Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dirty Longwood
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,629 Elo+
Solo
Merlin
Merlin
DurtyHarry
Merlin
Level 48
God Stats
32W - 28L
1,531 SR
Queue Stats
159W - 177L
1,431 Elo+
Solo
Sol
Sol
FNG-_DREW-_TTV
Sol
Level 63
God Stats
37W - 26L
1,577 SR
Queue Stats
236W - 267L
1,461 Elo+
Solo
Ymir
Ymir
KnuWave05
Ymir
Level 89
God Stats
46W - 36L
1,586 SR
Queue Stats
369W - 403L
1,538 Elo+
Solo
Team Averages
Level 78
1,539 SR
1,512 Elo+

VS

Team Averages
Level 82
1,471 SR
1,496 Elo+
King Arthur
King Arthur
IT_The_Clown70_
King Arthur
Level 63
God Stats
24W - 23L
1,528 SR
Queue Stats
235W - 288L
1,421 Elo+
Solo
Set
Set
NinjaZombie1128
Set
Level 80
God Stats
27W - 29L
1,442 SR
Queue Stats
108W - 129L
1,431 Elo+
Solo
Ishtar
Ishtar
THEFORBIDDEN193
Ishtar
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,515 Elo+
Solo
Thanatos
Thanatos
sanjon290115
Thanatos
Level 108
God Stats
14W - 26L
1,388 SR
Queue Stats
216W - 230L
1,443 Elo+
Solo
Sol
Sol
todoroki0110
Sol
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 22L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 0 / 4
8,388
1,198
9,836
6,312
2,842
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 3
7,180
1,026
5,183
3,204
1,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
DurtyHarry
Merlin
13
1 / 0 / 5
7,458
1,065
4,734
2,446
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 4
8,221
1,174
9,276
6,463
3,506
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
13
0 / 0 / 4
8,081
1,154
5,020
7,488
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Team 1 Tickets

353

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IT_The_Clown70_
King Arthur
12
0 / 3 / 0
6,893
985
2,699
10,325
7,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 0
6,737
962
2,064
4,992
2,522
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
7,106
1,015
7,318
10,547
4,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
sanjon290115
Thanatos
12
0 / 3 / 0
6,743
963
5,461
8,626
3,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 0
7,216
1,031
3,768
3,730
1,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
8
Kills
0
0
Deaths
8
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
4
6
W
0
0
3
1.5
W
Merlin
DurtyHarry
Merlin
1
0
5
3.5
W
3
0
4
5
L
King Arthur
IT_The_Clown70_
King Arthur
0
3
0
0
W
Ymir
0
0
4
2
L
0
1
0
0
L
0
1
0
0
L
Thanatos
sanjon290115
Thanatos
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
21,310
25,913
Taken
38,220
15,890
Mitigated
19,869
8,238
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,836
2,540
0
1,069
6,312
2,842
0
1,777
4,535
0
19,656
W
5,183
225
21
874
3,204
1,390
0
272
2,932
22,231
0
W
Merlin
DurtyHarry
Merlin
4,734
132
0
75
2,446
896
0
70
2,376
14,448
0
W
9,276
3,548
180
2,970
6,463
3,506
0
691
5,772
21,593
0
L
King Arthur
IT_The_Clown70_
King Arthur
2,699
624
0
0
10,325
7,941
0
8,169
2,063
0
10,679
W
Ymir
5,020
603
0
3,049
7,488
7,256
0
958
6,530
11,659
0
L
2,064
954
117
53
4,992
2,522
0
3,818
1,120
0
6,393
L
7,318
4,959
0
2,146
10,547
4,682
0
7,515
2,928
0
25,564
L
Thanatos
sanjon290115
Thanatos
5,461
1,106
0
3,683
8,626
3,369
0
2,881
5,645
0
11,451
L
3,768
1,204
0
1,163
3,730
1,355
0
1,419
2,251
22,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
34,695
145
Minions Killed
157
7
Camps Cleared
5
688,429
Distance Traveled
638,336
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,388
1,198
23
3
4
153,248
1
W
Ah Puch
7,180
1,026
49
7
1
138,487
0
W
Merlin
7,458
1,065
25
4
0
140,359
0
W
Sol
8,221
1,174
37
5
1
125,475
0
L
King Arthur
6,893
985
9
1
0
134,523
0
W
Ymir
8,081
1,154
11
2
1
130,860
2
L
Set
6,737
962
14
2
1
98,674
0
L
Ishtar
7,106
1,015
59
8
1
129,157
0
L
Thanatos
6,743
963
10
1
1
139,707
1
L
Sol
7,216
1,031
65
9
2
136,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role