Player Matchup

Sun Wukong
Sun Wukong
ChewGls
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,108 Elo+
Party 2
Awilix
Awilix
Greenlantern-810
Awilix
Level 87
God Stats
0W - 2L
1,269 SR
Queue Stats
398W - 437L
1,397 Elo+
Solo
Jormungandr
Jormungandr
MasterAJ30
Jormungandr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,297 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vatokiller5001
Kumbhakarna
Level 117
God Stats
2W - 1L
1,713 SR
Queue Stats
27W - 22L
1,579 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vulcanreborn
Morgan Le Fay
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,297 Elo+
Party 2
Team Averages
Level 88
1,496 SR
1,336 Elo+

VS

Team Averages
Level 133
1,431 SR
1,452 Elo+
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
FleekwoodMac
Chaac
Level 118
God Stats
9W - 3L
1,601 SR
Queue Stats
237W - 238L
1,467 Elo+
Party 3
Yu Huang
Yu Huang
JohnAllynMyth
Yu Huang
Level 159
God Stats
3W - 1L
1,513 SR
Queue Stats
139W - 143L
1,448 Elo+
Party 1
Erlang Shen
Erlang Shen
Kuroe-Akuma
Erlang Shen
Level 125
God Stats
1W - 4L
1,082 SR
Queue Stats
237W - 236L
1,433 Elo+
Party 3
Serqet
Serqet
UpperXM00NxAkaza
Serqet
Level 160
God Stats
1W - 1L
1,458 SR
Queue Stats
170W - 196L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChewGls
Sun Wukong
20
4 / 6 / 15
12,722
670
20,721
26,648
30,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 13 / 8
10,976
578
16,315
22,339
10,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
MasterAJ30
Jormungandr
20
3 / 8 / 15
13,250
697
21,172
27,220
44,066
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Vatokiller5001
Kumbhakarna
20
4 / 6 / 12
12,277
646
9,728
42,109
47,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Vulcanreborn
Morgan Le Fay
20
11 / 7 / 7
13,375
704
39,817
26,050
15,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
4 / 6 / 21
12,496
658
16,652
19,894
12,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 24
14,949
787
34,425
33,896
49,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
JohnAllynMyth
Yu Huang
20
12 / 3 / 22
14,446
760
39,970
22,092
12,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Kuroe-Akuma
Erlang Shen
20
9 / 5 / 22
14,259
750
19,445
31,428
31,432
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 8 / 24
13,041
686
10,405
25,343
48,112
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
153
23
Kills
40
40
Deaths
24
57
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
6
21
2.42
L
Sun Wukong
ChewGls
Sun Wukong
4
6
15
1.92
W
11
2
24
11.5
L
1
13
8
0.38
W
Yu Huang
JohnAllynMyth
Yu Huang
12
3
22
7.67
W
Erlang Shen
Kuroe-Akuma
Erlang Shen
9
5
22
4
L
Jormungandr
MasterAJ30
Jormungandr
3
8
15
1.31
W
4
8
24
2
L
Kumbhakarna
Vatokiller5001
Kumbhakarna
4
6
12
1.67
L
Morgan Le Fay
Vulcanreborn
Morgan Le Fay
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,753
Damage
120,897
144,366
Taken
132,653
147,064
Mitigated
154,326
42,682
Healing
54,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,652
1,864
3,945
6,794
19,894
12,792
1,953
10,778
9,116
32,754
0
L
Sun Wukong
ChewGls
Sun Wukong
20,721
3,402
3,066
6,144
26,648
30,204
754
10,527
15,329
0
40,692
W
34,425
4,610
2,537
18,824
33,896
49,117
964
17,127
16,769
0
56,828
L
16,315
5,036
1,434
1,428
22,339
10,383
1,704
8,845
12,389
0
29,389
W
Yu Huang
JohnAllynMyth
Yu Huang
39,970
5,224
2,007
5,227
22,092
12,873
3,199
13,586
8,506
79,847
0
W
Erlang Shen
Kuroe-Akuma
Erlang Shen
19,445
8,473
4,151
8,870
31,428
31,432
1,197
19,097
12,331
5,706
25,596
L
Jormungandr
MasterAJ30
Jormungandr
21,172
4,171
1,801
840
27,220
44,066
542
12,453
14,294
46,765
0
W
10,405
2,010
0
1,936
25,343
48,112
464
10,129
15,214
0
15,282
L
Kumbhakarna
Vatokiller5001
Kumbhakarna
9,728
848
2,790
14,509
42,109
47,299
503
18,239
23,163
17,365
0
L
Morgan Le Fay
Vulcanreborn
Morgan Le Fay
39,817
4,163
3,094
7,576
26,050
15,112
184
10,550
14,197
57,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,600
Gold Earned
69,191
149
Minions Killed
202
0
Camps Cleared
0
1,576,818
Distance Traveled
1,762,149
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,496
658
38
2
0
321,751
4
L
Sun Wukong
12,722
670
39
2
0
356,466
0
W
Chaac
14,949
787
41
2
0
394,564
0
L
Awilix
10,976
578
28
1
0
262,357
0
W
Yu Huang
14,446
760
85
4
0
350,921
0
W
Erlang Shen
14,259
750
20
1
0
355,014
0
L
Jormungandr
13,250
697
37
2
0
265,320
0
W
Serqet
13,041
686
18
1
0
339,899
0
L
Kumbhakarna
12,277
646
8
0
0
350,043
0
L
Morgan Le Fay
13,375
704
37
2
0
342,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role