Player Matchup

Guan Yu
Guan Yu
Cantklutchatall
Guan Yu
Level 121
God Stats
5W - 1L
1,786 SR
Queue Stats
59W - 40L
1,689 Elo+
Party 2
Ymir
Ymir
LeMilk
Ymir
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 3L
1,715 Elo+
Party 2
Zeus
Zeus
juicyjumboboi
Zeus
Level 159
God Stats
3W - 0L
1,663 SR
Queue Stats
53W - 43L
1,618 Elo+
Party 2
Team Averages
Level 134
1,722 SR
1,674 Elo+

VS

Team Averages
Level 61
1,642 SR
1,506 Elo+
Danzaburou
Danzaburou
TMBELFEGOR666
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,173 Elo+
Party 1
Janus
Janus
TheLuisitoMx
Janus
Level 109
God Stats
3W - 3L
1,654 SR
Queue Stats
153W - 99L
1,699 Elo+
Party 1
Lancelot
Lancelot
iSmokez IDKz
Lancelot
Level 60
God Stats
1W - 2L
1,771 SR
Queue Stats
178W - 111L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,596
662
7,268
17,592
19,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
LeMilk
Ymir
14
0 / 0 / 11
9,870
617
3,896
11,574
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 0 / 3
11,818
739
23,289
9,561
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TMBELFEGOR666
Danzaburou
12
0 / 8 / 2
8,478
530
5,184
15,048
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 1
10,134
633
17,071
7,177
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
iSmokez IDKz
Lancelot
13
1 / 4 / 2
9,130
571
2,876
14,691
6,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Ymir
LeMilk
Ymir
0
0
11
5.5
L
Danzaburou
TMBELFEGOR666
Danzaburou
0
8
2
0.13
L
2
0
1
2.5
L
Lancelot
iSmokez IDKz
Lancelot
1
4
2
0.5
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
25,131
38,727
Taken
36,916
30,455
Mitigated
13,453
12,682
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,268
69
1,798
3,652
17,592
19,734
438
4,122
13,092
466
29,514
W
Ymir
LeMilk
Ymir
3,896
0
0
2,546
11,574
7,005
534
6,472
4,730
28,160
0
L
Danzaburou
TMBELFEGOR666
Danzaburou
5,184
1,822
0
1,319
15,048
4,545
0
10,353
4,081
0
12,391
L
17,071
259
0
581
7,177
2,622
48
4,406
2,505
62,173
0
L
Lancelot
iSmokez IDKz
Lancelot
2,876
495
0
1,814
14,691
6,286
0
11,010
2,992
0
13,843
W
23,289
2,580
0
4,686
9,561
3,716
1,651
5,797
3,286
63,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
27,742
176
Minions Killed
164
11
Camps Cleared
2
867,663
Distance Traveled
852,376
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,596
662
37
2
1
320,642
3
W
Ymir
9,870
617
43
3
3
265,209
2
L
Danzaburou
8,478
530
19
1
0
215,211
4
L
Janus
10,134
633
118
7
1
329,128
6
L
Lancelot
9,130
571
27
2
1
308,037
4
W
Zeus
11,818
739
96
6
7
281,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role