Player Matchup

Atlas
Atlas
KapuaKapua
Atlas
Level 121
God Stats
18W - 14L
1,641 SR
Queue Stats
201W - 178L
1,605 Elo+
Party 2
Zhong Kui
Zhong Kui
Theland05
Zhong Kui
Level 29
God Stats
1W - 4L
1,498 SR
Queue Stats
130W - 135L
1,483 Elo+
Party 1
Ravana
Ravana
callmelimitless
Ravana
Level 108
God Stats
4W - 5L
1,480 SR
Queue Stats
193W - 166L
1,580 Elo+
Party 2
Mulan
Mulan
itz--fuzion___
Mulan
Level 109
God Stats
17W - 20L
1,550 SR
Queue Stats
533W - 488L
1,553 Elo+
Party 1
Neith
Neith
xIso Woo
Neith
Level 6
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 75
1,512 SR
1,544 Elo+

VS

Team Averages
Level 92
1,617 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Kangunruh
Baron Samedi
Level 16
God Stats
2W - 1L
1,740 SR
Queue Stats
21W - 11L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
Scrape e Scrape
Cthulhu
Level 138
God Stats
11W - 4L
1,719 SR
Queue Stats
23W - 22L
1,501 Elo+
Party 3
Shiva
Shiva
ShaftFactory
Shiva
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 12L
1,532 Elo+
Party 3
Mercury
Mercury
mikepeachchris
Mercury
Level 122
God Stats
5W - 2L
1,591 SR
Queue Stats
17W - 16L
1,440 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xLAPPAx
Ah Muzen Cab
Level 78
God Stats
5W - 2L
1,538 SR
Queue Stats
8W - 6L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 1 / 1
7,951
530
7,174
13,947
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Theland05
Zhong Kui
12
0 / 3 / 1
7,029
469
4,402
12,226
9,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
7,415
494
2,603
10,849
4,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 4 / 0
7,763
518
7,196
15,837
11,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
xIso Woo
Neith
11
0 / 2 / 0
6,559
437
3,710
5,181
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kangunruh
Baron Samedi
14
2 / 2 / 4
8,102
540
11,296
9,114
4,506
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 5
7,559
504
5,663
11,630
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 5
8,655
577
10,281
12,374
12,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 1 / 2
9,088
606
10,290
12,794
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
xLAPPAx
Ah Muzen Cab
12
1 / 0 / 2
7,267
484
3,473
4,098
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
13
13
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Kangunruh
Baron Samedi
2
2
4
2
L
Atlas
1
1
1
1.5
W
1
0
5
3.5
W
0
0
5
2.5
L
Zhong Kui
Theland05
Zhong Kui
0
3
1
0.17
L
1
3
0
0.33
L
0
4
0
0
W
9
1
2
10
L
Neith
xIso Woo
Neith
0
2
0
0
W
Ah Muzen Cab
xLAPPAx
Ah Muzen Cab
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
41,003
58,040
Taken
50,010
42,665
Mitigated
35,571
18,084
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Kangunruh
Baron Samedi
11,296
1,796
1,586
2,689
9,114
4,506
0
4,262
4,852
63,324
0
L
Atlas
7,174
2,431
0
2,806
13,947
14,143
0
6,535
7,412
45,314
0
W
5,663
347
670
2,997
11,630
11,040
0
3,457
8,173
25,598
0
W
10,281
1,489
250
2,930
12,374
12,383
0
0
12,374
0
66,516
L
Zhong Kui
Theland05
Zhong Kui
4,402
504
0
6,112
12,226
9,516
1,128
5,353
6,873
47,394
0
L
2,603
509
0
2,485
10,849
4,722
0
3,534
7,315
0
50,730
L
7,196
1,439
0
6,017
15,837
11,574
0
0
15,837
0
58,956
W
10,290
7,201
0
400
12,794
5,700
1,401
2,627
10,167
0
74,899
L
Neith
xIso Woo
Neith
3,710
983
0
664
5,181
2,710
0
1,537
3,644
0
30,542
W
Ah Muzen Cab
xLAPPAx
Ah Muzen Cab
3,473
1,454
0
2,812
4,098
1,942
544
1,230
2,868
0
50,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
40,671
420
Minions Killed
452
0
Camps Cleared
0
1,396,263
Distance Traveled
1,531,022
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,102
540
113
8
0
277,812
1
L
Atlas
7,951
530
61
4
0
289,458
3
W
Cthulhu
7,559
504
22
1
0
326,279
4
W
Shiva
8,655
577
117
8
0
281,919
2
L
Zhong Kui
7,029
469
87
6
0
243,682
4
L
Ravana
7,415
494
97
6
0
323,776
2
L
Mulan
7,763
518
110
7
0
273,087
3
W
Mercury
9,088
606
104
7
0
361,246
0
L
Neith
6,559
437
65
4
0
266,260
2
W
Ah Muzen Cab
7,267
484
96
6
0
283,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role