Player Matchup

Terra
Terra
 
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CosmicCorie
Chang'e
Level 41
God Stats
2W - 6L
1,310 SR
Queue Stats
2W - 8L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
Dragonscales_
Sun Wukong
Level 160
God Stats
0W - 5L
1,451 SR
Queue Stats
203W - 220L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Novundak
Hou Yi
Level 129
God Stats
6W - 8L
1,526 SR
Queue Stats
143W - 154L
1,495 Elo+
Solo
Awilix
Awilix
Sephiroth_Mx
Awilix
Level 157
God Stats
24W - 20L
1,457 SR
Queue Stats
331W - 341L
1,507 Elo+
Solo
Team Averages
Level 110
1,449 SR
1,463 Elo+

VS

Team Averages
Level 91
1,566 SR
1,470 Elo+
Cthulhu
Cthulhu
HashcoinOG
Cthulhu
Level 42
God Stats
21W - 12L
1,603 SR
Queue Stats
75W - 86L
1,368 Elo+
Solo
Nox
Nox
LeoRodrigo11
Nox
Level 103
God Stats
26W - 34L
1,506 SR
Queue Stats
481W - 524L
1,492 Elo+
Solo
Da Ji
Da Ji
Uprisal87
Da Ji
Level 129
God Stats
5W - 4L
1,462 SR
Queue Stats
337W - 358L
1,508 Elo+
Solo
Mulan
Mulan
litlerayray
Mulan
Level 84
God Stats
2W - 4L
1,762 SR
Queue Stats
30W - 24L
1,526 Elo+
Solo
Neith
Neith
specialeyed
Neith
Level 98
God Stats
359W - 440L
1,498 SR
Queue Stats
966W - 1,063L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 3 / 4
10,148
923
6,268
20,901
27,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
CosmicCorie
Chang'e
16
0 / 1 / 1
10,280
935
5,355
9,968
6,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Dragonscales_
Sun Wukong
16
2 / 2 / 4
10,788
981
12,423
16,755
21,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Novundak
Hou Yi
16
4 / 4 / 2
11,187
1,017
9,380
15,995
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
3 / 9 / 4
11,079
1,007
15,691
22,906
10,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

165

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HashcoinOG
Cthulhu
17
3 / 1 / 11
12,533
1,139
19,714
15,634
19,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
4 / 2 / 10
11,675
1,061
9,620
6,984
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Da Ji
Uprisal87
Da Ji
17
10 / 3 / 3
12,430
1,130
23,390
11,977
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 4 / 9
11,003
1,000
17,361
16,229
22,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 0 / 8
10,425
948
9,550
2,661
1,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
19
19
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
4
1
L
Chang'e
CosmicCorie
Chang'e
0
1
1
0.5
L
Sun Wukong
Dragonscales_
Sun Wukong
2
2
4
2
W
Cthulhu
HashcoinOG
Cthulhu
3
1
11
8.5
W
4
2
10
4.5
L
Hou Yi
Novundak
Hou Yi
4
4
2
1.25
L
Awilix
3
9
4
0.56
W
Da Ji
Uprisal87
Da Ji
10
3
3
3.83
W
2
4
9
1.63
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
79,635
86,525
Taken
53,485
74,387
Mitigated
55,936
19,270
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,268
749
2,015
2,280
20,901
27,997
0
7,379
13,522
16,731
0
L
Chang'e
CosmicCorie
Chang'e
5,355
1,053
5,969
4,202
9,968
6,059
0
3,596
6,372
22,921
0
L
Sun Wukong
Dragonscales_
Sun Wukong
12,423
1,321
0
2,703
16,755
21,165
0
6,222
10,533
0
23,463
W
Cthulhu
HashcoinOG
Cthulhu
19,714
2,195
1,708
3,572
15,634
19,724
0
5,284
9,997
37,290
0
W
9,620
1,541
0
496
6,984
4,088
0
413
6,385
31,953
0
L
Hou Yi
Novundak
Hou Yi
9,380
5,835
0
1,538
15,995
8,250
0
4,365
11,630
0
34,912
L
Awilix
15,691
7,003
21
542
22,906
10,916
0
7,772
15,134
0
32,622
W
Da Ji
Uprisal87
Da Ji
23,390
8,277
0
1,378
11,977
7,872
0
1,325
10,435
0
33,805
W
17,361
1,679
718
2,807
16,229
22,803
0
3,947
11,918
0
32,760
W
9,550
4,903
0
1,933
2,661
1,449
0
654
1,960
0
38,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,482
Gold Earned
58,066
183
Minions Killed
227
4
Camps Cleared
10
940,148
Distance Traveled
1,032,186
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,148
923
29
3
1
211,014
1
L
Chang'e
10,280
935
40
4
0
120,565
0
L
Sun Wukong
10,788
981
30
3
0
196,199
3
W
Cthulhu
12,533
1,139
55
5
1
225,533
0
W
Nox
11,675
1,061
55
5
1
192,599
0
L
Hou Yi
11,187
1,017
44
4
2
190,118
0
L
Awilix
11,079
1,007
40
4
1
222,252
1
W
Da Ji
12,430
1,130
11
1
5
214,033
0
W
Mulan
11,003
1,000
39
4
0
201,232
0
W
Neith
10,425
948
67
6
3
198,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role