Player Matchup

Zeus
Zeus
Bingrs
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,562 Elo+
Party 3
Janus
Janus
Giusti
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,463 Elo+
Party 1
Merlin
Merlin
Healin
Merlin
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 216L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
RageEclipz935
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,252 Elo+
Party 3
Baron Samedi
Baron Samedi
Zeject
Baron Samedi
Level 147
God Stats
2W - 1L
1,702 SR
Queue Stats
167W - 185L
1,552 Elo+
Party 3
Team Averages
Level 80
1,540 SR
1,457 Elo+

VS

Team Averages
Level 109
1,552 SR
1,494 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Defibrylacja
Hades
Level 120
God Stats
3W - 3L
1,516 SR
Queue Stats
260W - 257L
1,501 Elo+
Solo
Pele
Pele
Frinky10
Pele
Level 89
God Stats
2W - 2L
1,716 SR
Queue Stats
509W - 445L
1,596 Elo+
Solo
Vamana
Vamana
I-VO91
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Solo
Olorun
Olorun
uandaivais
Olorun
Level 160
God Stats
0W - 3L
1,531 SR
Queue Stats
151W - 149L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bingrs
Zeus
8
0 / 1 / 4
4,891
978
4,507
2,679
806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Giusti
Janus
10
2 / 1 / 3
5,625
1,125
3,181
1,647
723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Healin
Merlin
11
0 / 0 / 6
5,519
1,104
3,525
2,711
1,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
RageEclipz935
Jing Wei
12
4 / 0 / 2
6,295
1,259
3,848
2,192
1,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Zeject
Baron Samedi
11
0 / 1 / 3
5,405
1,081
3,696
4,441
3,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 1 / 1
5,993
1,199
2,568
5,894
6,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

11
0 / 2 / 2
5,396
1,079
2,114
6,392
6,696
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
8
1 / 2 / 1
4,871
974
3,159
3,789
2,911
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
I-VO91
Vamana
1
0 / 0 / 0
1,380
276
0
0
0
Olorun
uandaivais
Olorun
11
0 / 1 / 2
5,284
1,057
2,334
5,163
2,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
6
Kills
3
3
Deaths
6
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
1
2.5
W
Zeus
Bingrs
Zeus
0
1
4
2
L
0
2
2
0.5
L
Pele
1
2
1
0.75
W
Janus
Giusti
Janus
2
1
3
3.5
W
Merlin
Healin
Merlin
0
0
6
3
L
Vamana
I-VO91
Vamana
0
0
0
0
W
Jing Wei
RageEclipz935
Jing Wei
4
0
2
5
W
Baron Samedi
Zeject
Baron Samedi
0
1
3
1.5
L
Olorun
uandaivais
Olorun
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
10,175
13,670
Taken
21,238
7,175
Mitigated
19,136
5,586
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,568
365
0
1,823
5,894
6,601
0
4,063
1,831
0
3,636
W
Zeus
Bingrs
Zeus
4,507
633
0
0
2,679
806
0
40
2,639
8,124
0
L
2,114
24
256
1,455
6,392
6,696
0
4,511
1,881
7,974
0
L
Pele
3,159
472
192
504
3,789
2,911
0
2,558
1,231
0
3,730
W
Janus
Giusti
Janus
3,181
198
0
0
1,647
723
0
851
796
3,596
0
W
Merlin
Healin
Merlin
3,525
214
801
702
2,711
1,219
0
1,075
1,636
9,923
0
L
Vamana
I-VO91
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
RageEclipz935
Jing Wei
3,848
2,622
162
721
2,192
1,066
0
598
1,594
0
12,181
W
Baron Samedi
Zeject
Baron Samedi
3,696
516
1,209
1,991
4,441
3,361
126
1,884
2,557
9,674
0
L
Olorun
uandaivais
Olorun
2,334
745
2,491
2,839
5,163
2,928
0
3,777
1,386
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,735
Gold Earned
22,924
60
Minions Killed
53
0
Camps Cleared
0
567,273
Distance Traveled
434,821
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,993
1,199
2
0
0
143,737
0
W
Zeus
4,891
978
7
1
0
94,545
0
L
Hades
5,396
1,079
31
6
0
111,987
1
L
Pele
4,871
974
4
1
0
83,418
0
W
Janus
5,625
1,125
1
0
0
116,135
0
W
Merlin
5,519
1,104
10
2
0
132,875
1
L
Vamana
1,380
276
0
0
0
0
0
W
Jing Wei
6,295
1,259
25
5
0
111,969
0
W
Baron Samedi
5,405
1,081
17
3
0
111,749
3
L
Olorun
5,284
1,057
16
3
0
95,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role