Player Matchup

Izanami
Izanami
HectorLugo
Izanami
Level 101
God Stats
10W - 8L
1,575 SR
Queue Stats
18W - 15L
1,527 Elo+
Party 2
Poseidon
Poseidon
WB_HULK
Poseidon
Level 126
God Stats
5W - 5L
1,649 SR
Queue Stats
26W - 20L
1,581 Elo+
Party 2
Horus
Horus
juanmme
Horus
Level 135
God Stats
4W - 2L
1,866 SR
Queue Stats
38W - 36L
1,516 Elo+
Party 2
Team Averages
Level 121
1,697 SR
1,541 Elo+

VS

Team Averages
Level 110
1,725 SR
1,513 Elo+
Nemesis
Nemesis
BornButter
Nemesis
Level 99
God Stats
3W - 6L
1,830 SR
Queue Stats
78W - 71L
1,578 Elo+
Party 1
Hera
Hera
DrBubs22
Hera
Level 158
God Stats
9W - 6L
1,527 SR
Queue Stats
244W - 328L
1,374 Elo+
Solo
Bacchus
Bacchus
WumpyWu
Bacchus
Level 72
God Stats
13W - 4L
1,819 SR
Queue Stats
32W - 28L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HectorLugo
Izanami
11
3 / 2 / 3
7,068
707
4,144
7,070
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
WB_HULK
Poseidon
12
2 / 0 / 4
6,887
689
6,211
4,674
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
juanmme
Horus
11
2 / 0 / 5
6,863
686
5,545
6,043
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BornButter
Nemesis
12
2 / 0 / 0
6,826
683
4,920
6,619
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
9
0 / 5 / 0
5,814
581
5,003
6,300
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
WumpyWu
Bacchus
10
0 / 2 / 1
6,539
654
5,160
8,792
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BornButter
Nemesis
2
0
0
2
W
Hera
0
5
0
0
L
Izanami
HectorLugo
Izanami
3
2
3
2.25
L
Poseidon
WB_HULK
Poseidon
2
0
4
4
W
Bacchus
WumpyWu
Bacchus
0
2
1
0.25
L
Horus
juanmme
Horus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,900
Damage
15,083
17,787
Taken
21,711
10,229
Mitigated
12,491
5,257
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BornButter
Nemesis
4,920
1,329
0
889
6,619
2,647
0
2,150
4,381
0
25,410
W
Hera
5,003
1,047
0
374
6,300
2,036
0
1,754
4,380
21,261
0
L
Izanami
HectorLugo
Izanami
4,144
2,165
0
942
7,070
2,844
0
3,559
3,511
26
18,825
L
Poseidon
WB_HULK
Poseidon
6,211
1,084
0
554
4,674
2,087
0
3,554
1,120
31,080
1,486
W
Bacchus
WumpyWu
Bacchus
5,160
319
202
3,181
8,792
7,808
0
3,085
5,254
10,733
0
L
Horus
juanmme
Horus
5,545
2,522
887
2,874
6,043
5,298
0
3,053
2,990
325
11,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,818
Gold Earned
19,179
117
Minions Killed
95
5
Camps Cleared
5
568,420
Distance Traveled
545,889
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,826
683
52
5
4
209,314
1
W
Hera
5,814
581
33
3
0
157,896
0
L
Izanami
7,068
707
43
4
1
171,204
3
L
Poseidon
6,887
689
59
6
1
194,532
3
W
Bacchus
6,539
654
10
1
1
178,679
1
L
Horus
6,863
686
15
2
3
202,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role