Player Matchup

Janus
Janus
Muffstuffer12
Janus
Level 87
God Stats
5W - 2L
1,217 SR
Queue Stats
258W - 172L
1,655 Elo+
Party 1
Lancelot
Lancelot
NotJaded
Lancelot
Level 120
God Stats
1W - 0L
1,539 SR
Queue Stats
49W - 15L
1,908 Elo+
Party 1
Artio
Artio
SergeantAutismo
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,695 Elo+
Party 1
Team Averages
Level 70
1,419 SR
1,753 Elo+

VS

Team Averages
Level 65
1,500 SR
1,422 Elo+
Tsukuyomi
Tsukuyomi
CzepiiTTv
Tsukuyomi
Level 31
God Stats
0W - 1L
1,483 SR
Queue Stats
4W - 22L
1,438 Elo+
Solo
Hades
Hades
FatalShadow12
Hades
Level 99
God Stats
11W - 5L
1,667 SR
Queue Stats
63W - 74L
1,410 Elo+
Solo
Cerberus
Cerberus
MrHobbzz
Cerberus
Level 64
God Stats
2W - 9L
1,349 SR
Queue Stats
335W - 416L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,075
708
9,681
3,087
1,243
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
NotJaded
Lancelot
13
6 / 0 / 3
7,737
774
9,995
6,489
2,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 7
7,286
729
4,863
10,703
10,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CzepiiTTv
Tsukuyomi
10
1 / 6 / 0
6,246
625
5,408
9,636
4,760
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 1 / 1
6,200
620
4,305
7,108
4,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
MrHobbzz
Cerberus
8
0 / 2 / 1
6,020
602
2,924
11,577
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CzepiiTTv
Tsukuyomi
1
6
0
0.17
L
0
1
1
0.5
L
Cerberus
MrHobbzz
Cerberus
0
2
1
0.25
W
1
1
7
4.5
W
Lancelot
NotJaded
Lancelot
6
0
3
7.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
12,637
20,279
Taken
28,321
14,993
Mitigated
17,364
7,609
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CzepiiTTv
Tsukuyomi
5,408
1,280
0
476
9,636
4,760
0
3,815
5,821
0
15,304
L
4,305
969
585
1,824
7,108
4,397
374
4,941
2,167
22,029
0
L
Cerberus
MrHobbzz
Cerberus
2,924
593
0
2,451
11,577
8,207
0
6,187
5,390
8,475
0
W
9,681
1,540
0
49
3,087
1,243
355
1,614
1,473
42,911
0
W
Lancelot
NotJaded
Lancelot
9,995
3,728
0
1,649
6,489
2,847
229
2,484
4,005
26
20,130
W
4,863
987
1,138
4,773
10,703
10,903
236
3,317
7,386
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,098
Gold Earned
18,466
115
Minions Killed
99
7
Camps Cleared
3
575,043
Distance Traveled
490,162
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,246
625
26
3
0
156,998
1
L
Hades
6,200
620
62
6
2
158,441
5
L
Cerberus
6,020
602
11
1
1
174,723
2
W
Janus
7,075
708
82
8
2
182,701
0
W
Lancelot
7,737
774
21
2
3
204,322
2
W
Artio
7,286
729
12
1
2
188,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role