Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RagingAmoeba
Da Ji
Level 158
God Stats
4W - 7L
1,209 SR
Queue Stats
177W - 208L
1,472 Elo+
Party 1
Geb
Geb
ScorpionX4400
Geb
Level 97
God Stats
1W - 0L
1,348 SR
Queue Stats
7W - 8L
1,449 Elo+
Party 2
Odin
Odin
SpaceCowboy7220
Odin
Level 69
God Stats
4W - 5L
1,455 SR
Queue Stats
161W - 181L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
Vanilla_Froyo
Jormungandr
Level 117
God Stats
1W - 0L
1,762 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 2
Team Averages
Level 120
1,455 SR
1,468 Elo+

VS

Team Averages
Level 112
1,603 SR
1,505 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chaney M8039
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Rivlar
Danzaburou
Level 63
God Stats
1W - 1L
1,729 SR
Queue Stats
44W - 40L
1,520 Elo+
Solo
Anubis
Anubis
SilverCrowler
Anubis
Level 124
God Stats
3W - 3L
1,645 SR
Queue Stats
155W - 153L
1,508 Elo+
Solo
Bastet
Bastet
gobegobelin
Bastet
Level 157
God Stats
0W - 1L
1,643 SR
Queue Stats
22W - 23L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 3 / 18
9,862
822
15,696
7,323
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
13 / 5 / 9
11,078
923
13,800
9,801
4,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 13
9,747
812
5,779
15,301
18,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 15
9,628
802
4,088
18,002
13,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Vanilla_Froyo
Jormungandr
18
5 / 4 / 17
10,391
866
14,574
15,145
11,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 5 / 7
8,781
732
5,492
9,420
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
15
1 / 6 / 8
8,915
743
7,448
12,217
5,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Rivlar
Danzaburou
16
7 / 6 / 4
9,912
826
11,298
12,977
5,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 5
9,305
775
8,835
11,809
6,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
2 / 4 / 9
8,856
738
9,947
12,206
6,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
27
Kills
16
19
Deaths
27
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
18
3.67
L
Nox
 
Nox
3
5
7
1.3
L
Medusa
1
6
8
0.83
W
13
5
9
3.5
L
Danzaburou
Rivlar
Danzaburou
7
6
4
1.5
W
3
4
13
2.38
L
3
6
5
0.92
W
4
3
15
3.83
W
Jormungandr
Vanilla_Froyo
Jormungandr
5
4
17
3.38
L
Bastet
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,937
Damage
43,020
65,572
Taken
58,629
51,579
Mitigated
27,679
16,840
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,696
3,142
2,361
1,418
7,323
3,525
1,765
2,442
4,881
41,163
0
L
Nox
 
Nox
5,492
34
626
1,097
9,420
4,002
496
4,888
4,532
15,880
0
L
Medusa
7,448
3,308
978
1,684
12,217
5,286
1,102
8,233
3,984
0
24,463
W
13,800
2,949
1,777
305
9,801
4,992
3,165
2,609
7,192
0
20,020
L
Danzaburou
Rivlar
Danzaburou
11,298
4,954
730
1,379
12,977
5,832
707
9,145
3,832
0
21,543
W
5,779
358
369
2,041
15,301
18,196
1,054
3,130
12,171
16,577
0
L
8,835
577
1,067
2,546
11,809
6,495
398
7,575
4,234
22,355
0
W
4,088
933
883
4,442
18,002
13,265
694
2,978
15,024
0
9,356
W
Jormungandr
Vanilla_Froyo
Jormungandr
14,574
3,792
904
2,340
15,145
11,601
1,680
3,168
11,977
30,112
0
L
Bastet
9,947
1,982
1,223
2,016
12,206
6,064
370
6,208
5,998
0
15,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
45,769
135
Minions Killed
116
0
Camps Cleared
0
1,032,602
Distance Traveled
971,737
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,862
822
61
5
0
199,549
2
L
Nox
8,781
732
20
2
0
196,530
3
L
Medusa
8,915
743
31
3
0
197,121
3
W
Da Ji
11,078
923
8
1
0
191,009
0
L
Danzaburou
9,912
826
18
2
0
175,243
0
W
Geb
9,747
812
17
1
0
205,652
0
L
Anubis
9,305
775
34
3
0
181,237
1
W
Odin
9,628
802
13
1
0
224,968
0
W
Jormungandr
10,391
866
36
3
0
211,424
0
L
Bastet
8,856
738
13
1
0
221,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role