Player Matchup

Odin
Odin
DahrkZen
Odin
Level 125
God Stats
1W - 2L
1,171 SR
Queue Stats
399W - 423L
1,436 Elo+
Solo
Bacchus
Bacchus
Dangotaku1234
Bacchus
Level 84
God Stats
2W - 1L
1,501 SR
Queue Stats
45W - 55L
1,420 Elo+
Party 1
Kali
Kali
My Guy65
Kali
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,513 Elo+
Party 2
Hachiman
Hachiman
Nikk99
Hachiman
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,464 Elo+
Party 1
Janus
Janus
Sleeper NwG
Janus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,459 Elo+
Party 2
Team Averages
Level 101
1,434 SR
1,458 Elo+

VS

Team Averages
Level 128
1,458 SR
1,465 Elo+
Hades
Hades
FSUBxRAMRODx
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,539 Elo+
Solo
Fenrir
Fenrir
HenriieSW
Fenrir
Level 147
God Stats
1W - 4L
1,215 SR
Queue Stats
193W - 200L
1,425 Elo+
Solo
Bellona
Bellona
Judge3536
Bellona
Level 140
God Stats
2W - 3L
1,597 SR
Queue Stats
51W - 69L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Tragedy671
Sun Wukong
Level 158
God Stats
13W - 17L
1,479 SR
Queue Stats
1,180W - 1,268L
1,410 Elo+
Solo
Eset
Eset
girzan
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 3 / 13
9,968
831
8,514
15,218
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
17
4 / 4 / 11
9,820
818
9,519
23,547
28,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
16
2 / 6 / 13
10,795
900
11,311
22,395
19,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Nikk99
Hachiman
18
15 / 4 / 8
10,802
900
28,738
13,127
6,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 3 / 12
9,143
762
14,819
6,847
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
9,287
774
13,405
18,262
13,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
HenriieSW
Fenrir
13
4 / 6 / 5
8,650
721
7,809
14,925
15,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Judge3536
Bellona
16
5 / 6 / 6
9,449
787
15,185
26,979
24,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Tragedy671
Sun Wukong
15
3 / 7 / 7
8,851
738
10,314
20,348
17,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
girzan
Eset
19
6 / 3 / 8
10,900
908
19,130
11,192
6,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
56
28
Kills
20
20
Deaths
28
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Odin
4
3
13
3.5
W
Bacchus
4
4
11
2.38
L
2
6
10
1.17
L
Fenrir
HenriieSW
Fenrir
4
6
5
1.08
L
Bellona
Judge3536
Bellona
5
6
6
1.33
W
Kali
2
6
13
1.42
W
Hachiman
Nikk99
Hachiman
15
4
8
4.75
W
3
3
12
3
L
Sun Wukong
Tragedy671
Sun Wukong
3
7
7
0.93
L
Eset
girzan
Eset
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,901
Damage
65,843
81,134
Taken
91,706
74,441
Mitigated
76,686
31,677
Healing
28,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,514
989
2,002
4,440
15,218
16,963
133
7,288
7,930
0
19,186
W
Bacchus
9,519
1,103
323
9,190
23,547
28,604
0
11,103
12,444
17,708
0
L
13,405
362
1,107
3,912
18,262
13,037
108
5,438
12,824
21,478
0
L
Fenrir
HenriieSW
Fenrir
7,809
1,327
671
2,936
14,925
15,550
78
2,965
11,960
0
15,017
L
Bellona
Judge3536
Bellona
15,185
4,771
1,289
7,898
26,979
24,038
43
8,445
18,534
0
20,404
W
Kali
11,311
4,186
3,184
8,036
22,395
19,151
961
7,578
14,817
0
19,031
W
Hachiman
Nikk99
Hachiman
28,738
12,568
512
2,699
13,127
6,538
796
5,543
7,584
0
38,878
W
14,819
782
715
576
6,847
3,185
354
1,023
5,824
27,750
0
L
Sun Wukong
Tragedy671
Sun Wukong
10,314
1,823
1,050
3,447
20,348
17,756
37
3,963
16,385
0
20,371
L
Eset
girzan
Eset
19,130
1,316
3,011
2,700
11,192
6,305
212
3,527
7,665
36,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,528
Gold Earned
47,137
114
Minions Killed
108
0
Camps Cleared
0
1,126,926
Distance Traveled
1,088,413
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,968
831
13
1
0
202,401
1
W
Bacchus
9,820
818
16
1
0
239,809
0
L
Hades
9,287
774
18
2
0
211,467
0
L
Fenrir
8,650
721
15
1
0
217,404
2
L
Bellona
9,449
787
12
1
0
208,385
1
W
Kali
10,795
900
18
2
0
244,335
1
W
Hachiman
10,802
900
29
2
0
202,530
0
W
Janus
9,143
762
38
3
0
237,851
1
L
Sun Wukong
8,851
738
11
1
0
210,875
0
L
Eset
10,900
908
52
4
0
240,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role