Player Matchup

Ares
Ares
Silver I
ItsBrachydios
Ares
Silver I
Level 85
God Stats
7W - 8L
1,514 SR
Queue Stats
138W - 145L
1,229 MMR
Party 1
Ymir
Ymir
Silver II
Kakarot eXe
Ymir
Silver II
Level 129
God Stats
1W - 0L
1,692 SR
Queue Stats
17W - 23L
1,248 MMR
Solo
Chang'e
Chang'e
Silver II
Lunnyxv
Chang'e
Silver II
Level 69
God Stats
65W - 52L
1,522 SR
Queue Stats
138W - 145L
1,163 MMR
Party 1
Ishtar
Ishtar
Gold IV
Showdow mAster
Ishtar
Gold IV
Level 123
God Stats
6W - 4L
1,627 SR
Queue Stats
196W - 205L
1,254 MMR
Solo
Achilles
Achilles
Gold V
jeduardog20
Achilles
Gold V
Level 155
God Stats
46W - 51L
1,558 SR
Queue Stats
608W - 605L
1,240 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,583 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,522 SR
1,333 MMR
Set
Set
Silver I
 
Set
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
Delphic_Djinn
Ao Kuang
Bronze IV
Level 127
God Stats
1W - 3L
1,555 SR
Queue Stats
7W - 20L
1,174 MMR
Solo
Horus
Horus
Gold V
FHER1611
Horus
Gold V
Level 160
God Stats
1W - 2L
1,533 SR
Queue Stats
145W - 154L
1,238 MMR
Solo
Hades
Hades
Silver IV
xxKatsukexx
Hades
Silver IV
Level 42
God Stats
6W - 6L
1,521 SR
Queue Stats
9W - 16L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,470
694
822
2,175
1,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 1
3,284
657
1,034
3,098
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Lunnyxv
Chang'e
5
0 / 0 / 0
3,248
650
1,397
3,303
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
3,415
683
327
878
243
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
jeduardog20
Achilles
7
4 / 0 / 0
4,380
876
2,801
3,530
1,777
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Morgan Le FayAtlasLancelotMerlinCu Chulainn

VS

Bans
Yu HuangKaliArachneAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
0 / 0 / 0
3,207
641
893
3,109
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
 
Medusa
1
0 / 0 / 0
2,511
502
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Delphic_Djinn
Ao Kuang
5
0 / 4 / 0
3,308
662
911
5,782
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
FHER1611
Horus
6
0 / 0 / 0
3,123
625
294
1,290
537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 0 / 0
3,426
685
2,351
2,611
1,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
L
Medusa
 
Medusa
0
0
0
0
L
Ao Kuang
Delphic_Djinn
Ao Kuang
0
4
0
0
L
Horus
FHER1611
Horus
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
W
Chang'e
Lunnyxv
Chang'e
0
0
0
0
W
0
0
0
0
W
Achilles
jeduardog20
Achilles
4
0
0
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,381
Damage
4,449
12,984
Taken
12,792
5,378
Mitigated
4,181
4,763
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
893
408
0
500
3,109
1,034
0
1,020
2,089
0
11,140
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Delphic_Djinn
Ao Kuang
911
134
0
1,631
5,782
1,537
0
409
5,373
15,041
0
L
Horus
FHER1611
Horus
294
254
0
914
1,290
537
0
38
1,252
0
9,737
W
822
0
0
769
2,175
1,060
0
234
1,941
9,645
2,351
W
1,034
630
0
846
3,098
1,300
0
804
2,294
11,308
0
W
Chang'e
Lunnyxv
Chang'e
1,397
112
301
1,615
3,303
998
0
1,313
1,990
16,768
0
W
327
226
0
394
878
243
0
0
878
0
15,970
W
Achilles
jeduardog20
Achilles
2,801
726
0
838
3,530
1,777
0
911
2,563
0
16,793
L
2,351
476
53
1,722
2,611
1,073
0
1,644
967
21,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,797
Gold Earned
15,575
141
Minions Killed
104
0
Camps Cleared
0
502,229
Distance Traveled
364,088
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,207
641
26
5
0
86,725
0
L
Medusa
2,511
502
0
0
0
6,806
0
L
Ao Kuang
3,308
662
35
7
0
89,333
0
L
Horus
3,123
625
7
1
0
97,193
2
W
Ares
3,470
694
21
4
0
108,393
1
W
Ymir
3,284
657
24
5
0
93,961
2
W
Chang'e
3,248
650
33
7
0
91,299
0
W
Ishtar
3,415
683
36
7
0
95,866
1
W
Achilles
4,380
876
27
5
0
112,710
1
L
Hades
3,426
685
36
7
0
84,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role