Player Matchup

Hachiman
Hachiman
BLOOD DEMON70
Hachiman
Level 28
God Stats
5W - 7L
1,231 SR
Queue Stats
73W - 70L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Opossum1922
Cthulhu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,166 Elo+
Solo
Anubis
Anubis
Spencer1234
Anubis
Level 141
God Stats
2W - 3L
1,402 SR
Queue Stats
50W - 65L
1,400 Elo+
Solo
Nemesis
Nemesis
ant023
Nemesis
Level 76
God Stats
2W - 0L
1,731 SR
Queue Stats
189W - 185L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
gatlincg
Ah Puch
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 136L
1,425 Elo+
Solo
Team Averages
Level 76
1,473 SR
1,365 Elo+

VS

Team Averages
Level 62
1,448 SR
1,421 Elo+
Ah Muzen Cab
Ah Muzen Cab
BaiPeter11
Ah Muzen Cab
Level 34
God Stats
3W - 4L
1,495 SR
Queue Stats
146W - 164L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
JoJo volpe
Kuzenbo
Level 48
God Stats
15W - 29L
1,281 SR
Queue Stats
75W - 101L
1,330 Elo+
Solo
Persephone
Persephone
asriel3333333
Persephone
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 83L
1,312 Elo+
Solo
Poseidon
Poseidon
mysticmanic
Poseidon
Level 109
God Stats
3W - 7L
1,487 SR
Queue Stats
522W - 537L
1,476 Elo+
Solo
Izanami
Izanami
peachy_9678
Izanami
Level 86
God Stats
43W - 45L
1,474 SR
Queue Stats
582W - 620L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLOOD DEMON70
Hachiman
18
8 / 1 / 12
12,193
1,108
15,160
10,476
5,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Opossum1922
Cthulhu
17
3 / 2 / 12
11,169
1,015
12,420
17,252
13,082
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
17
4 / 3 / 13
12,008
1,092
12,225
11,949
7,724
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ant023
Nemesis
17
6 / 1 / 11
11,845
1,077
16,569
12,930
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
gatlincg
Ah Puch
17
2 / 1 / 11
11,397
1,036
9,430
7,792
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

238

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaiPeter11
Ah Muzen Cab
17
2 / 6 / 6
11,491
1,045
13,473
15,387
6,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
JoJo volpe
Kuzenbo
15
0 / 7 / 4
10,019
911
9,567
24,585
24,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
asriel3333333
Persephone
16
0 / 6 / 3
10,089
917
4,898
11,079
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
mysticmanic
Poseidon
16
1 / 2 / 3
10,911
992
10,944
8,645
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
peachy_9678
Izanami
17
5 / 2 / 3
12,870
1,170
16,906
10,676
3,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
23
Kills
8
8
Deaths
23
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BLOOD DEMON70
Hachiman
8
1
12
14
L
Ah Muzen Cab
BaiPeter11
Ah Muzen Cab
2
6
6
0.83
L
Kuzenbo
JoJo volpe
Kuzenbo
0
7
4
0.29
W
Cthulhu
Opossum1922
Cthulhu
3
2
12
4.5
W
Anubis
4
3
13
3.5
W
Nemesis
ant023
Nemesis
6
1
11
11.5
L
Persephone
asriel3333333
Persephone
0
6
3
0.25
W
Ah Puch
gatlincg
Ah Puch
2
1
11
7.5
L
Poseidon
mysticmanic
Poseidon
1
2
3
1.25
L
Izanami
peachy_9678
Izanami
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,804
Damage
55,788
60,399
Taken
70,372
35,754
Mitigated
41,240
13,367
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BLOOD DEMON70
Hachiman
15,160
11,853
0
3,113
10,476
5,032
0
3,711
6,765
0
24,531
L
Ah Muzen Cab
BaiPeter11
Ah Muzen Cab
13,473
4,597
0
1,844
15,387
6,273
0
8,631
6,756
0
24,693
L
Kuzenbo
JoJo volpe
Kuzenbo
9,567
3,872
354
1,394
24,585
24,288
0
8,864
15,721
16,111
0
W
Cthulhu
Opossum1922
Cthulhu
12,420
880
460
1,833
17,252
13,082
0
8,940
8,312
27,321
0
W
Anubis
12,225
814
0
3,921
11,949
7,724
0
4,525
7,424
48,178
0
W
Nemesis
ant023
Nemesis
16,569
7,636
0
2,310
12,930
6,345
0
6,460
6,470
0
34,489
L
Persephone
asriel3333333
Persephone
4,898
622
0
576
11,079
3,478
0
4,902
6,171
10,846
0
W
Ah Puch
gatlincg
Ah Puch
9,430
710
0
1,730
7,792
3,571
0
1,773
6,019
32,281
0
L
Poseidon
mysticmanic
Poseidon
10,944
1,260
0
0
8,645
3,249
0
4,857
3,788
54,024
0
L
Izanami
peachy_9678
Izanami
16,906
9,706
0
1,227
10,676
3,952
0
6,818
3,858
0
44,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
55,380
272
Minions Killed
238
9
Camps Cleared
9
1,017,540
Distance Traveled
937,741
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,193
1,108
34
3
0
209,371
0
L
Ah Muzen Cab
11,491
1,045
34
3
0
179,446
1
L
Kuzenbo
10,019
911
14
1
1
164,463
2
W
Cthulhu
11,169
1,015
29
3
0
202,388
1
W
Anubis
12,008
1,092
103
9
1
172,539
0
W
Nemesis
11,845
1,077
40
4
4
241,327
0
L
Persephone
10,089
917
13
1
1
190,647
0
W
Ah Puch
11,397
1,036
66
6
4
191,915
0
L
Poseidon
10,911
992
109
10
1
211,008
0
L
Izanami
12,870
1,170
68
6
6
192,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role