Player Matchup

Neith
Neith
Folkamania
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 104L
1,270 Elo+
Solo
Kumbhakarna
Kumbhakarna
JarJar 13R
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
KayKazoo
Pele
Level 68
God Stats
6W - 4L
1,265 SR
Queue Stats
202W - 168L
1,354 Elo+
Party 1
Shiva
Shiva
LordMegatron888
Shiva
Level 62
God Stats
2W - 1L
1,526 SR
Queue Stats
187W - 188L
1,372 Elo+
Solo
Thoth
Thoth
Toby2142
Thoth
Level 43
God Stats
2W - 0L
1,222 SR
Queue Stats
124W - 82L
1,425 Elo+
Party 1
Team Averages
Level 69
1,403 SR
1,384 Elo+

VS

Team Averages
Level 86
1,379 SR
1,320 Elo+
Cupid
Cupid
DIESEL0725
Cupid
Level 105
God Stats
1W - 4L
1,342 SR
Queue Stats
50W - 64L
1,349 Elo+
Solo
Skadi
Skadi
NeutralCauses
Skadi
Level 82
God Stats
1W - 2L
1,436 SR
Queue Stats
139W - 163L
1,394 Elo+
Solo
Yu Huang
Yu Huang
PhoenixPersons
Yu Huang
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 255L
1,336 Elo+
Solo
Izanami
Izanami
broadling21
Izanami
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 61L
1,173 Elo+
Solo
Ganesha
Ganesha
wilsonnm
Ganesha
Level 57
God Stats
4W - 9L
1,115 SR
Queue Stats
565W - 597L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
10 / 2 / 7
10,108
919
19,382
13,645
6,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
JarJar 13R
Kumbhakarna
7
0 / 1 / 3
6,553
596
1,010
3,685
3,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
17
6 / 1 / 5
9,476
861
9,863
13,094
6,730
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 9
8,552
777
11,030
16,512
11,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Toby2142
Thoth
14
1 / 3 / 9
8,204
746
14,388
8,700
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
3 / 3 / 2
8,193
745
11,207
11,149
5,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 2
6,896
627
10,957
11,939
4,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
12
2 / 4 / 3
7,774
707
5,303
6,807
3,017
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
broadling21
Izanami
12
0 / 5 / 3
7,027
639
5,902
9,134
3,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
wilsonnm
Ganesha
18
0 / 1 / 7
7,925
720
9,063
21,161
17,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
19
Kills
6
8
Deaths
19
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
3
2
1.33
W
Neith
10
2
7
6.75
W
Kumbhakarna
JarJar 13R
Kumbhakarna
0
1
3
1.5
W
Pele
6
1
5
8.5
W
2
1
9
6.5
L
1
6
2
0.33
L
Yu Huang
2
4
3
0.88
W
Thoth
Toby2142
Thoth
1
3
9
1.83
L
Izanami
broadling21
Izanami
0
5
3
0.3
L
Ganesha
wilsonnm
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,673
Damage
42,432
55,636
Taken
60,190
31,288
Mitigated
34,125
25,140
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
11,207
4,370
3,402
3,867
11,149
5,405
0
3,319
7,830
0
23,015
W
Neith
19,382
6,422
1,137
6,010
13,645
6,789
1,017
4,376
9,269
37
34,275
W
Kumbhakarna
JarJar 13R
Kumbhakarna
1,010
0
257
482
3,685
3,265
0
1,231
2,454
1,051
0
W
Pele
9,863
1,781
805
3,624
13,094
6,730
13
2,182
10,912
0
23,677
W
11,030
1,758
1,879
8,027
16,512
11,184
0
3,744
12,768
0
20,912
L
10,957
3,571
744
1,471
11,939
4,527
0
2,496
9,443
0
18,268
L
Yu Huang
5,303
700
0
667
6,807
3,017
0
1,296
5,511
10,581
0
W
Thoth
Toby2142
Thoth
14,388
1,018
1,028
1,891
8,700
3,320
469
2,833
5,867
23,642
0
L
Izanami
broadling21
Izanami
5,902
2,433
400
1,295
9,134
3,539
0
2,703
6,431
0
13,647
L
Ganesha
wilsonnm
Ganesha
9,063
568
460
10,440
21,161
17,637
0
5,621
15,540
19,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
37,815
109
Minions Killed
94
0
Camps Cleared
0
930,756
Distance Traveled
794,855
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,193
745
35
3
0
186,194
0
W
Neith
10,108
919
30
3
0
191,601
0
W
Kumbhakarna
6,553
596
0
0
0
62,938
0
W
Pele
9,476
861
28
3
0
230,190
0
W
Shiva
8,552
777
19
2
0
245,619
1
L
Skadi
6,896
627
11
1
0
159,422
0
L
Yu Huang
7,774
707
17
2
0
88,732
2
W
Thoth
8,204
746
32
3
0
200,408
0
L
Izanami
7,027
639
28
3
0
130,533
1
L
Ganesha
7,925
720
3
0
0
229,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role