Player Matchup

Danzaburou
Danzaburou
LilSpacecraft
Danzaburou
Level 126
God Stats
2W - 3L
1,454 SR
Queue Stats
26W - 33L
1,500 Elo+
Party 2
Yemoja
Yemoja
MLG_Ben_Dover
Yemoja
Level 119
God Stats
5W - 5L
1,533 SR
Queue Stats
128W - 137L
1,472 Elo+
Solo
He Bo
He Bo
Twobit99
He Bo
Level 83
God Stats
0W - 1L
1,906 SR
Queue Stats
23W - 23L
1,520 Elo+
Party 2
Ravana
Ravana
UrGFsDaddy
Ravana
Level 38
God Stats
0W - 1L
1,713 SR
Queue Stats
12W - 11L
1,707 Elo+
Party 2
Kali
Kali
htxxondaamap
Kali
Level 104
God Stats
7W - 6L
1,652 SR
Queue Stats
74W - 75L
1,506 Elo+
Solo
Team Averages
Level 94
1,652 SR
1,541 Elo+

VS

Team Averages
Level 89
1,511 SR
1,494 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Majeeze
Ymir
Level 45
God Stats
17W - 12L
1,671 SR
Queue Stats
98W - 126L
1,413 Elo+
Party 1
Vulcan
Vulcan
TheKingGuardian
Vulcan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
micav89
Cu Chulainn
Level 103
God Stats
2W - 4L
1,381 SR
Queue Stats
39W - 34L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilSpacecraft
Danzaburou
13
0 / 3 / 0
7,031
703
6,157
8,871
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 1
7,146
715
6,207
11,795
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Twobit99
He Bo
11
0 / 3 / 1
6,229
623
2,026
4,828
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
UrGFsDaddy
Ravana
13
1 / 4 / 1
6,915
692
6,352
10,633
8,372
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 1
6,907
691
5,004
5,393
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
10 / 0 / 3
9,242
924
12,376
6,861
3,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
15
3 / 0 / 5
8,116
812
6,264
7,134
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Majeeze
Ymir
13
0 / 0 / 13
7,637
764
2,682
8,961
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 2 / 7
7,529
753
8,723
6,094
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
micav89
Cu Chulainn
14
1 / 1 / 5
7,351
735
6,474
10,782
8,531
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
14
14
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
0
3
11.5
W
Arachne
 
Arachne
3
0
5
5.5
L
Danzaburou
LilSpacecraft
Danzaburou
0
3
0
0
L
1
3
1
0.5
W
Ymir
Majeeze
Ymir
0
0
13
6.5
W
0
2
7
1.75
L
He Bo
Twobit99
He Bo
0
3
1
0.17
L
Ravana
UrGFsDaddy
Ravana
1
4
1
0.38
L
1
1
1
1.5
W
Cu Chulainn
micav89
Cu Chulainn
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
36,519
41,520
Taken
39,832
27,515
Mitigated
28,585
7,819
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,376
10,007
0
4,156
6,861
3,453
3,498
1,877
4,984
0
38,218
W
Arachne
 
Arachne
6,264
4,415
0
3,422
7,134
4,944
390
1,182
5,952
0
30,252
L
Danzaburou
LilSpacecraft
Danzaburou
6,157
2,491
0
1,506
8,871
3,992
0
2,075
6,734
0
32,683
L
6,207
790
1,015
1,951
11,795
10,344
0
2,732
8,879
18,082
0
W
Ymir
Majeeze
Ymir
2,682
256
0
1,338
8,961
8,933
323
1,693
7,268
5,693
0
W
8,723
2,305
0
729
6,094
2,724
64
1,893
4,201
30,190
0
L
He Bo
Twobit99
He Bo
2,026
239
0
968
4,828
1,591
0
1,269
3,475
9,496
0
L
Ravana
UrGFsDaddy
Ravana
6,352
791
0
1,490
10,633
8,372
0
3,645
6,740
0
20,502
L
5,004
1,795
0
889
5,393
3,216
0
1,070
4,287
0
25,879
W
Cu Chulainn
micav89
Cu Chulainn
6,474
553
0
740
10,782
8,531
320
1,588
9,194
0
24,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,228
Gold Earned
39,875
212
Minions Killed
236
0
Camps Cleared
0
911,907
Distance Traveled
1,103,083
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,242
924
72
7
0
200,536
0
W
Arachne
8,116
812
49
5
0
237,561
4
L
Danzaburou
7,031
703
71
7
0
184,972
0
L
Yemoja
7,146
715
30
3
0
172,699
2
W
Ymir
7,637
764
10
1
0
230,063
1
W
Vulcan
7,529
753
66
7
0
223,584
3
L
He Bo
6,229
623
20
2
0
127,614
1
L
Ravana
6,915
692
44
4
0
199,871
0
L
Kali
6,907
691
47
5
0
226,751
1
W
Cu Chulainn
7,351
735
39
4
0
211,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role