Player Matchup

Ne Zha
Ne Zha
Gold V
AoSumo
Ne Zha
Gold V
Level 160
God Stats
4W - 13L
1,111 SR
Queue Stats
325W - 328L
1,201 MMR
Solo
Bacchus
Bacchus
Gold II
FENIX Dheno
Bacchus
Gold II
Level 146
God Stats
7W - 1L
1,906 SR
Queue Stats
137W - 136L
1,592 MMR
Party 2
Ganesha
Ganesha
Silver I
FENIX FATEZ
Ganesha
Silver I
Level 145
God Stats
21W - 14L
1,739 SR
Queue Stats
147W - 154L
1,364 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Hardy04
Danzaburou
Gold V
Level 142
God Stats
7W - 5L
1,715 SR
Queue Stats
232W - 228L
1,239 MMR
Solo
Vulcan
Vulcan
Gold II
INVITE MEEEEEE
Vulcan
Gold II
Level 158
God Stats
10W - 8L
1,668 SR
Queue Stats
208W - 209L
1,511 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,628 SR
1,381 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,459 SR
1,344 MMR
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Silver I
NyTe-_-WolF
Bakasura
Silver I
Level 156
God Stats
8W - 5L
1,547 SR
Queue Stats
750W - 777L
1,196 MMR
Solo
Da Ji
Da Ji
Bronze IV
PFShawn
Da Ji
Bronze IV
Level 148
God Stats
1W - 1L
1,678 SR
Queue Stats
11W - 13L
1,159 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Roll up the Dub
Kumbhakarna
Silver I
Level 108
God Stats
1W - 2L
1,114 SR
Queue Stats
49W - 58L
1,154 MMR
Solo
Ishtar
Ishtar
Platinum III
Seuzjr123
Ishtar
Platinum III
Level 143
God Stats
12W - 16L
1,457 SR
Queue Stats
347W - 340L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AoSumo
Ne Zha
17
4 / 5 / 1
10,964
577
8,290
16,882
7,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
FENIX Dheno
Bacchus
12
1 / 3 / 1
8,230
433
7,319
9,207
7,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
FENIX FATEZ
Ganesha
12
0 / 3 / 3
8,109
427
3,146
12,352
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Hardy04
Danzaburou
17
1 / 8 / 0
10,409
548
5,732
20,776
7,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
8,055
424
10,635
9,450
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabKhepriLokiGeb

VS

Bans
ArachneKing ArthurMulanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 1 / 8
11,556
608
13,824
10,775
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NyTe-_-WolF
Bakasura
15
0 / 2 / 6
10,624
559
4,763
19,905
10,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
PFShawn
Da Ji
20
10 / 2 / 1
13,056
687
9,639
18,504
9,067
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Roll up the Dub
Kumbhakarna
15
1 / 1 / 11
10,770
567
4,164
20,988
19,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Seuzjr123
Ishtar
17
11 / 0 / 4
12,730
670
13,026
10,725
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
24
24
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
8
6
L
Ne Zha
AoSumo
Ne Zha
4
5
1
0.9
L
Bacchus
FENIX Dheno
Bacchus
1
3
1
0.5
L
Ganesha
FENIX FATEZ
Ganesha
0
3
3
0.5
L
Danzaburou
Hardy04
Danzaburou
1
8
0
0.13
L
0
5
1
0.1
W
Bakasura
NyTe-_-WolF
Bakasura
0
2
6
1.5
W
Da Ji
PFShawn
Da Ji
10
2
1
5.25
W
Kumbhakarna
Roll up the Dub
Kumbhakarna
1
1
11
6.5
W
Ishtar
Seuzjr123
Ishtar
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
45,416
68,667
Taken
80,897
35,854
Mitigated
49,401
9,720
Healing
25,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,824
45
0
3,197
10,775
5,345
2,470
3,297
7,478
101,694
1,424
L
Ne Zha
AoSumo
Ne Zha
8,290
1,765
0
1,959
16,882
7,190
749
955
15,857
0
75,407
L
Bacchus
FENIX Dheno
Bacchus
7,319
1,823
0
1,816
9,207
7,583
613
1,066
8,009
45,024
0
L
Ganesha
FENIX FATEZ
Ganesha
3,146
502
0
2,229
12,352
10,103
0
4,400
7,952
22,428
0
L
Danzaburou
Hardy04
Danzaburou
5,732
1,535
0
3,466
20,776
7,733
894
4,912
15,699
0
100,760
L
10,635
4,183
0
250
9,450
3,245
0
6,216
3,234
63,560
0
W
Bakasura
NyTe-_-WolF
Bakasura
4,763
3,317
0
10,613
19,905
10,717
2,237
7,469
11,906
0
53,378
W
Da Ji
PFShawn
Da Ji
9,639
3,152
0
1,302
18,504
9,067
2,070
2,316
16,188
0
112,010
W
Kumbhakarna
Roll up the Dub
Kumbhakarna
4,164
658
0
7,523
20,988
19,440
1,226
7,995
12,711
22,863
6,130
W
Ishtar
Seuzjr123
Ishtar
13,026
8,091
0
3,092
10,725
4,832
9,279
2,255
8,430
0
100,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
58,736
519
Minions Killed
594
0
Camps Cleared
0
1,534,469
Distance Traveled
1,878,969
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,556
608
141
7
0
366,769
4
L
Ne Zha
10,964
577
138
7
0
381,705
1
L
Bacchus
8,230
433
84
4
0
264,170
0
L
Ganesha
8,109
427
12
1
0
274,572
6
L
Danzaburou
10,409
548
172
9
0
328,971
3
L
Vulcan
8,055
424
113
6
0
285,051
3
W
Bakasura
10,624
559
103
5
0
400,873
7
W
Da Ji
13,056
687
160
8
0
374,091
3
W
Kumbhakarna
10,770
567
39
2
0
358,095
9
W
Ishtar
12,730
670
151
8
0
379,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role