Player Matchup

Aphrodite
Aphrodite
Latinoman117
Aphrodite
Level 96
God Stats
2W - 1L
1,693 SR
Queue Stats
49W - 67L
1,420 Elo+
Party 2
Bakasura
Bakasura
Leprakon
Bakasura
Level 129
God Stats
5W - 0L
1,911 SR
Queue Stats
140W - 139L
1,512 Elo+
Party 2
Neith
Neith
WheezyEasy
Neith
Level 14
God Stats
6W - 4L
1,405 SR
Queue Stats
9W - 11L
1,342 Elo+
Party 2
Atlas
Atlas
fallen050
Atlas
Level 65
God Stats
24W - 14L
1,654 SR
Queue Stats
41W - 44L
1,527 Elo+
Party 2
Raijin
Raijin
minus01
Raijin
Level 69
God Stats
24W - 11L
1,674 SR
Queue Stats
95W - 80L
1,538 Elo+
Party 2
Team Averages
Level 75
1,667 SR
1,468 Elo+

VS

Team Averages
Level 75
1,498 SR
1,350 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Alexis_inuzuka
Zhong Kui
Level 125
God Stats
0W - 3L
1,554 SR
Queue Stats
104W - 112L
1,397 Elo+
Solo
Lancelot
Lancelot
MAKERMEETER
Lancelot
Level 29
God Stats
1W - 2L
1,673 SR
Queue Stats
6W - 15L
1,201 Elo+
Solo
Cerberus
Cerberus
StoppingSpark28
Cerberus
Level 17
God Stats
9W - 14L
1,299 SR
Queue Stats
30W - 46L
1,273 Elo+
Solo
Ao Kuang
Ao Kuang
xzeax7
Ao Kuang
Level 100
God Stats
4W - 10L
1,465 SR
Queue Stats
54W - 81L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Latinoman117
Aphrodite
20
7 / 1 / 23
12,861
757
14,785
17,572
11,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Leprakon
Bakasura
20
13 / 0 / 10
14,396
847
19,527
15,862
12,249
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
19
2 / 2 / 17
12,039
708
21,054
11,563
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
fallen050
Atlas
19
3 / 3 / 29
13,300
782
12,582
26,600
32,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
minus01
Raijin
20
18 / 0 / 20
14,637
861
42,639
18,092
10,797
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
1 / 9 / 4
10,953
644
14,028
22,061
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Alexis_inuzuka
Zhong Kui
19
1 / 5 / 3
11,805
694
24,171
21,810
16,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
MAKERMEETER
Lancelot
17
1 / 8 / 0
10,481
617
11,722
25,795
17,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
0 / 14 / 0
9,756
574
5,316
32,278
16,232
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
xzeax7
Ao Kuang
17
3 / 7 / 2
10,762
633
8,872
25,289
12,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
15
43
Kills
6
6
Deaths
43
99
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
9
4
0.33
L
Zhong Kui
Alexis_inuzuka
Zhong Kui
1
5
3
0.5
W
Aphrodite
Latinoman117
Aphrodite
7
1
23
18.5
W
Bakasura
Leprakon
Bakasura
13
0
10
18
L
Lancelot
MAKERMEETER
Lancelot
1
8
0
0.13
L
Cerberus
0
14
0
0
W
Neith
2
2
17
5.25
W
Atlas
fallen050
Atlas
3
3
29
5.83
W
Raijin
minus01
Raijin
18
0
20
28
L
Ao Kuang
xzeax7
Ao Kuang
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,587
Damage
64,109
89,689
Taken
127,233
74,227
Mitigated
72,801
39,260
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,028
3,669
0
1,586
22,061
9,631
657
12,104
9,194
0
46,856
L
Zhong Kui
Alexis_inuzuka
Zhong Kui
24,171
1,646
0
6,535
21,810
16,172
0
9,886
11,434
70,253
0
W
Aphrodite
Latinoman117
Aphrodite
14,785
2,586
13,086
11,891
17,572
11,599
1,714
7,400
10,172
32,169
0
W
Bakasura
Leprakon
Bakasura
19,527
10,908
0
5,259
15,862
12,249
4,019
5,605
10,257
0
53,235
L
Lancelot
MAKERMEETER
Lancelot
11,722
399
0
2,902
25,795
17,948
456
12,061
12,811
0
34,974
L
Cerberus
5,316
348
0
3,123
32,278
16,232
0
24,341
7,927
22,161
0
W
Neith
21,054
10,973
0
1,808
11,563
6,591
2,958
7,276
4,287
0
51,909
W
Atlas
fallen050
Atlas
12,582
4,732
0
6,972
26,600
32,991
299
12,273
14,327
30,809
0
W
Raijin
minus01
Raijin
42,639
6,700
0
244
18,092
10,797
2,337
5,805
12,287
91,359
0
L
Ao Kuang
xzeax7
Ao Kuang
8,872
2,512
0
7,115
25,289
12,818
195
11,614
12,861
29,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,233
Gold Earned
53,757
341
Minions Killed
308
0
Camps Cleared
0
1,838,560
Distance Traveled
1,443,310
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,953
644
69
4
0
280,119
0
L
Zhong Kui
11,805
694
109
6
0
278,880
4
W
Aphrodite
12,861
757
38
2
0
338,686
0
W
Bakasura
14,396
847
88
5
0
441,482
0
L
Lancelot
10,481
617
43
3
0
325,170
0
L
Cerberus
9,756
574
51
3
0
254,546
3
W
Neith
12,039
708
80
5
0
313,632
1
W
Atlas
13,300
782
29
2
0
374,460
2
W
Raijin
14,637
861
106
6
0
370,300
1
L
Ao Kuang
10,762
633
36
2
0
304,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role