Player Matchup

Ao Kuang
Ao Kuang
X_UchihaZeo
Ao Kuang
Level 118
God Stats
113W - 104L
1,549 SR
Queue Stats
397W - 545L
1,444 Elo+
Solo
Cupid
Cupid
kaipanman
Cupid
Level 45
God Stats
2W - 3L
1,679 SR
Queue Stats
41W - 56L
1,393 Elo+
Solo
Cthulhu
Cthulhu
kingGinger73
Cthulhu
Level 108
God Stats
2W - 1L
1,632 SR
Queue Stats
152W - 203L
1,406 Elo+
Solo
Team Averages
Level 90
1,620 SR
1,414 Elo+

VS

Team Averages
Level 79
1,624 SR
1,582 Elo+
Nemesis
Nemesis
BornButter
Nemesis
Level 99
God Stats
3W - 6L
1,727 SR
Queue Stats
78W - 71L
1,571 Elo+
Party 1
Sol
Sol
ClearAsTheSky
Sol
Level 65
God Stats
1W - 1L
1,351 SR
Queue Stats
83W - 78L
1,595 Elo+
Solo
Bacchus
Bacchus
WumpyWu
Bacchus
Level 72
God Stats
13W - 4L
1,792 SR
Queue Stats
32W - 28L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
X_UchihaZeo
Ao Kuang
10
1 / 3 / 0
6,125
613
4,239
9,076
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
kaipanman
Cupid
10
0 / 2 / 0
6,102
610
3,022
5,986
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kingGinger73
Cthulhu
8
0 / 2 / 0
6,040
604
4,246
10,425
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BornButter
Nemesis
11
1 / 0 / 5
6,772
677
5,833
6,673
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 2
7,818
782
11,212
7,268
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
WumpyWu
Bacchus
11
1 / 1 / 6
7,286
729
4,590
5,185
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
7
7
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BornButter
Nemesis
1
0
5
3.5
W
5
0
2
6
W
Bacchus
WumpyWu
Bacchus
1
1
6
4
L
Ao Kuang
X_UchihaZeo
Ao Kuang
1
3
0
0.33
L
Cupid
kaipanman
Cupid
0
2
0
0
L
Cthulhu
kingGinger73
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,507
Damage
21,635
25,487
Taken
19,126
13,731
Mitigated
10,898
5,215
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BornButter
Nemesis
5,833
2,390
0
819
6,673
2,926
0
3,516
3,157
0
17,911
W
11,212
3,802
0
3,712
7,268
3,161
2,154
2,825
4,443
33,753
3,850
W
Bacchus
WumpyWu
Bacchus
4,590
752
303
1,509
5,185
4,811
0
2,133
3,052
11,452
0
L
Ao Kuang
X_UchihaZeo
Ao Kuang
4,239
967
0
2,148
9,076
4,398
0
5,126
3,950
10,433
1,252
L
Cupid
kaipanman
Cupid
3,022
1,773
556
893
5,986
2,424
0
3,884
2,102
0
17,277
L
Cthulhu
kingGinger73
Cthulhu
4,246
545
0
1,618
10,425
6,909
0
5,605
4,820
14,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,267
Gold Earned
21,876
71
Minions Killed
105
3
Camps Cleared
7
525,883
Distance Traveled
579,153
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,772
677
34
3
2
218,553
2
W
Sol
7,818
782
53
5
5
183,108
4
W
Bacchus
7,286
729
18
2
0
177,492
1
L
Ao Kuang
6,125
613
13
1
3
161,392
3
L
Cupid
6,102
610
47
5
0
172,161
3
L
Cthulhu
6,040
604
11
1
0
192,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role