Player Matchup

Discordia
Discordia
EnViktus
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 59L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
orangejuice30
Cthulhu
Level 107
God Stats
6W - 1L
1,639 SR
Queue Stats
52W - 52L
1,346 Elo+
Party 2
Medusa
Medusa
timster9900
Medusa
Level 104
God Stats
10W - 8L
1,348 SR
Queue Stats
143W - 109L
1,493 Elo+
Party 2
Team Averages
Level 107
1,496 SR
1,465 Elo+

VS

Team Averages
Level 102
1,599 SR
1,510 Elo+
Vulcan
Vulcan
Agon155
Vulcan
Level 134
God Stats
1W - 16L
1,189 SR
Queue Stats
533W - 928L
1,379 Elo+
Solo
Nemesis
Nemesis
BornButter
Nemesis
Level 99
God Stats
3W - 6L
1,759 SR
Queue Stats
78W - 71L
1,571 Elo+
Party 1
Bacchus
Bacchus
WumpyWu
Bacchus
Level 72
God Stats
13W - 4L
1,848 SR
Queue Stats
32W - 28L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EnViktus
Discordia
16
3 / 1 / 10
10,944
684
16,868
9,985
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
16
3 / 1 / 11
10,887
680
17,054
14,158
15,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
9 / 3 / 5
12,262
766
11,831
16,500
6,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Agon155
Vulcan
13
1 / 9 / 1
9,722
608
9,832
16,425
7,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
BornButter
Nemesis
16
3 / 3 / 1
10,974
686
12,133
16,547
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
WumpyWu
Bacchus
15
1 / 3 / 4
11,240
703
9,907
19,605
27,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Agon155
Vulcan
1
9
1
0.17
L
Nemesis
BornButter
Nemesis
3
3
1
1.17
W
Discordia
EnViktus
Discordia
3
1
10
8
L
Bacchus
WumpyWu
Bacchus
1
3
4
1
W
Cthulhu
3
1
11
8.5
W
Medusa
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,753
Damage
31,872
40,643
Taken
52,577
25,239
Mitigated
42,730
6,754
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Agon155
Vulcan
9,832
3,044
158
1,083
16,425
7,473
0
11,201
5,224
33,193
0
L
Nemesis
BornButter
Nemesis
12,133
3,926
144
2,793
16,547
7,879
479
9,792
6,755
0
49,848
W
Discordia
EnViktus
Discordia
16,868
1,857
0
912
9,985
3,699
187
6,729
3,256
45,275
0
L
Bacchus
WumpyWu
Bacchus
9,907
718
41
6,001
19,605
27,378
23
13,365
6,240
15,841
0
W
Cthulhu
17,054
1,155
1,412
1,512
14,158
15,021
243
5,739
8,419
46,861
0
W
Medusa
11,831
4,371
0
2,918
16,500
6,519
864
7,582
8,918
0
40,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
31,936
203
Minions Killed
128
11
Camps Cleared
4
974,515
Distance Traveled
908,675
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,722
608
43
3
0
257,812
2
L
Nemesis
10,974
686
69
4
4
343,132
2
W
Discordia
10,944
684
61
4
4
304,533
2
L
Bacchus
11,240
703
16
1
0
307,731
1
W
Cthulhu
10,887
680
71
4
1
349,843
0
W
Medusa
12,262
766
71
4
6
320,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role