Player Matchup

Sun Wukong
Sun Wukong
Based_Tito
Sun Wukong
Level 126
God Stats
11W - 5L
1,759 SR
Queue Stats
249W - 275L
1,553 Elo+
Party 2
Medusa
Medusa
Dakoldest_2
Medusa
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
90W - 52L
1,620 Elo+
Party 2
Vulcan
Vulcan
ImmaresWorld
Vulcan
Level 116
God Stats
1W - 1L
1,732 SR
Queue Stats
36W - 22L
1,545 Elo+
Party 2
Rama
Rama
KrisP Bacon8135
Rama
Level 131
God Stats
0W - 1L
1,484 SR
Queue Stats
376W - 411L
1,430 Elo+
Solo
Chaac
Chaac
random-groove16
Chaac
Level 126
God Stats
0W - 2L
1,546 SR
Queue Stats
273W - 299L
1,562 Elo+
Party 2
Team Averages
Level 105
1,604 SR
1,542 Elo+

VS

Team Averages
Level 77
1,359 SR
1,386 Elo+
Cerberus
Cerberus
Gilded_Israelite
Cerberus
Level 113
God Stats
3W - 1L
1,222 SR
Queue Stats
82W - 100L
1,342 Elo+
Party 1
Horus
Horus
LilRealZombieKiL
Horus
Level 120
God Stats
5W - 3L
1,274 SR
Queue Stats
108W - 120L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
Mixed_Nation99
Jing Wei
Level 45
God Stats
3W - 0L
1,328 SR
Queue Stats
15W - 23L
1,379 Elo+
Solo
Hades
Hades
agusalex555
Hades
Level 58
God Stats
52W - 33L
1,641 SR
Queue Stats
72W - 78L
1,397 Elo+
Party 3
Awilix
Awilix
gibanyan2000
Awilix
Level 49
God Stats
7W - 6L
1,333 SR
Queue Stats
36W - 41L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Based_Tito
Sun Wukong
7
1 / 3 / 2
5,143
514
4,941
8,647
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
8
0 / 4 / 3
5,005
501
7,291
8,344
2,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
8
0 / 4 / 2
4,787
479
4,985
5,448
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,055
506
3,717
7,799
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 2 / 0
5,808
581
7,078
8,911
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 8
5,525
553
4,981
12,558
4,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 1 / 1
4,809
481
4,057
7,442
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
9
3 / 0 / 4
5,445
545
4,920
7,987
2,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 5
5,745
575
6,257
6,303
2,866
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
9
4 / 2 / 6
5,394
539
6,249
6,502
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Based_Tito
Sun Wukong
1
3
2
0.67
L
Medusa
0
4
3
0.38
W
2
1
8
6
L
Vulcan
0
4
2
0.25
L
1
3
0
0.33
W
3
1
1
3.5
W
Jing Wei
3
0
4
5
W
3
0
5
5.5
W
Awilix
4
2
6
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,012
Damage
26,464
39,149
Taken
40,792
16,566
Mitigated
17,063
8,804
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Based_Tito
Sun Wukong
4,941
468
246
2,022
8,647
5,099
0
2,938
5,709
0
22,560
L
Medusa
7,291
3,414
0
1,797
8,344
2,495
0
2,634
5,668
0
29,887
W
4,981
457
1,246
5,099
12,558
4,569
43
1,540
10,936
12,214
0
L
Vulcan
4,985
3,232
116
363
5,448
1,926
0
2,812
2,595
28,160
0
L
3,717
2,839
0
923
7,799
2,446
0
1,205
6,517
0
24,028
W
4,057
2,006
920
2,479
7,442
5,118
0
538
6,498
0
19,913
W
Jing Wei
4,920
4,044
0
2,758
7,987
2,123
0
270
7,717
0
29,549
W
6,257
666
456
3,486
6,303
2,866
504
2,146
4,157
40,228
0
W
Awilix
6,249
2,371
0
807
6,502
2,387
0
491
5,896
0
19,016
L
7,078
1,073
0
3,337
8,911
4,600
522
1,649
6,960
0
32,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
26,918
219
Minions Killed
211
0
Camps Cleared
0
866,369
Distance Traveled
950,811
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,143
514
28
3
0
175,741
0
L
Medusa
5,005
501
45
5
0
169,419
3
W
Cerberus
5,525
553
25
3
0
167,206
0
L
Vulcan
4,787
479
48
5
0
171,147
2
L
Rama
5,055
506
38
4
0
179,507
0
W
Horus
4,809
481
27
3
0
189,283
3
W
Jing Wei
5,445
545
42
4
0
186,724
0
W
Hades
5,745
575
84
8
0
194,195
2
W
Awilix
5,394
539
33
3
0
213,403
0
L
Chaac
5,808
581
60
6
0
170,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role