Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Brunó
Anubis
Level 120
God Stats
9W - 4L
1,772 SR
Queue Stats
486W - 454L
1,489 Elo+
Party 1
Thanatos
Thanatos
Oxal
Thanatos
Level 87
God Stats
12W - 7L
1,661 SR
Queue Stats
185W - 170L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
THÈRÀP1ST
Gilgamesh
Level 149
God Stats
2W - 0L
1,472 SR
Queue Stats
16W - 5L
1,601 Elo+
Party 4
Olorun
Olorun
spectaculardark
Olorun
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Team Averages
Level 99
1,581 SR
1,522 Elo+

VS

Team Averages
Level 89
1,430 SR
1,567 Elo+
Zeus
Zeus
Amazil
Zeus
Level 146
God Stats
1W - 3L
1,317 SR
Queue Stats
439W - 398L
1,622 Elo+
Party 2
Izanami
Izanami
BadFiore
Izanami
Level 45
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Galson16
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
baryl348
Janus
Level 156
God Stats
4W - 4L
1,539 SR
Queue Stats
430W - 387L
1,600 Elo+
Party 2
Hachiman
Hachiman
gipper2
Hachiman
Level 95
God Stats
1W - 4L
1,174 SR
Queue Stats
346W - 303L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 1 / 3
7,855
655
8,556
7,314
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Brunó
Anubis
11
2 / 3 / 5
7,101
592
8,509
9,298
5,261
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
Oxal
Thanatos
12
5 / 2 / 4
7,266
606
4,482
9,682
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
THÈRÀP1ST
Gilgamesh
11
0 / 1 / 8
6,977
581
2,729
9,554
5,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 0
7,687
641
7,200
8,932
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Amazil
Zeus
12
2 / 3 / 3
7,112
593
6,284
9,243
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BadFiore
Izanami
8
0 / 3 / 1
5,108
426
1,048
5,815
2,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 5 / 1
5,082
424
2,223
8,583
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
baryl348
Janus
11
3 / 2 / 0
6,657
555
5,191
8,240
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
gipper2
Hachiman
11
1 / 3 / 1
6,383
532
5,071
11,179
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
6
8
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
3
6.5
L
Zeus
Amazil
Zeus
2
3
3
1.17
L
Izanami
BadFiore
Izanami
0
3
1
0.17
W
Anubis
Brunó
Anubis
2
3
5
1.5
L
Ymir
0
5
1
0.1
W
Thanatos
Oxal
Thanatos
5
2
4
3.5
W
Gilgamesh
THÈRÀP1ST
Gilgamesh
0
1
8
4
L
Janus
baryl348
Janus
3
2
0
1.5
L
Hachiman
gipper2
Hachiman
1
3
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
19,817
44,780
Taken
43,060
22,521
Mitigated
14,596
23,013
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,556
2,127
0
2,464
7,314
4,491
464
1,970
5,094
43,605
0
L
Zeus
Amazil
Zeus
6,284
1,084
0
3,030
9,243
2,683
0
4,021
5,170
51,814
0
L
Izanami
BadFiore
Izanami
1,048
679
0
623
5,815
2,020
0
3,022
2,485
0
22,299
W
Anubis
Brunó
Anubis
8,509
342
0
3,679
9,298
5,261
737
6,464
2,532
49,076
0
L
Ymir
2,223
1,108
0
185
8,583
3,484
0
4,633
3,720
13,613
0
W
Thanatos
Oxal
Thanatos
4,482
670
0
9,160
9,682
3,862
766
2,869
6,607
0
38,729
W
Gilgamesh
THÈRÀP1ST
Gilgamesh
2,729
517
1,519
1,933
9,554
5,525
495
1,247
8,187
0
25,231
L
Janus
baryl348
Janus
5,191
448
0
770
8,240
2,255
0
5,136
3,056
35,899
0
L
Hachiman
gipper2
Hachiman
5,071
2,445
0
3,347
11,179
4,154
0
6,527
4,364
0
41,555
W
7,200
3,394
0
4,258
8,932
3,382
3,275
270
8,662
53,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
30,342
393
Minions Killed
287
0
Camps Cleared
0
1,190,209
Distance Traveled
1,187,667
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,855
655
97
8
0
233,988
3
L
Zeus
7,112
593
96
8
0
231,179
0
L
Izanami
5,108
426
37
3
0
251,299
2
W
Anubis
7,101
592
97
8
0
219,021
5
L
Ymir
5,082
424
24
2
0
228,403
1
W
Thanatos
7,266
606
63
5
0
258,751
4
W
Gilgamesh
6,977
581
41
3
0
262,930
4
L
Janus
6,657
555
66
6
0
253,767
3
L
Hachiman
6,383
532
64
5
0
223,019
4
W
Olorun
7,687
641
95
8
0
215,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role