Player Matchup

Ymir
Ymir
DawgForPawgs
Ymir
Level 68
God Stats
12W - 4L
1,824 SR
Queue Stats
79W - 67L
1,616 Elo+
Party 2
Ra
Ra
IndianTerminator
Ra
Level 17
God Stats
1W - 1L
1,315 SR
Queue Stats
24W - 12L
1,625 Elo+
Party 2
Loki
Loki
InfinityxTwo
Loki
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 179L
1,631 Elo+
Party 2
Artio
Artio
Mudo22re
Artio
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 154L
1,596 Elo+
Party 1
Anhur
Anhur
xExoticPainx
Anhur
Level 123
God Stats
7W - 7L
1,490 SR
Queue Stats
390W - 309L
1,492 Elo+
Party 1
Team Averages
Level 68
1,526 SR
1,592 Elo+

VS

Team Averages
Level 92
1,590 SR
1,486 Elo+
Nemesis
Nemesis
DATGUYCHRISSS
Nemesis
Level 77
God Stats
2W - 5L
1,695 SR
Queue Stats
25W - 31L
1,515 Elo+
Solo
Achilles
Achilles
Italian_KaTz
Achilles
Level 99
God Stats
59W - 52L
1,532 SR
Queue Stats
185W - 221L
1,447 Elo+
Party 3
Ishtar
Ishtar
KaTz_illusions
Ishtar
Level 116
God Stats
12W - 9L
1,641 SR
Queue Stats
44W - 44L
1,447 Elo+
Party 3
Olorun
Olorun
Scrubola
Olorun
Level 29
God Stats
5W - 4L
1,634 SR
Queue Stats
10W - 9L
1,463 Elo+
Party 3
Sobek
Sobek
eliminates
Sobek
Level 140
God Stats
8W - 11L
1,449 SR
Queue Stats
335W - 324L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,790
517
10,354
13,764
6,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 11
8,304
488
6,925
7,101
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 0 / 8
9,891
582
18,087
11,615
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Mudo22re
Artio
12
2 / 2 / 16
8,442
497
5,109
14,971
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 0 / 9
9,243
544
14,351
12,114
4,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 5 / 0
7,709
453
7,174
16,402
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Italian_KaTz
Achilles
9
1 / 4 / 1
6,411
377
8,081
15,752
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 9 / 1
6,309
371
9,606
13,954
4,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Scrubola
Olorun
12
0 / 7 / 0
7,222
425
7,686
15,793
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
12
1 / 3 / 2
7,972
469
8,955
19,686
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
28
Kills
4
4
Deaths
28
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
5
0
0.4
W
3
2
7
3.25
W
3
0
11
8.5
W
11
0
8
15
L
Achilles
Italian_KaTz
Achilles
1
4
1
0.38
L
0
9
1
0.06
W
Artio
Mudo22re
Artio
2
2
16
5
L
Olorun
Scrubola
Olorun
0
7
0
0
L
Sobek
1
3
2
0.67
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,826
Damage
41,502
59,565
Taken
81,587
35,893
Mitigated
42,247
25,753
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,174
2,821
0
3,135
16,402
6,621
0
5,265
10,909
0
58,467
W
10,354
707
0
3,231
13,764
6,948
319
5,531
7,094
50,636
0
W
6,925
751
2,353
4,424
7,101
3,386
1,498
3,183
3,788
49,554
0
W
18,087
7,097
0
4,982
11,615
5,040
2,026
2,096
9,292
0
86,152
L
Achilles
Italian_KaTz
Achilles
8,081
1,512
0
2,589
15,752
12,836
0
3,744
11,908
0
26,038
L
9,606
5,460
0
878
13,954
4,286
0
3,832
10,080
0
37,173
W
Artio
Mudo22re
Artio
5,109
562
1,617
5,139
14,971
15,718
0
2,940
11,603
16,860
1,175
L
Olorun
Scrubola
Olorun
7,686
2,456
678
4,384
15,793
6,191
1,443
3,249
12,492
61,026
0
L
Sobek
8,955
530
0
8,005
19,686
12,313
0
4,984
14,184
45,783
0
W
14,351
7,749
0
4,007
12,114
4,801
0
1,469
10,256
0
64,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
35,623
418
Minions Killed
341
0
Camps Cleared
0
1,653,339
Distance Traveled
1,468,234
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,709
453
105
6
0
359,861
5
W
Ymir
8,790
517
96
6
0
315,392
3
W
Ra
8,304
488
88
5
0
332,098
2
W
Loki
9,891
582
125
7
0
379,452
4
L
Achilles
6,411
377
28
2
0
318,639
6
L
Ishtar
6,309
371
52
3
0
259,667
7
W
Artio
8,442
497
22
1
0
315,369
7
L
Olorun
7,222
425
82
5
0
255,252
3
L
Sobek
7,972
469
74
4
0
274,815
4
W
Anhur
9,243
544
87
5
0
311,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role