Player Matchup

Chaac
Chaac
CONNORTRON12
Chaac
Level 18
God Stats
6W - 5L
1,602 SR
Queue Stats
16W - 13L
1,559 Elo+
Party 3
Awilix
Awilix
DYNAMITE 420886
Awilix
Level 120
God Stats
2W - 0L
1,712 SR
Queue Stats
176W - 177L
1,545 Elo+
Party 3
Khepri
Khepri
ElPapiPine21
Khepri
Level 145
God Stats
2W - 6L
1,263 SR
Queue Stats
295W - 287L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
Ruralrook 1
Cernunnos
Level 129
God Stats
2W - 3L
1,585 SR
Queue Stats
246W - 229L
1,547 Elo+
Party 2
Raijin
Raijin
TheRealMimosa
Raijin
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 24L
1,477 Elo+
Party 2
Team Averages
Level 90
1,533 SR
1,535 Elo+

VS

Team Averages
Level 122
1,551 SR
1,518 Elo+
Awilix
Awilix
AKIO-NOVA
Awilix
Level 145
God Stats
10W - 11L
1,477 SR
Queue Stats
394W - 367L
1,531 Elo+
Party 1
Shiva
Shiva
EL Bunker6262
Shiva
Level 146
God Stats
8W - 7L
1,559 SR
Queue Stats
260W - 281L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Meatwagon-_-80
Danzaburou
Level 144
God Stats
13W - 7L
1,568 SR
Queue Stats
162W - 149L
1,568 Elo+
Party 1
Poseidon
Poseidon
fireeflower
Poseidon
Level 129
God Stats
0W - 1L
1,582 SR
Queue Stats
211W - 201L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
ghost61801
Cthulhu
Level 48
God Stats
12W - 15L
1,567 SR
Queue Stats
75W - 71L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
10,634
483
17,538
24,359
22,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
19 / 1 / 4
14,697
668
30,224
21,381
11,825
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
15
1 / 0 / 7
10,656
484
4,522
13,167
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Ruralrook 1
Cernunnos
16
2 / 0 / 1
10,757
489
11,507
11,013
4,713
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 6
10,712
487
7,627
13,380
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AKIO-NOVA
Awilix
18
3 / 8 / 0
11,117
505
6,258
20,141
8,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 8 / 3
10,508
478
20,754
29,404
22,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Meatwagon-_-80
Danzaburou
15
0 / 4 / 1
9,272
421
9,335
20,176
8,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
fireeflower
Poseidon
17
3 / 5 / 0
10,657
484
11,359
13,537
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ghost61801
Cthulhu
15
0 / 1 / 2
9,880
449
8,640
15,672
14,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
9
9
Deaths
26
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
AKIO-NOVA
Awilix
3
8
0
0.38
W
2
5
7
1.1
W
19
1
4
21
L
3
8
3
0.56
W
Khepri
1
0
7
4.5
L
Danzaburou
Meatwagon-_-80
Danzaburou
0
4
1
0.13
W
Cernunnos
Ruralrook 1
Cernunnos
2
0
1
2.5
W
2
3
6
1.67
L
Poseidon
fireeflower
Poseidon
3
5
0
0.6
L
Cthulhu
ghost61801
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,418
Damage
56,346
83,300
Taken
98,930
59,623
Mitigated
60,460
23,701
Healing
26,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AKIO-NOVA
Awilix
6,258
1,997
0
3,284
20,141
8,649
0
976
19,165
0
107,759
W
17,538
4,082
0
10,327
24,359
22,657
85
1,862
22,497
0
70,753
W
30,224
15,611
0
3,844
21,381
11,825
0
4,436
16,945
0
165,412
L
20,754
6,766
0
7,815
29,404
22,475
217
1,854
27,550
0
75,502
W
Khepri
4,522
291
0
2,945
13,167
15,117
0
4,412
8,755
28,635
0
L
Danzaburou
Meatwagon-_-80
Danzaburou
9,335
4,668
0
7,106
20,176
8,535
1,128
2,675
17,501
0
85,563
W
Cernunnos
Ruralrook 1
Cernunnos
11,507
5,926
0
4,236
11,013
4,713
2,016
2,102
8,911
0
93,547
W
7,627
583
51
2,298
13,380
5,311
645
7,901
5,479
74,072
0
L
Poseidon
fireeflower
Poseidon
11,359
1,052
0
1,161
13,537
6,126
0
3,050
10,487
94,380
0
L
Cthulhu
ghost61801
Cthulhu
8,640
1,091
3,278
3,582
15,672
14,675
0
3,594
12,078
50,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,456
Gold Earned
51,434
573
Minions Killed
655
0
Camps Cleared
0
2,090,417
Distance Traveled
2,064,404
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,117
505
169
8
0
436,641
4
W
Chaac
10,634
483
91
4
0
452,627
2
W
Awilix
14,697
668
158
7
0
539,356
4
L
Shiva
10,508
478
106
5
0
394,796
2
W
Khepri
10,656
484
38
2
0
433,379
2
L
Danzaburou
9,272
421
132
6
0
376,964
7
W
Cernunnos
10,757
489
167
8
0
312,924
4
W
Raijin
10,712
487
119
5
0
352,131
1
L
Poseidon
10,657
484
158
7
0
425,820
5
L
Cthulhu
9,880
449
90
4
0
430,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role