Player Matchup

Merlin
Merlin
El_Caliss
Merlin
Level 87
God Stats
3W - 12L
1,445 SR
Queue Stats
36W - 56L
1,392 Elo+
Solo
Ares
Ares
LazyLagomorph
Ares
Level 63
God Stats
17W - 4L
1,893 SR
Queue Stats
241W - 169L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SadistSalsa
Ah Muzen Cab
Level 157
God Stats
13W - 2L
1,753 SR
Queue Stats
189W - 119L
1,640 Elo+
Party 1
Team Averages
Level 102
1,697 SR
1,514 Elo+

VS

Team Averages
Level 75
1,575 SR
1,508 Elo+
Hercules
Hercules
Adhd2
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Chronos
Chronos
Luvluss
Chronos
Level 104
God Stats
5W - 3L
1,703 SR
Queue Stats
371W - 362L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
funarul
Danzaburou
Level 68
God Stats
33W - 28L
1,522 SR
Queue Stats
340W - 308L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
El_Caliss
Merlin
16
2 / 1 / 5
11,397
712
14,271
10,935
5,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 6
11,951
747
8,332
20,035
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
SadistSalsa
Ah Muzen Cab
18
6 / 1 / 4
11,972
748
28,909
20,501
11,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adhd2
Hercules
13
1 / 5 / 2
9,622
601
9,640
28,455
28,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Luvluss
Chronos
15
1 / 2 / 2
10,017
626
14,062
15,492
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
funarul
Danzaburou
15
1 / 3 / 2
10,251
641
17,173
13,306
5,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Adhd2
Hercules
1
5
2
0.4
W
Merlin
El_Caliss
Merlin
2
1
5
4.5
W
2
1
6
5
L
Chronos
Luvluss
Chronos
1
2
2
1
W
Ah Muzen Cab
SadistSalsa
Ah Muzen Cab
6
1
4
8
L
Danzaburou
funarul
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,512
Damage
40,875
51,471
Taken
57,253
40,390
Mitigated
40,095
20,314
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Adhd2
Hercules
9,640
3,301
413
8,108
28,455
28,136
0
11,469
16,986
0
14,968
W
Merlin
El_Caliss
Merlin
14,271
511
218
2,240
10,935
5,629
500
3,809
7,126
53,934
0
W
8,332
922
578
9,260
20,035
23,450
0
5,441
14,594
16,341
0
L
Chronos
Luvluss
Chronos
14,062
4,369
0
7,569
15,492
6,236
0
6,188
9,304
38,768
0
W
Ah Muzen Cab
SadistSalsa
Ah Muzen Cab
28,909
10,456
0
8,018
20,501
11,311
2,429
5,510
14,991
0
101,163
L
Danzaburou
funarul
Danzaburou
17,173
2,927
0
2,043
13,306
5,723
0
5,258
8,048
0
65,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
29,890
233
Minions Killed
190
12
Camps Cleared
2
905,393
Distance Traveled
890,790
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,622
601
20
1
0
289,449
0
W
Merlin
11,397
712
97
6
2
275,394
3
W
Ares
11,951
747
10
1
0
321,057
3
L
Chronos
10,017
626
63
4
0
313,541
1
W
Ah Muzen Cab
11,972
748
126
8
10
308,942
2
L
Danzaburou
10,251
641
107
7
2
287,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role