Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DOC Majik
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,516 Elo+
Solo
Chang'e
Chang'e
Demon_Sage_Vexen
Chang'e
Level 129
God Stats
1W - 1L
1,597 SR
Queue Stats
85W - 70L
1,562 Elo+
Party 1
Bastet
Bastet
Trashbyn
Bastet
Level 138
God Stats
1W - 3L
1,633 SR
Queue Stats
69W - 66L
1,545 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,525 Elo+

VS

Team Averages
Level 111
1,456 SR
1,490 Elo+
Chang'e
Chang'e
ILususNaturaeI
Chang'e
Level 68
God Stats
2W - 1L
1,459 SR
Queue Stats
69W - 67L
1,471 Elo+
Solo
Atlas
Atlas
Oroxi_Maroto
Atlas
Level 114
God Stats
1W - 0L
1,355 SR
Queue Stats
26W - 23L
1,554 Elo+
Solo
Charybdis
Charybdis
iCooree
Charybdis
Level 93
God Stats
3W - 3L
1,558 SR
Queue Stats
232W - 221L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
m1rr4
Ah Muzen Cab
Level 159
God Stats
12W - 9L
1,574 SR
Queue Stats
949W - 1,004L
1,446 Elo+
Solo
Odin
Odin
rampoo211
Odin
Level 123
God Stats
3W - 4L
1,335 SR
Queue Stats
131W - 134L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
7 / 6 / 9
13,239
827
27,117
23,571
12,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
 
Heimdallr
15
2 / 8 / 9
10,187
637
12,759
23,235
17,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
DOC Majik
Tiamat
14
1 / 6 / 8
9,395
587
8,163
19,225
13,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 6 / 10
9,861
616
14,916
21,499
9,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
Trashbyn
Bastet
19
6 / 3 / 9
11,393
712
17,273
17,281
8,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 18
11,984
749
13,803
19,358
18,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 4 / 17
13,181
824
17,647
22,726
42,176
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
iCooree
Charybdis
20
6 / 4 / 20
12,719
795
31,148
20,733
11,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
m1rr4
Ah Muzen Cab
20
8 / 2 / 12
12,208
763
22,522
13,537
8,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
17
2 / 5 / 16
11,650
728
13,516
22,660
31,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
18
Kills
29
29
Deaths
19
45
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
7
6
9
1.92
L
Heimdallr
 
Heimdallr
2
8
9
0.81
L
Tiamat
DOC Majik
Tiamat
1
6
8
0.83
L
2
6
10
1.17
W
4
4
18
3.25
W
9
4
17
4.38
L
Bastet
Trashbyn
Bastet
6
3
9
3.5
W
Charybdis
iCooree
Charybdis
6
4
20
4
W
Ah Muzen Cab
m1rr4
Ah Muzen Cab
8
2
12
7
W
Odin
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,228
Damage
98,636
104,811
Taken
99,014
62,167
Mitigated
112,623
42,539
Healing
44,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
27,117
16,827
573
8,170
23,571
12,272
906
7,576
15,995
41
53,666
L
Heimdallr
 
Heimdallr
12,759
3,092
1,656
3,274
23,235
17,902
0
7,574
15,661
0
27,666
L
Tiamat
DOC Majik
Tiamat
8,163
603
1,391
4,381
19,225
13,593
120
4,285
14,940
15,445
0
L
14,916
502
10,704
8,435
21,499
9,725
423
8,418
13,081
28,880
0
W
13,803
2,331
14,641
8,082
19,358
18,891
1,565
5,241
14,117
28,992
0
W
17,647
6,172
795
2,771
22,726
42,176
292
5,936
16,790
37,925
0
L
Bastet
Trashbyn
Bastet
17,273
4,066
1,253
2,702
17,281
8,675
296
4,012
13,269
0
25,470
W
Charybdis
iCooree
Charybdis
31,148
15,574
1,434
5,872
20,733
11,352
1,895
2,541
18,192
0
59,044
W
Ah Muzen Cab
m1rr4
Ah Muzen Cab
22,522
8,954
1,964
3,697
13,537
8,273
3,097
1,913
11,624
0
44,048
W
Odin
13,516
1,441
1,264
3,778
22,660
31,931
1,550
7,489
15,171
415
19,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
61,742
196
Minions Killed
219
0
Camps Cleared
0
1,393,248
Distance Traveled
1,540,168
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,239
827
69
4
0
240,532
1
L
Heimdallr
10,187
637
35
2
0
242,741
0
L
Tiamat
9,395
587
20
1
0
268,763
0
L
Chang'e
9,861
616
44
3
0
311,775
1
W
Chang'e
11,984
749
51
3
0
298,155
6
W
Atlas
13,181
824
42
3
0
314,209
0
L
Bastet
11,393
712
28
2
0
329,437
0
W
Charybdis
12,719
795
67
4
0
297,795
3
W
Ah Muzen Cab
12,208
763
42
3
0
291,305
2
W
Odin
11,650
728
17
1
0
338,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role