Player Matchup

Neith
Neith
Aero_Bullet61
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,349 Elo+
Solo
Kukulkan
Kukulkan
IxxTAMPICOxxI
Kukulkan
Level 92
God Stats
25W - 12L
1,604 SR
Queue Stats
205W - 226L
1,519 Elo+
Solo
Cerberus
Cerberus
Kualm
Cerberus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tikoboom
Tsukuyomi
Level 52
God Stats
4W - 5L
1,500 SR
Queue Stats
145W - 185L
1,345 Elo+
Solo
Shiva
Shiva
XxPoisonElfxX
Shiva
Level 68
God Stats
11W - 8L
1,595 SR
Queue Stats
511W - 519L
1,492 Elo+
Solo
Team Averages
Level 73
1,540 SR
1,444 Elo+

VS

Team Averages
Level 109
1,478 SR
1,447 Elo+
Izanami
Izanami
Asadorn
Izanami
Level 28
God Stats
41W - 60L
1,307 SR
Queue Stats
56W - 86L
1,259 Elo+
Party 2
Nike
Nike
FurinKazin
Nike
Level 146
God Stats
0W - 1L
1,524 SR
Queue Stats
253W - 228L
1,554 Elo+
Party 1
Susano
Susano
MA5TERofMAYHAM
Susano
Level 84
God Stats
2W - 5L
1,319 SR
Queue Stats
685W - 761L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
XxAnastasiaLuvxX
Nu Wa
Level 137
God Stats
84W - 46L
1,677 SR
Queue Stats
306W - 248L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
ZhangHe0
Kuzenbo
Level 148
God Stats
13W - 11L
1,564 SR
Queue Stats
271W - 230L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
10,193
1,019
6,462
7,660
3,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
IxxTAMPICOxxI
Kukulkan
16
3 / 1 / 11
10,279
1,028
16,881
8,285
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kualm
Cerberus
16
6 / 1 / 8
10,897
1,090
13,020
12,164
14,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
Tikoboom
Tsukuyomi
16
2 / 4 / 10
9,963
996
10,344
12,913
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 10
10,583
1,058
13,010
14,642
12,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

273

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asadorn
Izanami
15
1 / 5 / 5
10,466
1,047
11,310
15,050
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 1
10,275
1,028
13,049
15,052
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 5
9,555
956
11,126
14,167
6,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 4
9,411
941
9,433
6,772
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ZhangHe0
Kuzenbo
15
0 / 2 / 7
9,933
993
7,124
13,551
24,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
16
Kills
7
7
Deaths
16
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Izanami
Asadorn
Izanami
1
5
5
0.7
L
4
3
1
1.5
W
Kukulkan
IxxTAMPICOxxI
Kukulkan
3
1
11
8.5
W
Cerberus
Kualm
Cerberus
6
1
8
10
L
1
5
5
0.7
W
Tsukuyomi
Tikoboom
Tsukuyomi
2
4
10
1.75
L
1
1
4
3
W
3
1
10
8
L
Kuzenbo
ZhangHe0
Kuzenbo
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,717
Damage
52,042
55,664
Taken
64,592
40,657
Mitigated
52,878
7,967
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,462
1,864
0
1,608
7,660
3,428
0
1,998
5,489
0
34,328
L
Izanami
Asadorn
Izanami
11,310
8,135
0
2,690
15,050
7,412
0
9,074
5,976
0
40,831
L
13,049
940
0
764
15,052
11,745
0
6,158
8,894
2,022
19,683
W
Kukulkan
IxxTAMPICOxxI
Kukulkan
16,881
1,610
0
304
8,285
3,901
0
2,723
5,382
51,195
0
W
Cerberus
Kualm
Cerberus
13,020
786
0
1,414
12,164
14,768
0
2,497
9,523
20,478
0
L
11,126
2,254
135
484
14,167
6,684
0
6,894
7,273
0
27,117
W
Tsukuyomi
Tikoboom
Tsukuyomi
10,344
3,068
0
1,937
12,913
5,644
0
4,890
7,949
0
20,560
L
9,433
4,638
159
352
6,772
2,192
0
3,423
3,349
29,617
0
W
13,010
1,467
130
2,574
14,642
12,916
0
5,326
8,900
0
40,786
L
Kuzenbo
ZhangHe0
Kuzenbo
7,124
2,524
0
1,168
13,551
24,845
0
4,352
9,199
14,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,915
Gold Earned
49,640
246
Minions Killed
179
7
Camps Cleared
3
981,306
Distance Traveled
832,943
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,193
1,019
75
8
1
191,336
1
L
Izanami
10,466
1,047
82
8
2
154,404
0
L
Nike
10,275
1,028
15
2
0
170,801
0
W
Kukulkan
10,279
1,028
90
9
1
205,952
0
W
Cerberus
10,897
1,090
24
2
0
182,283
0
L
Susano
9,555
956
35
4
1
197,352
1
W
Tsukuyomi
9,963
996
10
1
3
196,689
0
L
Nu Wa
9,411
941
28
3
0
142,889
0
W
Shiva
10,583
1,058
47
5
2
205,046
0
L
Kuzenbo
9,933
993
19
2
0
167,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role