Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JuggernautNBK
Ah Muzen Cab
Level 141
God Stats
1W - 2L
1,546 SR
Queue Stats
151W - 146L
1,546 Elo+
Solo
Hercules
Hercules
QuandaleD1ngle
Hercules
Level 21
God Stats
2W - 1L
1,840 SR
Queue Stats
48W - 16L
1,726 Elo+
Party 2
Sylvanus
Sylvanus
RaceTraitor
Sylvanus
Level 60
God Stats
6W - 2L
1,903 SR
Queue Stats
183W - 66L
1,735 Elo+
Party 2
Set
Set
RichHomieTom
Set
Level 125
God Stats
3W - 6L
1,476 SR
Queue Stats
305W - 156L
1,726 Elo+
Party 2
Ra
Ra
Sweet_Caliber27
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,599 Elo+
Party 2
Team Averages
Level 73
1,653 SR
1,666 Elo+

VS

Team Averages
Level 96
1,497 SR
1,593 Elo+
Ishtar
Ishtar
C0dEbReAkEr88
Ishtar
Level 88
God Stats
1W - 1L
1,712 SR
Queue Stats
173W - 176L
1,564 Elo+
Party 1
Khepri
Khepri
Jcoxy1403
Khepri
Level 96
God Stats
3W - 3L
1,351 SR
Queue Stats
189W - 200L
1,501 Elo+
Party 1
Bakasura
Bakasura
Pishacha
Bakasura
Level 117
God Stats
21W - 20L
1,535 SR
Queue Stats
649W - 663L
1,571 Elo+
Solo
Merlin
Merlin
RubbaBanMan
Merlin
Level 148
God Stats
6W - 10L
1,444 SR
Queue Stats
236W - 226L
1,601 Elo+
Solo
Lancelot
Lancelot
Twintastic
Lancelot
Level 33
God Stats
3W - 0L
1,441 SR
Queue Stats
3W - 0L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JuggernautNBK
Ah Muzen Cab
1
0 / 0 / 0
4,316
288
0
0
0
Hercules
13
0 / 4 / 0
7,843
523
5,284
11,731
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
RaceTraitor
Sylvanus
16
5 / 2 / 3
9,534
636
9,252
14,705
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 4 / 1
8,503
567
11,476
14,937
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 3
6,581
439
1,034
10,482
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,368
491
5,336
7,967
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Jcoxy1403
Khepri
11
0 / 2 / 8
7,506
500
3,005
8,770
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Pishacha
Bakasura
15
8 / 1 / 3
9,449
630
13,639
14,405
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
14
4 / 4 / 4
8,986
599
7,240
7,683
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Twintastic
Lancelot
15
3 / 0 / 0
8,816
588
5,854
8,117
3,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
11
Kills
15
15
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
W
Khepri
Jcoxy1403
Khepri
0
2
8
2
L
Ah Muzen Cab
JuggernautNBK
Ah Muzen Cab
0
0
0
0
W
Bakasura
Pishacha
Bakasura
8
1
3
9.5
L
Hercules
0
4
0
0
L
Sylvanus
RaceTraitor
Sylvanus
5
2
3
3.25
L
6
4
1
1.63
W
Merlin
4
4
4
1.5
L
0
5
3
0.3
W
Lancelot
Twintastic
Lancelot
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
35,074
51,855
Taken
46,942
28,772
Mitigated
20,565
11,539
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,336
3,633
0
1,704
7,967
2,648
0
4,189
3,778
0
43,216
W
Khepri
Jcoxy1403
Khepri
3,005
378
206
1,486
8,770
5,672
182
2,560
6,210
17,946
1,590
L
Ah Muzen Cab
JuggernautNBK
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Pishacha
Bakasura
13,639
9,337
0
3,919
14,405
5,967
256
1,564
12,664
0
67,955
L
Hercules
5,284
1,627
0
2,409
11,731
9,651
0
1,570
9,643
0
59,856
L
Sylvanus
RaceTraitor
Sylvanus
9,252
2,689
569
7,127
14,705
8,395
0
2,892
10,927
68,632
24,315
L
11,476
6,763
0
1,036
14,937
6,891
0
1,688
12,256
0
68,977
W
Merlin
7,240
504
0
822
7,683
2,531
883
887
6,796
64,468
0
L
1,034
572
16
382
10,482
3,835
0
4,200
5,464
26,404
0
W
Lancelot
Twintastic
Lancelot
5,854
965
0
1,144
8,117
3,747
612
110
7,659
738
63,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
42,125
430
Minions Killed
444
0
Camps Cleared
0
1,056,244
Distance Traveled
1,491,442
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,368
491
97
6
0
273,683
3
W
Khepri
7,506
500
18
1
0
307,363
3
L
Ah Muzen Cab
4,316
288
0
0
0
0
0
W
Bakasura
9,449
630
115
8
0
332,011
4
L
Hercules
7,843
523
131
9
0
266,074
6
L
Sylvanus
9,534
636
161
11
0
239,452
3
L
Set
8,503
567
97
6
0
302,597
0
W
Merlin
8,986
599
99
7
0
265,965
5
L
Ra
6,581
439
41
3
0
248,121
0
W
Lancelot
8,816
588
115
8
0
312,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role