Player Matchup

Cernunnos
Cernunnos
Chops1909
Cernunnos
Level 87
God Stats
4W - 5L
1,276 SR
Queue Stats
91W - 116L
1,382 Elo+
Party 1
Chang'e
Chang'e
DeadTreeForest
Chang'e
Level 85
God Stats
4W - 8L
1,401 SR
Queue Stats
259W - 263L
1,382 Elo+
Solo
Yu Huang
Yu Huang
GarTheGamer
Yu Huang
Level 89
God Stats
4W - 8L
1,476 SR
Queue Stats
67W - 80L
1,353 Elo+
Party 1
Fenrir
Fenrir
JuanPancho27
Fenrir
Level 109
God Stats
15W - 17L
1,453 SR
Queue Stats
147W - 146L
1,416 Elo+
Solo
Nike
Nike
ParallelMomentum
Nike
Level 66
God Stats
6W - 8L
1,508 SR
Queue Stats
70W - 92L
1,357 Elo+
Party 1
Team Averages
Level 87
1,423 SR
1,378 Elo+

VS

Team Averages
Level 67
1,469 SR
1,376 Elo+
Nemesis
Nemesis
BanditNSW
Nemesis
Level 122
God Stats
0W - 1L
1,616 SR
Queue Stats
17W - 16L
1,468 Elo+
Solo
Sobek
Sobek
D3MONxSL4Y3R
Sobek
Level 86
God Stats
1W - 1L
1,603 SR
Queue Stats
7W - 7L
1,347 Elo+
Party 2
Hou Yi
Hou Yi
DMND HUNTER
Hou Yi
Level 86
God Stats
6W - 11L
1,413 SR
Queue Stats
9W - 15L
1,295 Elo+
Party 2
Tiamat
Tiamat
Foxy of moon
Tiamat
Level 29
God Stats
1W - 2L
1,369 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 2
Cupid
Cupid
KillingDragoon7
Cupid
Level 14
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chops1909
Cernunnos
10
8 / 0 / 6
6,966
697
5,549
4,953
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
6 / 0 / 7
6,782
678
5,868
5,795
4,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
GarTheGamer
Yu Huang
8
1 / 1 / 9
5,467
547
3,493
3,946
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
6 / 0 / 8
6,429
643
4,848
6,642
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 1
6,228
623
2,094
4,658
2,602
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BanditNSW
Nemesis
8
1 / 1 / 0
4,855
486
1,682
6,498
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 1
4,033
403
1,940
9,664
8,553
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
6
0 / 8 / 0
3,994
399
3,100
8,808
2,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
6
0 / 3 / 0
3,875
388
1,173
4,919
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 7 / 0
3,854
385
2,779
7,140
1,867
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
23
Kills
1
1
Deaths
25
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BanditNSW
Nemesis
1
1
0
1
W
Cernunnos
Chops1909
Cernunnos
8
0
6
11
L
0
6
1
0.08
L
Hou Yi
0
8
0
0
W
6
0
7
9.5
L
Tiamat
0
3
0
0
W
Yu Huang
GarTheGamer
Yu Huang
1
1
9
5.5
W
Fenrir
6
0
8
10
L
0
7
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
10,674
25,994
Taken
37,029
12,592
Mitigated
17,019
11,380
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BanditNSW
Nemesis
1,682
524
0
1,327
6,498
2,011
0
343
6,155
0
22,800
W
Cernunnos
Chops1909
Cernunnos
5,549
2,409
0
1,666
4,953
1,813
1,379
575
4,378
0
32,728
L
1,940
227
308
1,052
9,664
8,553
0
3,360
6,304
10,901
0
L
Hou Yi
3,100
1,843
57
224
8,808
2,667
12
1,665
7,143
0
14,915
W
5,868
1,592
835
2,494
5,795
4,223
14
881
4,914
17,842
1,566
L
Tiamat
1,173
192
142
707
4,919
1,921
0
2,346
2,573
13,789
0
W
Yu Huang
GarTheGamer
Yu Huang
3,493
434
0
794
3,946
1,374
302
959
2,987
22,047
0
W
Fenrir
4,848
1,057
0
4,214
6,642
2,580
483
698
5,944
0
34,270
L
2,779
1,829
0
330
7,140
1,867
0
1,439
5,701
0
12,022
W
2,094
119
0
1,377
4,658
2,602
836
0
4,658
0
33,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
20,611
241
Minions Killed
110
0
Camps Cleared
0
1,030,672
Distance Traveled
896,128
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,855
486
42
4
0
159,327
0
W
Cernunnos
6,966
697
52
5
0
197,519
3
L
Sobek
4,033
403
15
2
0
185,264
0
L
Hou Yi
3,994
399
25
3
0
184,246
0
W
Chang'e
6,782
678
28
3
0
179,303
1
L
Tiamat
3,875
388
13
1
0
194,619
1
W
Yu Huang
5,467
547
37
4
0
216,910
1
W
Fenrir
6,429
643
56
6
0
221,516
3
L
Cupid
3,854
385
15
2
0
172,672
1
W
Nike
6,228
623
68
7
0
215,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role