Player Matchup

Lancelot
Lancelot
BrazzleMcDazzle
Lancelot
Level 160
God Stats
9W - 12L
1,450 SR
Queue Stats
578W - 551L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Tooty-fruti
Sylvanus
Level 87
God Stats
3W - 5L
1,378 SR
Queue Stats
109W - 108L
1,447 Elo+
Party 2
King Arthur
King Arthur
assassins_rule61
King Arthur
Level 152
God Stats
20W - 16L
1,570 SR
Queue Stats
238W - 239L
1,511 Elo+
Party 2
Sol
Sol
iGloqoma
Sol
Level 107
God Stats
6W - 5L
1,546 SR
Queue Stats
249W - 256L
1,446 Elo+
Solo
Charybdis
Charybdis
xBoti-
Charybdis
Level 125
God Stats
2W - 0L
1,706 SR
Queue Stats
24W - 37L
1,377 Elo+
Party 2
Team Averages
Level 126
1,530 SR
1,444 Elo+

VS

Team Averages
Level 119
1,463 SR
1,429 Elo+
Kumbhakarna
Kumbhakarna
AshenMercury
Kumbhakarna
Level 89
God Stats
15W - 31L
1,163 SR
Queue Stats
199W - 318L
1,385 Elo+
Party 1
Set
Set
ILikeBread2
Set
Level 106
God Stats
12W - 21L
1,423 SR
Queue Stats
390W - 517L
1,410 Elo+
Party 1
Poseidon
Poseidon
IPityYouA11
Poseidon
Level 128
God Stats
94W - 91L
1,512 SR
Queue Stats
584W - 557L
1,447 Elo+
Solo
Horus
Horus
dreal1002
Horus
Level 123
God Stats
5W - 9L
1,285 SR
Queue Stats
743W - 878L
1,448 Elo+
Party 1
Chiron
Chiron
edwin-jr21
Chiron
Level 149
God Stats
4W - 4L
1,933 SR
Queue Stats
99W - 106L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 0 / 2
6,102
555
4,974
6,923
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Tooty-fruti
Sylvanus
10
1 / 0 / 5
6,092
554
3,252
7,663
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
assassins_rule61
King Arthur
12
4 / 4 / 1
7,094
645
8,925
11,861
8,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 1
6,463
588
2,340
6,310
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
xBoti-
Charybdis
10
4 / 1 / 2
5,795
527
7,713
9,241
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AshenMercury
Kumbhakarna
8
1 / 3 / 0
5,166
470
2,885
9,164
6,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 4 / 1
5,338
485
2,232
9,959
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
IPityYouA11
Poseidon
13
1 / 0 / 0
7,123
648
4,508
3,873
1,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
dreal1002
Horus
10
3 / 4 / 0
6,506
591
7,037
10,354
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
edwin-jr21
Chiron
9
0 / 2 / 1
5,101
464
8,858
8,160
2,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
5
5
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AshenMercury
Kumbhakarna
1
3
0
0.33
W
Lancelot
2
0
2
3
L
0
4
1
0.13
L
Poseidon
IPityYouA11
Poseidon
1
0
0
1
W
Sylvanus
Tooty-fruti
Sylvanus
1
0
5
3.5
W
King Arthur
assassins_rule61
King Arthur
4
4
1
1.13
L
Horus
dreal1002
Horus
3
4
0
0.75
L
Chiron
edwin-jr21
Chiron
0
2
1
0.25
W
1
0
1
1.5
W
Charybdis
xBoti-
Charybdis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,204
Damage
25,520
41,998
Taken
41,510
23,460
Mitigated
21,172
17,231
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AshenMercury
Kumbhakarna
2,885
322
340
2,265
9,164
6,084
25
1,268
7,896
21,521
0
W
Lancelot
4,974
1,797
0
3,256
6,923
2,674
0
116
6,807
0
41,408
L
2,232
1,316
0
1,010
9,959
4,192
30
805
9,154
0
27,338
L
Poseidon
IPityYouA11
Poseidon
4,508
743
0
2,349
3,873
1,503
124
1,286
2,587
65,472
0
W
Sylvanus
Tooty-fruti
Sylvanus
3,252
1,290
1,492
4,127
7,663
6,125
318
752
6,911
18,851
0
W
King Arthur
assassins_rule61
King Arthur
8,925
1,716
0
1,580
11,861
8,569
0
1,587
9,445
0
46,651
L
Horus
dreal1002
Horus
7,037
3,031
0
4,381
10,354
7,047
0
0
10,354
0
41,899
L
Chiron
edwin-jr21
Chiron
8,858
3,083
681
2,580
8,160
2,346
440
1,810
6,350
0
40,239
W
2,340
1,136
0
3,352
6,310
2,781
0
2,921
3,389
49,106
7,207
W
Charybdis
xBoti-
Charybdis
7,713
5,314
0
3,424
9,241
3,311
679
2,017
7,224
0
36,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
29,234
356
Minions Killed
360
0
Camps Cleared
0
1,015,430
Distance Traveled
1,050,560
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,166
470
27
2
0
204,887
0
W
Lancelot
6,102
555
83
8
0
251,758
0
L
Set
5,338
485
55
5
0
223,995
4
L
Poseidon
7,123
648
133
12
0
231,410
2
W
Sylvanus
6,092
554
25
2
0
185,496
1
W
King Arthur
7,094
645
84
8
0
202,435
3
L
Horus
6,506
591
77
7
0
193,817
4
L
Chiron
5,101
464
68
6
0
196,451
1
W
Sol
6,463
588
109
10
0
196,976
3
W
Charybdis
5,795
527
55
5
0
178,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role