Player Matchup

Serqet
Serqet
 
Serqet
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Davu880
Ullr
Level 159
God Stats
1W - 1L
1,637 SR
Queue Stats
73W - 59L
1,521 Elo+
Party 1
Poseidon
Poseidon
Fandonia42
Poseidon
Level 28
God Stats
1W - 2L
1,256 SR
Queue Stats
60W - 54L
1,812 Elo+
Party 1
Anubis
Anubis
WindLuck666
Anubis
Level 45
God Stats
9W - 9L
1,570 SR
Queue Stats
18W - 14L
1,536 Elo+
Solo
Ymir
Ymir
iordanel21
Ymir
Level 155
God Stats
1W - 1L
1,450 SR
Queue Stats
147W - 153L
1,305 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,535 Elo+

VS

Team Averages
Level 77
1,480 SR
1,467 Elo+
Cerberus
Cerberus
 
Cerberus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BabaBengo
Set
Level 79
God Stats
2W - 2L
1,264 SR
Queue Stats
179W - 174L
1,507 Elo+
Solo
Thor
Thor
Enji3
Thor
Level 77
God Stats
3W - 1L
1,527 SR
Queue Stats
183W - 175L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
WhiteR0se33
Danzaburou
Level 73
God Stats
1W - 0L
1,600 SR
Queue Stats
35W - 44L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZoeBo
Morgan Le Fay
Level 84
God Stats
108W - 122L
1,511 SR
Queue Stats
387W - 389L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 9 / 2
8,443
469
6,651
18,298
7,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Davu880
Ullr
14
1 / 5 / 4
8,420
468
8,856
13,692
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Fandonia42
Poseidon
18
5 / 3 / 4
10,730
596
8,894
10,530
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
12
0 / 6 / 2
7,710
428
2,162
13,343
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
4 / 1 / 4
9,243
514
5,963
11,422
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 2
8,654
481
5,417
16,663
15,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 1 / 3
11,586
644
8,525
13,523
10,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Enji3
Thor
18
11 / 4 / 5
11,651
647
12,873
12,405
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
WhiteR0se33
Danzaburou
13
0 / 5 / 2
8,482
471
7,582
14,326
5,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
ZoeBo
Morgan Le Fay
17
4 / 2 / 6
11,033
613
12,125
9,801
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
13
Kills
23
24
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
9
2
0.44
W
Cerberus
 
Cerberus
2
2
2
1.5
W
6
1
3
7.5
L
Ullr
Davu880
Ullr
1
5
4
0.6
W
Thor
Enji3
Thor
11
4
5
3.38
L
Poseidon
Fandonia42
Poseidon
5
3
4
2.33
W
Danzaburou
WhiteR0se33
Danzaburou
0
5
2
0.2
L
Anubis
0
6
2
0.17
W
Morgan Le Fay
ZoeBo
Morgan Le Fay
4
2
6
3.5
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
46,522
67,285
Taken
66,718
32,942
Mitigated
40,529
11,220
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,651
2,774
0
2,494
18,298
7,136
1,212
1,935
16,363
0
42,611
W
Cerberus
 
Cerberus
5,417
463
331
4,058
16,663
15,222
59
5,646
10,935
47,058
0
W
8,525
3,272
0
6,987
13,523
10,377
118
892
12,040
0
106,447
L
Ullr
Davu880
Ullr
8,856
3,094
0
700
13,692
4,886
0
4,017
9,675
0
72,161
W
Thor
Enji3
Thor
12,873
3,649
0
4,558
12,405
4,898
278
2,178
9,985
0
82,724
L
Poseidon
Fandonia42
Poseidon
8,894
1,888
0
568
10,530
3,562
0
1,383
9,147
98,994
0
W
Danzaburou
WhiteR0se33
Danzaburou
7,582
3,477
0
4,106
14,326
5,770
0
5,820
8,506
0
57,478
L
Anubis
2,162
229
0
3,219
13,343
5,385
0
7,112
6,231
38,987
0
W
Morgan Le Fay
ZoeBo
Morgan Le Fay
12,125
1,063
0
1,613
9,801
4,262
750
2,200
7,201
89,618
0
L
5,963
1,449
541
3,698
11,422
11,973
210
3,850
7,572
35,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
51,406
467
Minions Killed
655
0
Camps Cleared
0
1,630,076
Distance Traveled
1,720,249
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,443
469
68
4
0
340,214
0
W
Cerberus
8,654
481
124
7
0
314,423
2
W
Set
11,586
644
166
9
0
382,041
2
L
Ullr
8,420
468
100
6
0
293,785
2
W
Thor
11,651
647
117
7
0
376,640
3
L
Poseidon
10,730
596
178
10
0
402,980
4
W
Danzaburou
8,482
471
76
4
0
293,505
8
L
Anubis
7,710
428
75
4
0
292,976
6
W
Morgan Le Fay
11,033
613
172
10
0
353,640
11
L
Ymir
9,243
514
46
3
0
300,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role