Player Matchup

Sol
Sol
Fair Heulend 4
Sol
Level 20
God Stats
17W - 29L
1,273 SR
Queue Stats
54W - 104L
1,086 Elo+
Party 2
Cerberus
Cerberus
Nacht Jager 75
Cerberus
Level 79
God Stats
2W - 5L
1,449 SR
Queue Stats
93W - 167L
1,116 Elo+
Party 2
Cupid
Cupid
TeRRor iNFeRNaL
Cupid
Level 5
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 35
1,466 SR
1,234 Elo+

VS

Team Averages
Level 51
1,599 SR
1,508 Elo+
Achilles
Achilles
Cosmic_Calimari
Achilles
Level 43
God Stats
2W - 4L
1,697 SR
Queue Stats
4W - 9L
1,617 Elo+
Solo
Xing Tian
Xing Tian
Jamiedibs
Xing Tian
Level 26
God Stats
15W - 13L
1,503 SR
Queue Stats
72W - 56L
1,474 Elo+
Party 1
Vulcan
Vulcan
xMrPOTATOxD
Vulcan
Level 85
God Stats
114W - 72L
1,597 SR
Queue Stats
205W - 206L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,982
698
5,056
12,224
5,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
9
0 / 6 / 1
6,807
681
4,249
16,797
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 0
6,121
612
936
7,977
3,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
4 / 0 / 2
8,129
813
5,018
6,800
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Jamiedibs
Xing Tian
12
1 / 0 / 11
8,178
818
4,243
9,725
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
14
8 / 1 / 5
9,280
928
21,546
5,404
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
13
13
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
2
5
L
1
3
0
0.33
W
Xing Tian
Jamiedibs
Xing Tian
1
0
11
6.5
L
Cerberus
0
6
1
0.08
L
0
4
0
0
W
Vulcan
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,241
Damage
30,807
36,998
Taken
21,929
21,672
Mitigated
14,850
8,248
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,018
1,256
0
3,010
6,800
3,507
0
2,469
4,331
0
18,985
L
5,056
1,796
282
3,256
12,224
5,026
0
8,969
3,255
21,252
0
W
Xing Tian
Jamiedibs
Xing Tian
4,243
395
302
1,284
9,725
8,497
274
4,768
4,957
11,118
0
L
Cerberus
4,249
424
399
3,018
16,797
13,508
0
10,951
5,846
17,138
0
L
936
711
610
683
7,977
3,138
0
5,967
2,010
0
14,066
W
Vulcan
21,546
11,979
0
916
5,404
2,846
554
2,924
2,480
49,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,910
Gold Earned
25,587
108
Minions Killed
110
3
Camps Cleared
6
487,440
Distance Traveled
573,887
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,129
813
28
3
2
170,742
3
L
Sol
6,982
698
38
4
2
173,551
0
W
Xing Tian
8,178
818
18
2
2
188,874
3
L
Cerberus
6,807
681
33
3
0
162,264
5
L
Cupid
6,121
612
37
4
1
151,625
0
W
Vulcan
9,280
928
64
6
2
214,271
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role