Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SERPENT_of_NIGHT
Cabrakan
Level 27
God Stats
14W - 16L
1,421 SR
Queue Stats
97W - 91L
1,379 Elo+
Party 2
Serqet
Serqet
TheCleggPlegg
Serqet
Level 111
God Stats
1W - 1L
1,662 SR
Queue Stats
154W - 142L
1,391 Elo+
Party 2
Team Averages
Level 94
1,527 SR
1,423 Elo+

VS

Team Averages
Level 53
1,415 SR
982 Elo+
Bastet
Bastet
DVern01
Bastet
Level 12
God Stats
25W - 28L
1,244 SR
Queue Stats
27W - 56L
885 Elo+
Party 1
Medusa
Medusa
Massa_Spookumz
Medusa
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 75L
968 Elo+
Party 1
Discordia
Discordia
Xtraterrestiall
Discordia
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 6 / 9
11,752
735
16,730
22,868
11,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 8 / 5
11,974
748
9,003
25,029
41,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 8 / 8
11,295
706
13,168
17,455
10,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DVern01
Bastet
18
5 / 3 / 14
12,709
794
12,837
15,888
5,881
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 9 / 7
14,111
882
26,117
21,618
8,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Xtraterrestiall
Discordia
17
4 / 5 / 12
12,630
789
17,052
10,125
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
17
Kills
22
22
Deaths
17
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
6
9
1.75
W
Bastet
DVern01
Bastet
5
3
14
4
W
13
9
7
1.83
L
5
8
5
0.94
L
6
8
8
1.25
W
Discordia
Xtraterrestiall
Discordia
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,901
Damage
56,006
65,352
Taken
47,631
62,779
Mitigated
17,950
12,679
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,730
5,956
0
7,636
22,868
11,051
1,074
7,455
15,413
46,988
5,869
W
Bastet
DVern01
Bastet
12,837
3,592
0
2,024
15,888
5,881
957
8,415
7,011
0
21,751
W
26,117
12,178
0
3,174
21,618
8,160
996
11,095
9,642
0
58,994
L
9,003
1,664
0
3,074
25,029
41,079
95
6,500
18,529
15,853
0
L
13,168
1,906
0
1,969
17,455
10,649
0
3,380
14,075
0
28,144
W
Discordia
Xtraterrestiall
Discordia
17,052
932
259
1,307
10,125
3,909
211
5,089
4,818
51,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
39,450
143
Minions Killed
137
4
Camps Cleared
6
707,811
Distance Traveled
868,806
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,752
735
93
6
3
235,700
4
W
Bastet
12,709
794
18
1
1
348,784
0
W
Medusa
14,111
882
63
4
0
247,684
1
L
Cabrakan
11,974
748
14
1
0
237,663
3
L
Serqet
11,295
706
36
2
1
234,448
1
W
Discordia
12,630
789
56
4
5
272,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role