Player Matchup

Bacchus
Bacchus
Alduin_lord
Bacchus
Level 119
God Stats
3W - 2L
1,358 SR
Queue Stats
358W - 336L
1,511 Elo+
Solo
Eset
Eset
BigBootyScylla
Eset
Level 144
God Stats
4W - 4L
1,383 SR
Queue Stats
301W - 304L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MISTERFOX111
Cu Chulainn
Level 159
God Stats
49W - 49L
1,549 SR
Queue Stats
1,412W - 1,461L
1,528 Elo+
Solo
Bakasura
Bakasura
XxDeadKillerxx7
Bakasura
Level 69
God Stats
59W - 37L
1,609 SR
Queue Stats
240W - 236L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
Yanderemanda
Jing Wei
Level 103
God Stats
2W - 1L
1,499 SR
Queue Stats
134W - 139L
1,514 Elo+
Party 1
Team Averages
Level 119
1,480 SR
1,525 Elo+

VS

Team Averages
Level 128
1,490 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
AlMalaky96
Cu Chulainn
Level 120
God Stats
5W - 5L
1,434 SR
Queue Stats
296W - 317L
1,463 Elo+
Solo
Mercury
Mercury
Hatzino
Mercury
Level 104
God Stats
1W - 1L
1,696 SR
Queue Stats
196W - 195L
1,469 Elo+
Solo
Ymir
Ymir
OutragedBaker1
Ymir
Level 129
God Stats
8W - 11L
1,247 SR
Queue Stats
357W - 355L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
OutragedLime
Nu Wa
Level 136
God Stats
61W - 79L
1,469 SR
Queue Stats
678W - 670L
1,453 Elo+
Party 2
Medusa
Medusa
R_Lynchy_
Medusa
Level 149
God Stats
7W - 7L
1,605 SR
Queue Stats
183W - 191L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alduin_lord
Bacchus
13
1 / 3 / 5
8,579
505
6,448
12,298
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 3 / 1
9,738
573
14,811
12,011
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
MISTERFOX111
Cu Chulainn
17
4 / 1 / 3
10,705
630
13,099
16,656
21,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
17
1 / 0 / 4
10,126
596
8,044
15,395
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Yanderemanda
Jing Wei
13
0 / 3 / 1
8,433
496
1,868
13,166
3,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlMalaky96
Cu Chulainn
13
1 / 5 / 2
8,195
482
8,742
19,399
17,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Hatzino
Mercury
16
2 / 1 / 5
9,356
550
6,585
14,531
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 6
7,362
433
5,957
15,526
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 4
7,851
462
6,529
7,551
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
R_Lynchy_
Medusa
15
5 / 2 / 2
9,116
536
12,036
10,084
5,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
12
Kills
8
10
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlMalaky96
Cu Chulainn
1
5
2
0.4
W
Bacchus
Alduin_lord
Bacchus
1
3
5
1.17
W
6
3
1
2.17
L
Mercury
Hatzino
Mercury
2
1
5
4.5
W
Cu Chulainn
MISTERFOX111
Cu Chulainn
4
1
3
5.5
L
0
2
6
1.5
L
0
2
4
1
L
Medusa
R_Lynchy_
Medusa
5
2
2
3
W
Bakasura
1
0
4
3
W
Jing Wei
Yanderemanda
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,270
Damage
39,849
69,526
Taken
67,091
53,039
Mitigated
48,962
23,554
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlMalaky96
Cu Chulainn
8,742
2,019
0
2,442
19,399
17,942
0
1,379
16,029
0
61,943
W
Bacchus
Alduin_lord
Bacchus
6,448
544
0
2,527
12,298
13,861
270
3,015
9,283
17,316
0
W
14,811
1,932
2,030
4,517
12,011
5,998
509
4,714
7,297
88,232
0
L
Mercury
Hatzino
Mercury
6,585
3,766
0
1,145
14,531
6,307
954
3,932
10,058
0
92,373
W
Cu Chulainn
MISTERFOX111
Cu Chulainn
13,099
3,174
0
6,087
16,656
21,134
465
954
15,702
0
86,072
L
5,957
632
0
2,429
15,526
16,502
0
7,913
7,122
21,794
5,121
L
6,529
1,350
313
1,203
7,551
3,004
70
5,202
2,087
76,354
0
L
Medusa
R_Lynchy_
Medusa
12,036
5,439
0
3,126
10,084
5,207
0
2,833
6,978
0
68,331
W
Bakasura
8,044
4,579
0
4,616
15,395
8,082
0
2,145
13,250
0
95,256
W
Jing Wei
Yanderemanda
Jing Wei
1,868
937
0
3,777
13,166
3,964
1,448
1,635
10,772
0
56,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
41,880
567
Minions Killed
520
0
Camps Cleared
0
1,751,121
Distance Traveled
1,618,672
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,195
482
103
6
0
308,086
5
W
Bacchus
8,579
505
26
2
0
343,160
7
W
Eset
9,738
573
133
8
0
310,395
4
L
Mercury
9,356
550
148
9
0
420,984
2
W
Cu Chulainn
10,705
630
144
8
0
328,822
3
L
Ymir
7,362
433
38
2
0
291,449
9
L
Nu Wa
7,851
462
131
8
0
266,339
1
L
Medusa
9,116
536
100
6
0
331,814
2
W
Bakasura
10,126
596
162
10
0
440,561
3
W
Jing Wei
8,433
496
102
6
0
328,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role