Player Matchup

Osiris
Osiris
GeneralPanDulce
Osiris
Level 148
God Stats
2W - 0L
1,573 SR
Queue Stats
73W - 62L
1,591 Elo+
Party 2
Ishtar
Ishtar
MayorPanDulce
Ishtar
Level 160
God Stats
1W - 0L
1,182 SR
Queue Stats
83W - 73L
1,599 Elo+
Party 2
Thanatos
Thanatos
TenientePanDulce
Thanatos
Level 158
God Stats
3W - 2L
1,437 SR
Queue Stats
76W - 67L
1,608 Elo+
Party 2
Atlas
Atlas
jonnysklz237
Atlas
Level 138
God Stats
12W - 2L
1,655 SR
Queue Stats
61W - 58L
1,460 Elo+
Party 1
Hera
Hera
tamperedghost309
Hera
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 14L
1,377 Elo+
Party 1
Team Averages
Level 142
1,512 SR
1,527 Elo+

VS

Team Averages
Level 109
1,553 SR
1,485 Elo+
Xing Tian
Xing Tian
Barbehenn
Xing Tian
Level 88
God Stats
2W - 8L
1,342 SR
Queue Stats
89W - 101L
1,492 Elo+
Solo
Yu Huang
Yu Huang
HoffaCityTV
Yu Huang
Level 86
God Stats
0W - 1L
1,829 SR
Queue Stats
52W - 76L
1,400 Elo+
Solo
Osiris
Osiris
RydraeIm
Osiris
Level 159
God Stats
2W - 2L
1,774 SR
Queue Stats
70W - 84L
1,497 Elo+
Solo
Thanatos
Thanatos
SleepyGoddess03
Thanatos
Level 87
God Stats
9W - 8L
1,507 SR
Queue Stats
531W - 430L
1,567 Elo+
Solo
Medusa
Medusa
pwd9398
Medusa
Level 127
God Stats
2W - 7L
1,311 SR
Queue Stats
231W - 259L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,430
674
8,889
16,650
23,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 1 / 11
10,494
750
13,729
15,750
7,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 2 / 4
11,017
787
14,262
15,197
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 3 / 7
10,026
716
6,999
13,210
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 11
9,153
654
11,802
9,313
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Barbehenn
Xing Tian
14
0 / 3 / 1
8,501
607
6,679
14,331
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
HoffaCityTV
Yu Huang
17
3 / 1 / 2
9,771
698
13,117
8,753
4,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
RydraeIm
Osiris
15
2 / 3 / 2
8,925
638
10,033
14,565
14,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
15
2 / 7 / 2
8,990
642
10,969
15,082
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
pwd9398
Medusa
17
2 / 3 / 6
10,154
725
11,690
14,236
6,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
17
Kills
9
9
Deaths
17
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Barbehenn
Xing Tian
0
3
1
0.17
W
3
1
5
5.5
L
Yu Huang
HoffaCityTV
Yu Huang
3
1
2
4
W
2
1
11
7.5
L
Osiris
RydraeIm
Osiris
2
3
2
1
L
Thanatos
2
7
2
0.43
W
9
2
4
5.5
W
3
3
7
2.17
L
Medusa
pwd9398
Medusa
2
3
6
1.67
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,681
Damage
52,488
70,120
Taken
66,967
58,134
Mitigated
49,683
20,485
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Barbehenn
Xing Tian
6,679
581
0
1,326
14,331
15,422
0
4,172
10,159
13,054
0
W
8,889
2,733
0
2,847
16,650
23,202
205
4,294
12,356
207
21,983
L
Yu Huang
HoffaCityTV
Yu Huang
13,117
1,633
0
0
8,753
4,755
0
3,043
5,710
34,451
0
W
13,729
7,310
0
1,539
15,750
7,488
704
4,956
10,794
0
52,210
L
Osiris
RydraeIm
Osiris
10,033
3,733
0
3,656
14,565
14,738
0
4,804
9,761
0
31,717
L
Thanatos
10,969
2,324
0
7,042
15,082
7,843
0
1,695
13,387
0
28,455
W
14,262
4,235
0
11,466
15,197
7,961
313
5,481
9,716
0
46,511
W
6,999
2,771
515
1,693
13,210
15,985
153
2,723
10,487
23,859
0
L
Medusa
pwd9398
Medusa
11,690
3,865
0
3,411
14,236
6,925
102
5,294
8,942
0
46,416
W
11,802
2,201
83
2,342
9,313
3,498
817
2,342
6,971
39,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
46,341
291
Minions Killed
228
0
Camps Cleared
0
1,437,778
Distance Traveled
1,270,196
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,501
607
20
1
0
230,303
4
W
Osiris
9,430
674
26
2
0
273,115
2
L
Yu Huang
9,771
698
47
3
0
244,707
0
W
Ishtar
10,494
750
88
6
0
293,528
1
L
Osiris
8,925
638
44
3
0
265,238
3
L
Thanatos
8,990
642
42
3
0
270,100
1
W
Thanatos
11,017
787
80
6
0
313,641
1
W
Atlas
10,026
716
35
3
0
287,395
5
L
Medusa
10,154
725
75
5
0
259,848
3
W
Hera
9,153
654
62
4
0
270,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role