Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Koozik
Awilix
Level 158
God Stats
4W - 8L
1,245 SR
Queue Stats
906W - 961L
1,508 Elo+
Solo
Hades
Hades
LuvakusV2
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,726 Elo+
Party 2
Pele
Pele
Mupiuf
Pele
Level 124
God Stats
3W - 6L
1,252 SR
Queue Stats
282W - 288L
1,512 Elo+
Party 3
Hercules
Hercules
Rexy33221
Hercules
Level 109
God Stats
1W - 1L
1,243 SR
Queue Stats
52W - 52L
1,519 Elo+
Party 2
Team Averages
Level 107
1,348 SR
1,553 Elo+

VS

Team Averages
Level 64
1,526 SR
1,541 Elo+
Achilles
Achilles
Giusti
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,496 Elo+
Party 1
Khepri
Khepri
Healin
Khepri
Level 107
God Stats
3W - 1L
1,711 SR
Queue Stats
181W - 216L
1,468 Elo+
Party 1
Bastet
Bastet
SKLIAS13
Bastet
Level 155
God Stats
7W - 10L
1,420 SR
Queue Stats
675W - 688L
1,522 Elo+
Solo
Apollo
Apollo
blacky_jack21
Apollo
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
406W - 425L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Õzålľě
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
2 / 1 / 24
12,264
818
12,871
23,083
24,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Koozik
Awilix
18
9 / 6 / 14
11,486
766
17,308
13,063
7,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
LuvakusV2
Hades
18
5 / 5 / 18
11,471
765
24,205
19,390
12,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Mupiuf
Pele
19
9 / 2 / 16
12,040
803
14,072
17,568
8,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Rexy33221
Hercules
19
8 / 2 / 20
11,993
800
14,831
17,629
12,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Giusti
Achilles
16
0 / 7 / 9
9,221
615
8,517
18,608
19,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Healin
Khepri
16
3 / 7 / 6
10,881
725
5,079
19,512
23,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
SKLIAS13
Bastet
18
4 / 6 / 5
10,967
731
19,475
15,603
9,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 7
9,917
661
12,677
14,499
8,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Õzålľě
Cthulhu
18
2 / 7 / 9
11,535
769
13,498
21,611
27,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
47
33
Kills
11
16
Deaths
33
92
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
24
14
L
Achilles
Giusti
Achilles
0
7
9
0.64
L
Khepri
Healin
Khepri
3
7
6
0.86
W
Awilix
Koozik
Awilix
9
6
14
2.67
W
Hades
LuvakusV2
Hades
5
5
18
2.8
W
Pele
Mupiuf
Pele
9
2
16
8.5
W
Hercules
Rexy33221
Hercules
8
2
20
9
L
Bastet
SKLIAS13
Bastet
4
6
5
1.08
L
2
6
7
0.92
L
Cthulhu
Õzålľě
Cthulhu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,287
Damage
59,246
90,733
Taken
89,833
66,792
Mitigated
88,292
45,722
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,871
1,801
4,045
12,987
23,083
24,751
818
4,383
18,464
0
33,422
L
Achilles
Giusti
Achilles
8,517
3,177
608
1,945
18,608
19,714
0
5,343
13,265
0
17,368
L
Khepri
Healin
Khepri
5,079
679
707
1,741
19,512
23,028
0
6,762
12,750
10,463
0
W
Awilix
Koozik
Awilix
17,308
5,619
1,453
598
13,063
7,882
1,717
2,585
10,387
0
28,902
W
Hades
LuvakusV2
Hades
24,205
2,167
1,856
7,632
19,390
12,974
1,255
2,634
16,130
42,536
0
W
Pele
Mupiuf
Pele
14,072
3,619
1,101
6,444
17,568
8,236
3,042
3,711
13,597
0
27,296
W
Hercules
Rexy33221
Hercules
14,831
2,473
3,039
6,567
17,629
12,949
1,779
5,264
12,082
0
21,753
L
Bastet
SKLIAS13
Bastet
19,475
4,819
975
2,694
15,603
9,884
0
3,078
12,525
0
33,566
L
12,677
10,259
0
1,758
14,499
8,104
0
3,681
10,818
0
30,727
L
Cthulhu
Õzålľě
Cthulhu
13,498
651
531
2,179
21,611
27,562
0
5,341
16,270
26,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,254
Gold Earned
52,521
168
Minions Killed
127
0
Camps Cleared
0
1,376,590
Distance Traveled
1,185,820
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,264
818
29
2
0
304,559
0
L
Achilles
9,221
615
19
1
0
262,023
0
L
Khepri
10,881
725
4
0
0
205,815
0
W
Awilix
11,486
766
24
2
0
274,411
0
W
Hades
11,471
765
55
4
0
243,123
2
W
Pele
12,040
803
34
2
0
280,613
0
W
Hercules
11,993
800
26
2
0
273,884
4
L
Bastet
10,967
731
31
2
0
240,992
1
L
Apollo
9,917
661
42
3
0
220,887
0
L
Cthulhu
11,535
769
31
2
0
256,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role