Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Chelllios
Scylla
Level 46
God Stats
1W - 2L
1,715 SR
Queue Stats
42W - 45L
1,501 Elo+
Solo
Cerberus
Cerberus
DirtyDaru
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,513 Elo+
Solo
Bakasura
Bakasura
Leconquerrant91
Bakasura
Level 99
God Stats
2W - 2L
1,516 SR
Queue Stats
230W - 212L
1,510 Elo+
Solo
Xbalanque
Xbalanque
PePeRoni11
Xbalanque
Level 74
God Stats
9W - 5L
1,583 SR
Queue Stats
116W - 93L
1,461 Elo+
Solo
Team Averages
Level 103
1,563 SR
1,497 Elo+

VS

Team Averages
Level 103
1,554 SR
1,466 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BQUIMB9o2
Neith
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kambuschi
Cu Chulainn
Level 121
God Stats
6W - 3L
1,573 SR
Queue Stats
336W - 344L
1,359 Elo+
Solo
Serqet
Serqet
Nòvox
Serqet
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 318L
1,496 Elo+
Solo
Thanatos
Thanatos
wileyD
Thanatos
Level 113
God Stats
16W - 6L
1,699 SR
Queue Stats
353W - 352L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 1 / 1
10,610
531
12,261
19,275
15,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Chelllios
Scylla
15
2 / 6 / 2
9,185
459
10,031
14,995
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
DirtyDaru
Cerberus
14
2 / 3 / 4
9,434
472
8,270
19,362
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
15
1 / 5 / 6
9,101
455
9,342
19,058
8,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
PePeRoni11
Xbalanque
13
1 / 6 / 1
8,326
416
9,027
19,626
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 1 / 6
10,398
520
15,966
10,552
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
BQUIMB9o2
Neith
19
5 / 1 / 7
11,917
596
16,538
14,433
6,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Kambuschi
Cu Chulainn
17
3 / 3 / 1
10,950
548
16,406
19,875
20,204
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Nòvox
Serqet
16
2 / 2 / 5
9,763
488
6,180
14,516
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
wileyD
Thanatos
16
8 / 2 / 5
10,573
529
10,127
16,895
17,525
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
21
21
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
1
3.5
W
Vulcan
 
Vulcan
3
1
6
6
W
Neith
BQUIMB9o2
Neith
5
1
7
8.5
L
Scylla
Chelllios
Scylla
2
6
2
0.5
L
Cerberus
DirtyDaru
Cerberus
2
3
4
1.33
W
Cu Chulainn
Kambuschi
Cu Chulainn
3
3
1
1.17
L
Bakasura
1
5
6
0.8
W
Serqet
Nòvox
Serqet
2
2
5
2.25
L
Xbalanque
PePeRoni11
Xbalanque
1
6
1
0.25
W
Thanatos
wileyD
Thanatos
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,931
Damage
65,217
92,316
Taken
76,271
50,669
Mitigated
56,901
25,476
Healing
29,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,261
2,481
0
10,131
19,275
15,691
0
1,369
17,106
0
89,514
W
Vulcan
 
Vulcan
15,966
5,436
0
730
10,552
4,573
280
4,345
5,843
94,966
0
W
Neith
BQUIMB9o2
Neith
16,538
8,181
0
10,277
14,433
6,932
2,385
3,570
10,838
0
109,352
L
Scylla
Chelllios
Scylla
10,031
1,280
0
500
14,995
5,402
0
4,268
10,249
82,797
0
L
Cerberus
DirtyDaru
Cerberus
8,270
652
89
5,650
19,362
15,250
0
3,922
14,690
40,949
0
W
Cu Chulainn
Kambuschi
Cu Chulainn
16,406
3,042
0
2,055
19,875
20,204
1,604
1,742
17,498
4,963
84,401
L
Bakasura
9,342
7,223
0
3,026
19,058
8,667
0
3,743
14,943
0
50,998
W
Serqet
Nòvox
Serqet
6,180
1,113
0
5,586
14,516
7,667
0
2,141
12,040
0
71,976
L
Xbalanque
PePeRoni11
Xbalanque
9,027
1,773
0
6,080
19,626
5,659
1,753
3,449
16,125
0
65,123
W
Thanatos
wileyD
Thanatos
10,127
1,179
0
10,846
16,895
17,525
0
7,266
9,478
0
28,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
53,601
582
Minions Killed
616
0
Camps Cleared
0
1,914,909
Distance Traveled
1,998,663
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,610
531
166
8
0
440,288
9
W
Vulcan
10,398
520
158
8
0
400,775
2
W
Neith
11,917
596
170
9
0
378,953
7
L
Scylla
9,185
459
133
7
0
318,710
4
L
Cerberus
9,434
472
89
4
0
410,702
7
W
Cu Chulainn
10,950
548
144
7
0
357,289
4
L
Bakasura
9,101
455
100
5
0
381,714
0
W
Serqet
9,763
488
120
6
0
441,754
8
L
Xbalanque
8,326
416
94
5
0
363,495
2
W
Thanatos
10,573
529
24
1
0
419,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role