
3,181
1,078
69
1,037
2,041
30,322
807
L
Jing Wei
PaiPai7u7
Jing Wei
2,979
1,712
0
627
3,728
1,073
22
882
2,846
0
18,788
L
Bakasura
Relaene
Bakasura
1,104
681
0
1,214
4,470
1,379
0
599
3,787
0
10,706
L
Achilles
Trippy28
Achilles
4,040
871
0
3,168
8,007
3,870
0
0
8,007
0
26,138
W
3,749
1,121
0
1,356
5,753
2,143
0
0
5,731
0
24,614
W
Medusa
ViizousFox
Medusa
2,775
1,225
0
260
3,599
1,000
0
772
2,827
0
22,968
L
Baba Yaga
frostfirejay
Baba Yaga
943
38
0
694
3,022
1,165
0
1,472
1,433
26,494
0
W
Arachne
pinkgòddess
Arachne
1,061
839
0
1,438
4,323
1,326
0
0
4,303
0
23,647
L
Sylvanus
setioniz
Sylvanus
2,648
1,172
170
1,786
5,129
2,625
0
1,140
3,989
16,325
5,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,353
Gold Earned
22,852
205
Minions Killed
229
0
Camps Cleared
0
655,747
Distance Traveled
759,271
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,511
644
20
3
0
153,255
3
W
Janus
5,182
740
57
8
0
145,513
2
L
Jing Wei
4,025
575
25
4
0
154,985
2
L
Bakasura
3,804
543
34
5
0
92,275
0
L
Achilles
4,595
656
47
7
0
128,253
1
W
Mulan
4,349
621
51
7
0
142,561
3
W
Medusa
4,287
612
45
6
0
170,560
1
L
Baba Yaga
4,436
634
55
8
0
152,678
1
W
Arachne
4,523
646
56
8
0
147,382
2
L
Sylvanus
4,493
642
44
6
0
127,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role