Player Matchup

He Bo
He Bo
Bvrkio
He Bo
Level 66
God Stats
0W - 1L
1,262 SR
Queue Stats
9W - 16L
1,139 Elo+
Party 1
Jormungandr
Jormungandr
YungSebsy
Jormungandr
Level 18
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Ullr
Ullr
mashoc69
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,425 Elo+
Party 1
Team Averages
Level 51
1,462 SR
1,279 Elo+

VS

Team Averages
Level 62
1,521 SR
1,349 Elo+
Gilgamesh
Gilgamesh
HACKNOMUS
Gilgamesh
Level 25
God Stats
8W - 4L
1,591 SR
Queue Stats
56W - 54L
1,419 Elo+
Party 2
Atlas
Atlas
Shadow0TheSlayer
Atlas
Level 126
God Stats
24W - 16L
1,597 SR
Queue Stats
128W - 140L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
xSin Hasty
Aphrodite
Level 35
God Stats
2W - 3L
1,374 SR
Queue Stats
63W - 84L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bvrkio
He Bo
15
1 / 9 / 2
10,589
588
18,475
18,329
8,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
YungSebsy
Jormungandr
15
1 / 5 / 2
10,726
596
16,782
21,286
21,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ullr
17
2 / 4 / 2
11,797
655
17,284
18,656
9,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HACKNOMUS
Gilgamesh
18
9 / 2 / 7
13,549
753
16,470
29,300
21,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 1 / 12
13,920
773
24,166
27,961
46,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
xSin Hasty
Aphrodite
17
3 / 2 / 11
12,152
675
9,458
14,042
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
18
18
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bvrkio
He Bo
1
9
2
0.22
W
Gilgamesh
HACKNOMUS
Gilgamesh
9
2
7
6.25
W
6
1
12
12
L
Jormungandr
YungSebsy
Jormungandr
1
5
2
0.4
L
Ullr
2
4
2
0.75
W
Aphrodite
xSin Hasty
Aphrodite
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,541
Damage
50,094
58,271
Taken
71,303
40,030
Mitigated
78,025
10,818
Healing
33,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bvrkio
He Bo
18,475
1,281
794
1,970
18,329
8,818
0
10,299
8,030
42,681
0
W
Gilgamesh
HACKNOMUS
Gilgamesh
16,470
4,835
769
12,007
29,300
21,870
899
14,243
15,057
0
45,586
W
24,166
8,796
0
1,957
27,961
46,843
274
13,537
14,424
57,911
0
L
Jormungandr
YungSebsy
Jormungandr
16,782
4,986
743
5,039
21,286
21,328
211
12,134
9,152
38,709
0
L
Ullr
17,284
10,096
0
2,272
18,656
9,884
0
11,618
7,038
0
61,273
W
Aphrodite
xSin Hasty
Aphrodite
9,458
1,646
10,554
8,231
14,042
9,312
452
8,384
5,658
43,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
39,621
187
Minions Killed
181
9
Camps Cleared
5
860,626
Distance Traveled
1,096,254
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,589
588
46
3
5
284,931
0
W
Gilgamesh
13,549
753
33
2
0
369,173
1
W
Atlas
13,920
773
55
3
3
362,871
1
L
Jormungandr
10,726
596
49
3
0
272,749
5
L
Ullr
11,797
655
92
5
4
302,946
0
W
Aphrodite
12,152
675
93
5
2
364,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role