Player Matchup

Cthulhu
Cthulhu
EmuMilk
Cthulhu
Level 65
God Stats
3W - 4L
1,215 SR
Queue Stats
203W - 214L
1,471 Elo+
Party 2
Anhur
Anhur
MagicPan
Anhur
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 272L
1,537 Elo+
Party 2
Discordia
Discordia
bladi98
Discordia
Level 159
God Stats
4W - 1L
1,880 SR
Queue Stats
318W - 304L
1,520 Elo+
Party 2
Team Averages
Level 111
1,532 SR
1,509 Elo+

VS

Team Averages
Level 56
1,576 SR
1,377 Elo+
Heimdallr
Heimdallr
FosterHomed
Heimdallr
Level 31
God Stats
0W - 4L
1,544 SR
Queue Stats
7W - 16L
1,224 Elo+
Party 1
Atlas
Atlas
Prinny55
Atlas
Level 18
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
YuukiJoestar
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmuMilk
Cthulhu
11
0 / 0 / 10
7,689
769
6,097
12,529
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
MagicPan
Anhur
13
4 / 1 / 6
7,854
785
7,428
8,145
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
bladi98
Discordia
13
6 / 1 / 4
8,383
838
12,200
5,685
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FosterHomed
Heimdallr
10
1 / 2 / 0
6,644
664
5,803
7,662
3,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Prinny55
Atlas
10
0 / 4 / 0
6,251
625
4,590
11,706
9,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
YuukiJoestar
Amaterasu
10
1 / 4 / 0
6,627
663
6,628
12,106
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
2
2
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EmuMilk
Cthulhu
0
0
10
5
L
Heimdallr
FosterHomed
Heimdallr
1
2
0
0.5
W
Anhur
MagicPan
Anhur
4
1
6
7
L
Atlas
Prinny55
Atlas
0
4
0
0
L
Amaterasu
YuukiJoestar
Amaterasu
1
4
0
0.25
W
Discordia
bladi98
Discordia
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
17,021
26,359
Taken
31,474
14,467
Mitigated
20,130
7,215
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EmuMilk
Cthulhu
6,097
865
661
3,405
12,529
9,317
125
2,195
9,935
12,903
0
L
Heimdallr
FosterHomed
Heimdallr
5,803
2,472
0
123
7,662
3,096
65
5,077
2,277
0
21,594
W
Anhur
MagicPan
Anhur
7,428
3,651
0
2,399
8,145
2,995
600
1,140
6,842
31
29,706
L
Atlas
Prinny55
Atlas
4,590
2,051
432
306
11,706
9,419
0
5,540
5,726
10,885
0
L
Amaterasu
YuukiJoestar
Amaterasu
6,628
2,937
0
1,505
12,106
7,615
0
6,653
5,003
0
13,428
W
Discordia
bladi98
Discordia
12,200
743
0
750
5,685
2,155
457
1,481
4,092
29,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
19,522
124
Minions Killed
69
6
Camps Cleared
1
608,334
Distance Traveled
530,460
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,689
769
11
1
0
178,523
1
L
Heimdallr
6,644
664
39
4
0
148,992
3
W
Anhur
7,854
785
58
6
2
240,224
4
L
Atlas
6,251
625
11
1
0
187,969
0
L
Amaterasu
6,627
663
19
2
1
193,499
3
W
Discordia
8,383
838
55
6
4
189,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role